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📄 emux_effect.c

📁 linux-2.6.15.6
💻 C
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/* *  Midi synth routines for the Emu8k/Emu10k1 * *  Copyright (C) 1999 Steve Ratcliffe *  Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de> * *  Contains code based on awe_wave.c by Takashi Iwai * *   This program is free software; you can redistribute it and/or modify *   it under the terms of the GNU General Public License as published by *   the Free Software Foundation; either version 2 of the License, or *   (at your option) any later version. * *   This program is distributed in the hope that it will be useful, *   but WITHOUT ANY WARRANTY; without even the implied warranty of *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *   GNU General Public License for more details. * *   You should have received a copy of the GNU General Public License *   along with this program; if not, write to the Free Software *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA * */#include "emux_voice.h"#include <linux/slab.h>#ifdef SNDRV_EMUX_USE_RAW_EFFECT/* * effects table */#define xoffsetof(type,tag)	((long)(&((type)NULL)->tag) - (long)(NULL))#define parm_offset(tag)	xoffsetof(soundfont_voice_parm_t*, tag)#define PARM_IS_BYTE		(1 << 0)#define PARM_IS_WORD		(1 << 1)#define PARM_IS_ALIGNED		(3 << 2)#define PARM_IS_ALIGN_HI	(1 << 2)#define PARM_IS_ALIGN_LO	(2 << 2)#define PARM_IS_SIGNED		(1 << 4)#define PARM_WORD	(PARM_IS_WORD)#define PARM_BYTE_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO)#define PARM_BYTE_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI)#define PARM_BYTE	(PARM_IS_BYTE)#define PARM_SIGN_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO|PARM_IS_SIGNED)#define PARM_SIGN_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI|PARM_IS_SIGNED)static struct emux_parm_defs {	int type;	/* byte or word */	int low, high;	/* value range */	long offset;	/* offset in parameter record (-1 = not written) */	int update;	/* flgas for real-time update */} parm_defs[EMUX_NUM_EFFECTS] = {	{PARM_WORD, 0, 0x8000, parm_offset(moddelay), 0},	/* env1 delay */	{PARM_BYTE_LO, 1, 0x80, parm_offset(modatkhld), 0},	/* env1 attack */	{PARM_BYTE_HI, 0, 0x7e, parm_offset(modatkhld), 0},	/* env1 hold */	{PARM_BYTE_LO, 1, 0x7f, parm_offset(moddcysus), 0},	/* env1 decay */	{PARM_BYTE_LO, 1, 0x7f, parm_offset(modrelease), 0},	/* env1 release */	{PARM_BYTE_HI, 0, 0x7f, parm_offset(moddcysus), 0},	/* env1 sustain */	{PARM_BYTE_HI, 0, 0xff, parm_offset(pefe), 0},	/* env1 pitch */	{PARM_BYTE_LO, 0, 0xff, parm_offset(pefe), 0},	/* env1 fc */	{PARM_WORD, 0, 0x8000, parm_offset(voldelay), 0},	/* env2 delay */	{PARM_BYTE_LO, 1, 0x80, parm_offset(volatkhld), 0},	/* env2 attack */	{PARM_BYTE_HI, 0, 0x7e, parm_offset(volatkhld), 0},	/* env2 hold */	{PARM_BYTE_LO, 1, 0x7f, parm_offset(voldcysus), 0},	/* env2 decay */	{PARM_BYTE_LO, 1, 0x7f, parm_offset(volrelease), 0},	/* env2 release */	{PARM_BYTE_HI, 0, 0x7f, parm_offset(voldcysus), 0},	/* env2 sustain */	{PARM_WORD, 0, 0x8000, parm_offset(lfo1delay), 0},	/* lfo1 delay */	{PARM_BYTE_LO, 0, 0xff, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 freq */	{PARM_SIGN_HI, -128, 127, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 vol */	{PARM_SIGN_HI, -128, 127, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 pitch */	{PARM_BYTE_LO, 0, 0xff, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 cutoff */	{PARM_WORD, 0, 0x8000, parm_offset(lfo2delay), 0},	/* lfo2 delay */	{PARM_BYTE_LO, 0, 0xff, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 freq */	{PARM_SIGN_HI, -128, 127, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 pitch */	{PARM_WORD, 0, 0xffff, -1, SNDRV_EMUX_UPDATE_PITCH},	/* initial pitch */	{PARM_BYTE, 0, 0xff, parm_offset(chorus), 0},	/* chorus */	{PARM_BYTE, 0, 0xff, parm_offset(reverb), 0},	/* reverb */	{PARM_BYTE, 0, 0xff, parm_offset(cutoff), SNDRV_EMUX_UPDATE_VOLUME},	/* cutoff */	{PARM_BYTE, 0, 15, parm_offset(filterQ), SNDRV_EMUX_UPDATE_Q},	/* resonance */	{PARM_WORD, 0, 0xffff, -1, 0},	/* sample start */	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop start */	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop end */	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse sample start */	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop start */	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop end */	{PARM_BYTE, 0, 0xff, -1, SNDRV_EMUX_UPDATE_VOLUME},	/* initial attenuation */};/* set byte effect value */static voideffect_set_byte(unsigned char *valp, snd_midi_channel_t *chan, int type){	short effect;	snd_emux_effect_table_t *fx = chan->private;	effect = fx->val[type];	if (fx->flag[type] == EMUX_FX_FLAG_ADD) {		if (parm_defs[type].type & PARM_IS_SIGNED)			effect += *(char*)valp;		else			effect += *valp;	}	if (effect < parm_defs[type].low)		effect = parm_defs[type].low;	else if (effect > parm_defs[type].high)		effect = parm_defs[type].high;	*valp = (unsigned char)effect;}/* set word effect value */static voideffect_set_word(unsigned short *valp, snd_midi_channel_t *chan, int type){	int effect;	snd_emux_effect_table_t *fx = chan->private;	effect = *(unsigned short*)&fx->val[type];	if (fx->flag[type] == EMUX_FX_FLAG_ADD)		effect += *valp;	if (effect < parm_defs[type].low)		effect = parm_defs[type].low;	else if (effect > parm_defs[type].high)		effect = parm_defs[type].high;	*valp = (unsigned short)effect;}/* address offset */static inteffect_get_offset(snd_midi_channel_t *chan, int lo, int hi, int mode){	int addr = 0;	snd_emux_effect_table_t *fx = chan->private;	if (fx->flag[hi])		addr = (short)fx->val[hi];	addr = addr << 15;	if (fx->flag[lo])		addr += (short)fx->val[lo];	if (!(mode & SNDRV_SFNT_SAMPLE_8BITS))		addr /= 2;	return addr;}#ifdef CONFIG_SND_SEQUENCER_OSS/* change effects - for OSS sequencer compatibility */voidsnd_emux_send_effect_oss(snd_emux_port_t *port, snd_midi_channel_t *chan, int type, int val){	int mode;	if (type & 0x40)		mode = EMUX_FX_FLAG_OFF;	else if (type & 0x80)		mode = EMUX_FX_FLAG_ADD;	else		mode = EMUX_FX_FLAG_SET;	type &= 0x3f;	snd_emux_send_effect(port, chan, type, val, mode);}#endif/* Modify the effect value. * if update is necessary, call emu8000_control */voidsnd_emux_send_effect(snd_emux_port_t *port, snd_midi_channel_t *chan, int type, int val, int mode){	int i;	int offset;	unsigned char *srcp, *origp;	snd_emux_t *emu;	snd_emux_effect_table_t *fx;	unsigned long flags;	emu = port->emu;	fx = chan->private;	if (emu == NULL || fx == NULL)		return;	if (type < 0 || type >= EMUX_NUM_EFFECTS)		return;	fx->val[type] = val;	fx->flag[type] = mode;	/* do we need to modify the register in realtime ? */	if (! parm_defs[type].update || (offset = parm_defs[type].offset) < 0)		return;#ifdef SNDRV_LITTLE_ENDIAN	if (parm_defs[type].type & PARM_IS_ALIGN_HI)		offset++;#else	if (parm_defs[type].type & PARM_IS_ALIGN_LO)		offset++;#endif	/* modify the register values */	spin_lock_irqsave(&emu->voice_lock, flags);	for (i = 0; i < emu->max_voices; i++) {		snd_emux_voice_t *vp = &emu->voices[i];		if (!STATE_IS_PLAYING(vp->state) || vp->chan != chan)			continue;		srcp = (unsigned char*)&vp->reg.parm + offset;		origp = (unsigned char*)&vp->zone->v.parm + offset;		if (parm_defs[i].type & PARM_IS_BYTE) {			*srcp = *origp;			effect_set_byte(srcp, chan, type);		} else {			*(unsigned short*)srcp = *(unsigned short*)origp;			effect_set_word((unsigned short*)srcp, chan, type);		}	}	spin_unlock_irqrestore(&emu->voice_lock, flags);	/* activate them */	snd_emux_update_channel(port, chan, parm_defs[type].update);}/* copy wavetable registers to voice table */voidsnd_emux_setup_effect(snd_emux_voice_t *vp){	snd_midi_channel_t *chan = vp->chan;	snd_emux_effect_table_t *fx;	unsigned char *srcp;	int i;	if (! (fx = chan->private))		return;	/* modify the register values via effect table */	for (i = 0; i < EMUX_FX_END; i++) {		int offset;		if (! fx->flag[i] || (offset = parm_defs[i].offset) < 0)			continue;#ifdef SNDRV_LITTLE_ENDIAN		if (parm_defs[i].type & PARM_IS_ALIGN_HI)			offset++;#else		if (parm_defs[i].type & PARM_IS_ALIGN_LO)			offset++;#endif		srcp = (unsigned char*)&vp->reg.parm + offset;		if (parm_defs[i].type & PARM_IS_BYTE)			effect_set_byte(srcp, chan, i);		else			effect_set_word((unsigned short*)srcp, chan, i);	}	/* correct sample and loop points */	vp->reg.start += effect_get_offset(chan, EMUX_FX_SAMPLE_START,					   EMUX_FX_COARSE_SAMPLE_START,					   vp->reg.sample_mode);	vp->reg.loopstart += effect_get_offset(chan, EMUX_FX_LOOP_START,					       EMUX_FX_COARSE_LOOP_START,					       vp->reg.sample_mode);	vp->reg.loopend += effect_get_offset(chan, EMUX_FX_LOOP_END,					     EMUX_FX_COARSE_LOOP_END,					     vp->reg.sample_mode);}/* * effect table */voidsnd_emux_create_effect(snd_emux_port_t *p){	int i;	p->effect = kcalloc(p->chset.max_channels, sizeof(snd_emux_effect_table_t), GFP_KERNEL);	if (p->effect) {		for (i = 0; i < p->chset.max_channels; i++)			p->chset.channels[i].private = p->effect + i;	} else {		for (i = 0; i < p->chset.max_channels; i++)			p->chset.channels[i].private = NULL;	}}voidsnd_emux_delete_effect(snd_emux_port_t *p){	kfree(p->effect);	p->effect = NULL;}voidsnd_emux_clear_effect(snd_emux_port_t *p){	if (p->effect) {		memset(p->effect, 0, sizeof(snd_emux_effect_table_t) * p->chset.max_channels);	}}#endif /* SNDRV_EMUX_USE_RAW_EFFECT */

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