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📄 bitmap.h

📁 linux-2.6.15.6
💻 H
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/* * bitmap.h: Copyright (C) Peter T. Breuer (ptb@ot.uc3m.es) 2003 * * additions: Copyright (C) 2003-2004, Paul Clements, SteelEye Technology, Inc. */#ifndef BITMAP_H#define BITMAP_H 1#define BITMAP_MAJOR_LO 3/* version 4 insists the bitmap is in little-endian order * with version 3, it is host-endian which is non-portable */#define BITMAP_MAJOR_HI 4#define	BITMAP_MAJOR_HOSTENDIAN 3#define BITMAP_MINOR 39/* * in-memory bitmap: * * Use 16 bit block counters to track pending writes to each "chunk". * The 2 high order bits are special-purpose, the first is a flag indicating * whether a resync is needed.  The second is a flag indicating whether a * resync is active. * This means that the counter is actually 14 bits: * * +--------+--------+------------------------------------------------+ * | resync | resync |               counter                          | * | needed | active |                                                | * |  (0-1) |  (0-1) |              (0-16383)                         | * +--------+--------+------------------------------------------------+ * * The "resync needed" bit is set when: *    a '1' bit is read from storage at startup. *    a write request fails on some drives *    a resync is aborted on a chunk with 'resync active' set * It is cleared (and resync-active set) when a resync starts across all drives * of the chunk. * * * The "resync active" bit is set when: *    a resync is started on all drives, and resync_needed is set. *       resync_needed will be cleared (as long as resync_active wasn't already set). * It is cleared when a resync completes. * * The counter counts pending write requests, plus the on-disk bit. * When the counter is '1' and the resync bits are clear, the on-disk * bit can be cleared aswell, thus setting the counter to 0. * When we set a bit, or in the counter (to start a write), if the fields is * 0, we first set the disk bit and set the counter to 1. * * If the counter is 0, the on-disk bit is clear and the stipe is clean * Anything that dirties the stipe pushes the counter to 2 (at least) * and sets the on-disk bit (lazily). * If a periodic sweep find the counter at 2, it is decremented to 1. * If the sweep find the counter at 1, the on-disk bit is cleared and the * counter goes to zero. * * Also, we'll hijack the "map" pointer itself and use it as two 16 bit block * counters as a fallback when "page" memory cannot be allocated: * * Normal case (page memory allocated): * *     page pointer (32-bit) * *     [ ] ------+ *               | *               +-------> [   ][   ]..[   ] (4096 byte page == 2048 counters) *                          c1   c2    c2048 * * Hijacked case (page memory allocation failed): * *     hijacked page pointer (32-bit) * *     [		  ][		  ] (no page memory allocated) *      counter #1 (16-bit) counter #2 (16-bit) * */#ifdef __KERNEL__#define PAGE_BITS (PAGE_SIZE << 3)#define PAGE_BIT_SHIFT (PAGE_SHIFT + 3)typedef __u16 bitmap_counter_t;#define COUNTER_BITS 16#define COUNTER_BIT_SHIFT 4#define COUNTER_BYTE_RATIO (COUNTER_BITS / 8)#define COUNTER_BYTE_SHIFT (COUNTER_BIT_SHIFT - 3)#define NEEDED_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 1)))#define RESYNC_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 2)))#define COUNTER_MAX ((bitmap_counter_t) RESYNC_MASK - 1)#define NEEDED(x) (((bitmap_counter_t) x) & NEEDED_MASK)#define RESYNC(x) (((bitmap_counter_t) x) & RESYNC_MASK)#define COUNTER(x) (((bitmap_counter_t) x) & COUNTER_MAX)/* how many counters per page? */#define PAGE_COUNTER_RATIO (PAGE_BITS / COUNTER_BITS)/* same, except a shift value for more efficient bitops */#define PAGE_COUNTER_SHIFT (PAGE_BIT_SHIFT - COUNTER_BIT_SHIFT)/* same, except a mask value for more efficient bitops */#define PAGE_COUNTER_MASK  (PAGE_COUNTER_RATIO - 1)#define BITMAP_BLOCK_SIZE 512#define BITMAP_BLOCK_SHIFT 9/* how many blocks per chunk? (this is variable) */#define CHUNK_BLOCK_RATIO(bitmap) ((bitmap)->chunksize >> BITMAP_BLOCK_SHIFT)#define CHUNK_BLOCK_SHIFT(bitmap) ((bitmap)->chunkshift - BITMAP_BLOCK_SHIFT)#define CHUNK_BLOCK_MASK(bitmap) (CHUNK_BLOCK_RATIO(bitmap) - 1)/* when hijacked, the counters and bits represent even larger "chunks" *//* there will be 1024 chunks represented by each counter in the page pointers */#define PAGEPTR_BLOCK_RATIO(bitmap) \			(CHUNK_BLOCK_RATIO(bitmap) << PAGE_COUNTER_SHIFT >> 1)#define PAGEPTR_BLOCK_SHIFT(bitmap) \			(CHUNK_BLOCK_SHIFT(bitmap) + PAGE_COUNTER_SHIFT - 1)#define PAGEPTR_BLOCK_MASK(bitmap) (PAGEPTR_BLOCK_RATIO(bitmap) - 1)/* * on-disk bitmap: * * Use one bit per "chunk" (block set). We do the disk I/O on the bitmap * file a page at a time. There's a superblock at the start of the file. *//* map chunks (bits) to file pages - offset by the size of the superblock */#define CHUNK_BIT_OFFSET(chunk) ((chunk) + (sizeof(bitmap_super_t) << 3))#endif/* * bitmap structures: */#define BITMAP_MAGIC 0x6d746962/* use these for bitmap->flags and bitmap->sb->state bit-fields */enum bitmap_state {	BITMAP_ACTIVE = 0x001, /* the bitmap is in use */	BITMAP_STALE  = 0x002,  /* the bitmap file is out of date or had -EIO */	BITMAP_HOSTENDIAN = 0x8000,};/* the superblock at the front of the bitmap file -- little endian */typedef struct bitmap_super_s {	__u32 magic;        /*  0  BITMAP_MAGIC */	__u32 version;      /*  4  the bitmap major for now, could change... */	__u8  uuid[16];     /*  8  128 bit uuid - must match md device uuid */	__u64 events;       /* 24  event counter for the bitmap (1)*/	__u64 events_cleared;/*32  event counter when last bit cleared (2) */	__u64 sync_size;    /* 40  the size of the md device's sync range(3) */	__u32 state;        /* 48  bitmap state information */	__u32 chunksize;    /* 52  the bitmap chunk size in bytes */	__u32 daemon_sleep; /* 56  seconds between disk flushes */	__u32 write_behind; /* 60  number of outstanding write-behind writes */	__u8  pad[256 - 64]; /* set to zero */} bitmap_super_t;/* notes: * (1) This event counter is updated before the eventcounter in the md superblock *    When a bitmap is loaded, it is only accepted if this event counter is equal *    to, or one greater than, the event counter in the superblock. * (2) This event counter is updated when the other one is *if*and*only*if* the *    array is not degraded.  As bits are not cleared when the array is degraded, *    this represents the last time that any bits were cleared. *    If a device is being added that has an event count with this value or *    higher, it is accepted as conforming to the bitmap. * (3)This is the number of sectors represented by the bitmap, and is the range that *    resync happens across.  For raid1 and raid5/6 it is the size of individual *    devices.  For raid10 it is the size of the array. */#ifdef __KERNEL__/* the in-memory bitmap is represented by bitmap_pages */struct bitmap_page {	/*	 * map points to the actual memory page	 */	char *map;	/*	 * in emergencies (when map cannot be alloced), hijack the map	 * pointer and use it as two counters itself	 */	unsigned int hijacked:1;	/*	 * count of dirty bits on the page	 */	unsigned int  count:31;};/* keep track of bitmap file pages that have pending writes on them */struct page_list {	struct list_head list;	struct page *page;};/* the main bitmap structure - one per mddev */struct bitmap {	struct bitmap_page *bp;	unsigned long pages; /* total number of pages in the bitmap */	unsigned long missing_pages; /* number of pages not yet allocated */	mddev_t *mddev; /* the md device that the bitmap is for */	int counter_bits; /* how many bits per block counter */	/* bitmap chunksize -- how much data does each bit represent? */	unsigned long chunksize;	unsigned long chunkshift; /* chunksize = 2^chunkshift (for bitops) */	unsigned long chunks; /* total number of data chunks for the array */	/* We hold a count on the chunk currently being synced, and drop	 * it when the last block is started.  If the resync is aborted	 * midway, we need to be able to drop that count, so we remember	 * the counted chunk..	 */	unsigned long syncchunk;	__u64	events_cleared;	/* bitmap spinlock */	spinlock_t lock;	long offset; /* offset from superblock if file is NULL */	struct file *file; /* backing disk file */	struct page *sb_page; /* cached copy of the bitmap file superblock */	struct page **filemap; /* list of cache pages for the file */	unsigned long *filemap_attr; /* attributes associated w/ filemap pages */	unsigned long file_pages; /* number of pages in the file */	unsigned long flags;	unsigned long max_write_behind; /* write-behind mode */	atomic_t behind_writes;	/*	 * the bitmap daemon - periodically wakes up and sweeps the bitmap	 * file, cleaning up bits and flushing out pages to disk as necessary	 */	unsigned long daemon_lastrun; /* jiffies of last run */	unsigned long daemon_sleep; /* how many seconds between updates? */	/*	 * bitmap_writeback_daemon waits for file-pages that have been written,	 * as there is no way to get a call-back when a page write completes.	 */	mdk_thread_t *writeback_daemon;	spinlock_t write_lock;	wait_queue_head_t write_wait;	struct list_head complete_pages;	mempool_t *write_pool;};/* the bitmap API *//* these are used only by md/bitmap */int  bitmap_create(mddev_t *mddev);void bitmap_flush(mddev_t *mddev);void bitmap_destroy(mddev_t *mddev);int  bitmap_active(struct bitmap *bitmap);char *file_path(struct file *file, char *buf, int count);void bitmap_print_sb(struct bitmap *bitmap);int bitmap_update_sb(struct bitmap *bitmap);int  bitmap_setallbits(struct bitmap *bitmap);void bitmap_write_all(struct bitmap *bitmap);/* these are exported */int bitmap_startwrite(struct bitmap *bitmap, sector_t offset,			unsigned long sectors, int behind);void bitmap_endwrite(struct bitmap *bitmap, sector_t offset,			unsigned long sectors, int success, int behind);int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int degraded);void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);void bitmap_close_sync(struct bitmap *bitmap);int bitmap_unplug(struct bitmap *bitmap);int bitmap_daemon_work(struct bitmap *bitmap);#endif#endif

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