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📄 form1.cs

📁 这是我的第一个,里面有好多个游戏,要是不对给我留言,
💻 CS
字号:

//窗体,调用...

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading;

namespace MazeDemo
{ /// <summary> /// Form1 的摘要说明。 /// </summary> 
public class Form1 : 
System.Windows.Forms.Form {  
private System.Windows.Forms.Button button1;  /// <summary>  /// 必需的设计器变量。  /// </summary>  ///  
private CMaze mymaze;  
private System.Windows.Forms.Button button2;  
private System.Windows.Forms.Button btnAbout;  
private System.Windows.Forms.Button btnRun;  
private System.Windows.Forms.Button btnReset;  
private System.Windows.Forms.Panel panel1;  
private System.Windows.Forms.Label label1;  
private System.Windows.Forms.Label label2;  
private System.Windows.Forms.Label label3;  
private System.Windows.Forms.Label label4;  
private System.Windows.Forms.Label label5;  
private System.Windows.Forms.Label label6;  
private System.Windows.Forms.Label label7;  
private System.Windows.Forms.Label label8;  
private System.Windows.Forms.Button button3;  
private System.ComponentModel.IContainer components=null;

  
public Form1()  {   //   // Windows 窗体设计器支持所必需的   //   
InitializeComponent();

   //   // TODO: 在 InitializeComponent 调用后添加任何构造函数代码   //   
bool[,] _mg=new bool[,]{{true,false,false,true,false,false,false},         
{true,true,true,true,true,true,true},         
{false,false,true,false,true,false,true},        
{false,false,true,false,true,false,false},         
{false,true,true,false,true,false,false},         
{true,true,false,false,true,true,false},         
{false,false,false,false,false,true,true}          
 };  
mymaze=new CMaze(_mg,new Point(0,0),new Point(6,6));  }

  /// <summary>  /// 清理所有正在使用的资源。  /// </summary>    ///
 protected override void Dispose( bool disposing ) 
{   
if( disposing )  
{    
if (components != null)    
 {     components.Dispose();   
 }   
}   base.Dispose( disposing ); 
 }

#region Windows 窗体设计器生成的代码  /// <summary>  /// 设计器支持所需的方法 - 不要使用代码编辑器修改  /// 此方法的内容。  /// </summary>  
private void InitializeComponent()  {   
	this.button1 = new System.Windows.Forms.Button();  
 this.button2 = new System.Windows.Forms.Button();  
 this.btnAbout = new System.Windows.Forms.Button();   
this.btnRun = new System.Windows.Forms.Button();   
this.btnReset = new System.Windows.Forms.Button();   
this.panel1 = new System.Windows.Forms.Panel();   
this.label8 = new System.Windows.Forms.Label();   
this.label7 = new System.Windows.Forms.Label();   
this.label6 = new System.Windows.Forms.Label();   
this.label5 = new System.Windows.Forms.Label();   
this.label4 = new System.Windows.Forms.Label();   
this.label3 = new System.Windows.Forms.Label();   
this.label2 = new System.Windows.Forms.Label();   
this.label1 = new System.Windows.Forms.Label();  
 this.button3 = new System.Windows.Forms.Button();   
this.panel1.SuspendLayout();   this.SuspendLayout();  
 //    // button1   //    
this.button1.Location = new System.Drawing.Point(360, 288);   
this.button1.Name = "button1";   this.button1.TabIndex = 0;   
this.button1.Text = "Info";   
this.button1.Click += new System.EventHandler(this.button1_Click);   
//    // button2   //    
this.button2.Location = new System.Drawing.Point(360, 192);   
this.button2.Name = "button2";   this.button2.TabIndex = 1;  
 this.button2.Text = "Step";   
this.button2.Click += new System.EventHandler(this.button2_Click);  
 //    // btnAbout   //   
 this.btnAbout.Location = new System.Drawing.Point(360, 320);  
 this.btnAbout.Name = "btnAbout";   this.btnAbout.TabIndex = 2;   
this.btnAbout.Text = "About";   
this.btnAbout.Click += new System.EventHandler(this.btnAbout_Click);  
 //    // btnRun   //    
this.btnRun.Location = new System.Drawing.Point(360, 160);  
 this.btnRun.Name = "btnRun";   

this.btnRun.TabIndex = 3;   
this.btnRun.Text = "Run";   
this.btnRun.Click += new System.EventHandler(this.btnRun_Click);  
 //    // btnReset   //    
this.btnReset.Location = new System.Drawing.Point(360, 256);   
this.btnReset.Name = "btnReset";   
this.btnReset.TabIndex = 4;   
this.btnReset.Text = "Reset";   
this.btnReset.Click += new System.EventHandler(this.btnReset_Click);   
//    // panel1   //    
this.panel1.Controls.Add(this.label8);  
 this.panel1.Controls.Add(this.label7);   
this.panel1.Controls.Add(this.label6);   
this.panel1.Controls.Add(this.label5);   
this.panel1.Controls.Add(this.label4);   

