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📄 text.h

📁 基于三星ARM44BO的GUIUC/OS-
💻 H
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : TEXT.HPurpose     : TEXT include--------------------END-OF-HEADER-------------------------------------*/#ifndef TEXT_H#define TEXT_H#include "WM.H"#include "Dialog_Intern.h"      /* Req. for Create indirect data structure */#if GUI_WINSUPPORT/**************************************************************       #defines***************************************************************//**************************************************************       Create / Status flags*/#define TEXT_CF_LEFT    GUI_TA_LEFT#define TEXT_CF_RIGHT   GUI_TA_RIGHT#define TEXT_CF_HCENTER GUI_TA_HCENTER#define TEXT_CF_VCENTER GUI_TA_VCENTER#define TEXT_CF_TOP     GUI_TA_TOP#define TEXT_CF_BOTTOM  GUI_TA_BOTTOM/***********************************************************************       Public Types************************************************************************/typedef WM_HMEM TEXT_Handle;/***********************************************************************       Standard member functions************************************************************************/#define TEXT_EnableMemdev(hObj)  WM_EnableMemdev(hObj)#define TEXT_DisableMemdev(hObj) WM_DisableMemdev(hObj)#define TEXT_Delete(hObj)        WM_DeleteWindow(hObj)#define TEXT_Paint(hObj)         WM_Paint(hObj)#define TEXT_Invalidate(hObj)    WM_InvalidateWindow(hObj)/***********************************************************************       Create functions************************************************************************/TEXT_Handle TEXT_Create        (int x0, int y0, int xsize, int ysize, int Id, int Flags, const char * s, int Align);TEXT_Handle TEXT_CreateIndirect(const GUI_WIDGET_CREATE_INFO* pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK* cb);/***********************************************************************       Member functions************************************************************************//* Methods changing properties *//* Note: These are just examples. The actual methods available for the   widget will depend on the type of widget. */void         TEXT_SetFont     (TEXT_Handle pObj, const GUI_FONT* pFont);void         TEXT_SetText     (TEXT_Handle pObj, const char* s);void         TEXT_SetTextAlign(TEXT_Handle pObj, int Align);void         TEXT_SetTextPos  (TEXT_Handle pObj, int XOff, int YOff);/***********************************************************************       Global functions************************************************************************/void            TEXT_SetDefaultFont(const GUI_FONT* pFont);const GUI_FONT* TEXT_GetDefaultFont(void);#endif   /* if GUI_WINSUPPORT */#endif   /* TEXT_H */

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