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📄 gameobject.java

📁 一个很不错的炸弹人J2ME游戏源码.画面及音效质量都不错,可供新手学习使用.
💻 JAVA
字号:
// Decompiled by Jad v1.5.7g. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi 

package gamelib;

import javax.microedition.lcdui.Graphics;

public abstract class GameObject
{

    public static final int GRAVITY = 5;
    public static final byte STAND = 0;
    public static final byte JUMP = 1;
    public static final byte FALL = 2;
    public static final byte LAND = 3;
    public static final byte HOVER = 4;
    public static final byte FLY = 5;
    public static final byte APPEAR = 6;
    public static final byte SMILEY = 7;
    public static final byte LEFT = 0;
    public static final byte RIGHT = 1;
    public static final byte NONE = 2;
    public static final byte UP = 3;
    public static final byte DOWN = 4;
    public int x;
    public int y;
    public int width;
    public int height;
    public int ox;
    public int oy;
    public int owidth;
    public int oheight;
    public int mode;
    public int jumpCounter;
    public int jumpSpeed;
    public boolean isDying;
    public boolean isDead;
    public int dieAnim[];

    public GameObject(int i, int j)
    {
        ox = 0;
        oy = 0;
        owidth = 0;
        oheight = 0;
        jumpSpeed = 0;
        isDying = false;
        isDead = false;
        x = i;
        y = j;
        width = 0;
        height = 0;
    }

    public abstract void move(int i, int j);

    public abstract void draw(Graphics g);

    public abstract int[][] getGridPos(int i, int j);
}

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