this.panel1.Controls.Add(this.label3);   
this.panel1.Controls.Add(this.label2);  
 this.panel1.Controls.Add(this.label1);  
 this.panel1.Location = new System.Drawing.Point(360, 8);  
 this.panel1.Name = "panel1";   
this.panel1.Size = new System.Drawing.Size(72, 144);  
 this.panel1.TabIndex = 5;  
 //    // label8   //    
this.label8.Location = new System.Drawing.Point(32, 120);   
this.label8.Name = "label8";   
this.label8.Size = new System.Drawing.Size(32, 16);   
this.label8.TabIndex = 7;  
 this.label8.Text = "墙壁";  
 //    // label7   //   
 this.label7.BackColor = System.Drawing.Color.Red; 
  this.label7.Location = new System.Drawing.Point(8, 112);  
 this.label7.Name = "label7";  
 this.label7.Size = new System.Drawing.Size(20, 20); 
  this.label7.TabIndex = 6;   
//    // label6   //   
 this.label6.Location = new System.Drawing.Point(32, 88); 
  this.label6.Name = "label6";  
 this.label6.Size = new System.Drawing.Size(32, 16);   
this.label6.TabIndex = 5;   this.label6.Text = "已走";  
 //    // label5   //   
this.label5.BackColor = System.Drawing.Color.Blue;   
	this.label5.Location = new System.Drawing.Point(8, 80);  
	this.label5.Name = "label5";   
	this.label5.Size = new System.Drawing.Size(20, 20);   
	this.label5.TabIndex = 4;   
	//    // label4   //    
	this.label4.Location = new System.Drawing.Point(32, 56);   
	this.label4.Name = "label4";   
	this.label4.Size = new System.Drawing.Size(32, 16);   
	this.label4.TabIndex = 3;  
	this.label4.Text = "可选方向";   
	//    // label3   //    
	this.label3.BackColor = System.Drawing.Color.Yellow;  
	this.label3.Location = new System.Drawing.Point(8, 48);  
	this.label3.Name = "label3";   
	this.label3.Size = new System.Drawing.Size(20, 20);  
	this.label3.TabIndex = 2;   
	//    // label2   //    
	this.label2.Location = new System.Drawing.Point(32, 24);   
	this.label2.Name = "label2";   
	this.label2.Size = new System.Drawing.Size(32, 16);  
	this.label2.TabIndex = 1;  
	this.label2.Text = "通路";  
	//    // label1   //   
	this.label1.BackColor = System.Drawing.Color.Green;   
	this.label1.Location = new System.Drawing.Point(8, 16);   
	this.label1.Name = "label1";  
	this.label1.Size = new System.Drawing.Size(20, 20);  
	this.label1.TabIndex = 0;  
	//    // button3   //   
	this.button3.Location = new System.Drawing.Point(360, 224);   
	this.button3.Name = "button3";   
	this.button3.TabIndex = 6;   
	this.button3.Text = "Auto";  
	this.button3.Click += new System.EventHandler(this.button3_Click);  
	//    // Form1   //    
	this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
	this.ClientSize = new System.Drawing.Size(442, 348);  
	this.Controls.Add(this.button3);   
	this.Controls.Add(this.panel1);  
	this.Controls.Add(this.btnReset); 
	this.Controls.Add(this.btnRun);  
	this.Controls.Add(this.btnAbout); 
	this.Controls.Add(this.button2);  
	this.Controls.Add(this.button1);  
	this.MaximizeBox = false; 
	this.Name = "Form1";  
	this.Text = "Maze";  
	this.Load += new System.EventHandler(this.Form1_Load);  
	this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);  
	this.panel1.ResumeLayout(false);   this.ResumeLayout(false);


  }  
	#endregion

  /// <summary>  /// 应用程序的主入口点。  /// </summary>  [STAThread]   ///
  static void Main()  
  {  
	  Application.Run(new Form1()); 
  }

private void button1_Click(object sender, System.EventArgs e)  
{ 
	  string msgstr="";   msgstr+="迷宫简图:\n";   msgstr+=mymaze.ToString();  
	  msgstr+="\n";  
	  msgstr+="堆栈信息:\n";  
	  msgstr+="当前数据总和:"+mymaze.StackCount.ToString()+"\n";  
	  msgstr+="当前所走步数:"+mymaze.StepCount.ToString()+"\n";

   MessageBox.Show(msgstr); 
  }

  private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)  {   //
e.Graphics.DrawRectangle(new Pen(Color.Red),0,0,10,10);   
mymaze.DrawBox(e.Graphics);   mymaze.DrawPath(e.Graphics);   
mymaze.DrawNextPath(e.Graphics); 
 }

  private void Form1_Load(object sender, System.EventArgs e)  {

  }

  private void button2_Click(object sender, System.EventArgs e)  
{   if(mymaze.Step()==1)    MessageBox.Show("已到出口");   this.Refresh();  }

  private void btnRun_Click(object sender, System.EventArgs e) 
{   mymaze.Run();   this.Refresh();  }

  private void btnReset_Click(object sender, System.EventArgs e)  
{   mymaze.Reset();   this.Refresh();  }

private void btnAbout_Click(object sender, System.EventArgs e)  
{  
	MessageBox.Show("作    者: lovered (GV)\nM S N: lovered_GV@hotmail.com\n完成日期: 04年04月04日"); 
}
 

  private void button3_Click(object sender, System.EventArgs e)  
{   
	  mymaze.Reset();  
	  while(mymaze.Step()!=1)  
	  {   
		  this.Refresh();   
		  Thread.Sleep(500);  
	  }   
	  MessageBox.Show("已到出口");  
  }

 }
}

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