📄 gamescreen.java
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// Decompiled by Jad v1.5.7g. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi
package gamelib;
import javax.microedition.lcdui.Canvas;
public abstract class GameScreen extends Canvas
implements Runnable
{
public static final String options[] = {
"Start game", "Hi-Scores", "Vibra", "Sound", "About", "Help"
};
public static final String STR_OK = "OK";
public static final String STR_CANCEL = "CANCEL";
public static final String STR_BACK = "BACK";
public static final String STR_HISCORES = "Hi-Scores";
public static final String STR_START = "START!";
public static final String STR_GAMEOVER = "Game Over";
public static final String STR_WELLDONE = "Well done";
public static final String STR_PAUSE = "<PAUSED>";
public static final String STR_ENDGAME = "End game?";
public static final String STR_YES = "YES";
public static final String STR_NO = "NO";
public static final String STR_BONUS = "Bonus";
public static final String STR_FIREBOMBS = " Firebombs";
public static final String STR_ENTERNAME = "Enter name";
public static final String STR_ON = " is ON";
public static final String STR_OFF = " is OFF";
public static final String STR_SCORE = "Score:";
public static final String STR_EXIT = "EXIT";
public static final String STR_CPAUSE = "PAUSE";
public static final String STR_PLEASE_WAIT = "Please wait";
public static final String STR_VERSION = "Version: ";
public static final String STR_EMPTY = "(elite)";
public static final String PREFIX = "/v600";
public static final int PLAYERJUMPHEIGHT = 140;
public static final int SCREEN_OFFSET = 0;
public static final int SCREEN_POSX = 3;
public static final int SCREEN_POSY = 0;
public static final int SCREEN_WIDTH = 176;
public static final int SCREEN_HEIGHT = 182;
public static final int GRID_X = 5;
public static final int GRID_Y = 7;
public static int KEY_SOFTKEY1 = 9;
public static final int PLAYFIELD_WIDTH = 170;
public static final int PLAYFIELD_HEIGHT = 182;
public static final int CLIPSIZE_ADD = 0;
public static final byte START_GAME = 0;
public static final byte HISCORE = 1;
public static final byte VIBRA = 2;
public static final byte SOUND = 3;
public static final byte ABOUT = 4;
public static final byte HELP = 5;
public static final byte EXIT = 6;
public GameScreen()
{
}
public abstract void run();
public abstract void close();
public abstract void show();
}
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