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📄 audio.h

📁 linux-2.6.15.6
💻 H
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/* linux/include/asm-arm/arch-s3c2410/audio.h * * (c) 2004-2005 Simtec Electronics *	http://www.simtec.co.uk/products/SWLINUX/ *	Ben Dooks <ben@simtec.co.uk> * * S3C24XX - Audio platfrom_device info * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * Changelog: *	20-Nov-2004 BJD  Created file *	07-Mar-2005 BJD  Added suspend/resume calls*/#ifndef __ASM_ARCH_AUDIO_H#define __ASM_ARCH_AUDIO_H __FILE__/* struct s3c24xx_iis_ops * * called from the s3c24xx audio core to deal with the architecture * or the codec's setup and control. * * the pointer to itself is passed through in case the caller wants to * embed this in an larger structure for easy reference to it's context.*/struct s3c24xx_iis_ops {	struct module *owner;	int	(*startup)(struct s3c24xx_iis_ops *me);	void	(*shutdown)(struct s3c24xx_iis_ops *me);	int	(*suspend)(struct s3c24xx_iis_ops *me);	int	(*resume)(struct s3c24xx_iis_ops *me);	int	(*open)(struct s3c24xx_iis_ops *me, snd_pcm_substream_t *strm);	int	(*close)(struct s3c24xx_iis_ops *me, snd_pcm_substream_t *strm);	int	(*prepare)(struct s3c24xx_iis_ops *me, snd_pcm_substream_t *strm, snd_pcm_runtime_t *rt);};struct s3c24xx_platdata_iis {	const char		*codec_clk;	struct s3c24xx_iis_ops	*ops;	int			(*match_dev)(struct device *dev);};#endif /* __ASM_ARCH_AUDIO_H */

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