📄 spinlock.h
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#ifndef __ASM_ARCH_SPINLOCK_H#define __ASM_ARCH_SPINLOCK_H#include <asm/system.h>#define RW_LOCK_BIAS 0x01000000#define SPIN_LOCK_UNLOCKED (spinlock_t) { 1 }#define spin_lock_init(x) do { *(x) = SPIN_LOCK_UNLOCKED; } while(0)#define spin_is_locked(x) (*(volatile signed char *)(&(x)->lock) <= 0)#define spin_unlock_wait(x) do { barrier(); } while(spin_is_locked(x))extern void cris_spin_unlock(void *l, int val);extern void cris_spin_lock(void *l);extern int cris_spin_trylock(void* l);static inline void _raw_spin_unlock(spinlock_t *lock){ __asm__ volatile ("move.d %1,%0" \ : "=m" (lock->lock) \ : "r" (1) \ : "memory");}static inline int _raw_spin_trylock(spinlock_t *lock){ return cris_spin_trylock((void*)&lock->lock);}static inline void _raw_spin_lock(spinlock_t *lock){ cris_spin_lock((void*)&lock->lock);}static inline void _raw_spin_lock_flags (spinlock_t *lock, unsigned long flags){ _raw_spin_lock(lock);}/* * Read-write spinlocks, allowing multiple readers * but only one writer. * * NOTE! it is quite common to have readers in interrupts * but no interrupt writers. For those circumstances we * can "mix" irq-safe locks - any writer needs to get a * irq-safe write-lock, but readers can get non-irqsafe * read-locks. */typedef struct { spinlock_t lock; volatile int counter;#ifdef CONFIG_PREEMPT unsigned int break_lock;#endif} rwlock_t;#define RW_LOCK_UNLOCKED (rwlock_t) { {1}, 0 }#define rwlock_init(lp) do { *(lp) = RW_LOCK_UNLOCKED; } while (0)/** * read_can_lock - would read_trylock() succeed? * @lock: the rwlock in question. */#define read_can_lock(x) ((int)(x)->counter >= 0)/** * write_can_lock - would write_trylock() succeed? * @lock: the rwlock in question. */#define write_can_lock(x) ((x)->counter == 0)#define _raw_read_trylock(lock) generic_raw_read_trylock(lock)/* read_lock, read_unlock are pretty straightforward. Of course it somehow * sucks we end up saving/restoring flags twice for read_lock_irqsave aso. */static __inline__ void _raw_read_lock(rwlock_t *rw){ unsigned long flags; local_irq_save(flags); _raw_spin_lock(&rw->lock); rw->counter++; _raw_spin_unlock(&rw->lock); local_irq_restore(flags);}static __inline__ void _raw_read_unlock(rwlock_t *rw){ unsigned long flags; local_irq_save(flags); _raw_spin_lock(&rw->lock); rw->counter--; _raw_spin_unlock(&rw->lock); local_irq_restore(flags);}/* write_lock is less trivial. We optimistically grab the lock and check * if we surprised any readers. If so we release the lock and wait till * they're all gone before trying again * * Also note that we don't use the _irqsave / _irqrestore suffixes here. * If we're called with interrupts enabled and we've got readers (or other * writers) in interrupt handlers someone fucked up and we'd dead-lock * sooner or later anyway. prumpf */static __inline__ void _raw_write_lock(rwlock_t *rw){retry: _raw_spin_lock(&rw->lock); if(rw->counter != 0) { /* this basically never happens */ _raw_spin_unlock(&rw->lock); while(rw->counter != 0); goto retry; } /* got it. now leave without unlocking */ rw->counter = -1; /* remember we are locked */}/* write_unlock is absolutely trivial - we don't have to wait for anything */static __inline__ void _raw_write_unlock(rwlock_t *rw){ rw->counter = 0; _raw_spin_unlock(&rw->lock);}static __inline__ int _raw_write_trylock(rwlock_t *rw){ _raw_spin_lock(&rw->lock); if (rw->counter != 0) { /* this basically never happens */ _raw_spin_unlock(&rw->lock); return 0; } /* got it. now leave without unlocking */ rw->counter = -1; /* remember we are locked */ return 1;}static __inline__ int is_read_locked(rwlock_t *rw){ return rw->counter > 0;}static __inline__ int is_write_locked(rwlock_t *rw){ return rw->counter < 0;}#endif /* __ASM_ARCH_SPINLOCK_H */
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