model.h

来自「Ion Team Lord Of The Rings Demo 模拟指环王的3」· C头文件 代码 · 共 26 行

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/********************************************************************************
*                                                                               *
*    Model.cpp -- every model loading class should follow this prototype        *
*                                                                               *
*********************************************************************************/


enum ModelErrorCode {mOK=0, errFileDoesNotExist, errNoMem, errNotModelFile, errGenericError};

class Model
  {
  public:
    virtual ~Model()
    {}
    virtual ModelErrorCode Load(string meshFilename, string skinFilename) = 0;
    virtual ModelErrorCode LoadMesh(string Filename) = 0;
    virtual ModelErrorCode LoadSkin(string Filename) = 0;
    virtual void SetFrames(int FirstFrame, int LastFrame) = 0;
    virtual void SetAnimation(string ModelState) = 0;
    virtual inline void Draw(int Frame) = 0;
    virtual inline void Animate(float Percent, bool looping) = 0;
    virtual void UnLoad() = 0;
    //virtual int CurrentFrame() = 0; //<-- to be implemented if need arrives
    bool bLooping;
  };

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