📄 systemdialog.h
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#if !defined(AFX_SYSTEMCOUNT_H__9958E57B_6A76_11D3_880E_0000B491678E__INCLUDED_)
#define AFX_SYSTEMCOUNT_H__9958E57B_6A76_11D3_880E_0000B491678E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SystemCount.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSystemCount dialog
class CSystemCount : public CDialog
{
// Construction
public:
CSystemCount(CWnd* pParent = NULL); // standard constructor
bool bRestartFlag;
BOOL IsModified(void);
void SaveSystemCount(void);
// Dialog Data
//{{AFX_DATA(CSystemCount)
enum { IDD = IDD_DIALOG_SYSTEMCOUNT };
int m_ChannelNum;
int m_RtuNum;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSystemCount)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSystemCount)
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SYSTEMCOUNT_H__9958E57B_6A76_11D3_880E_0000B491678E__INCLUDED_)
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