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📄 fbcon.h

📁 linux-2.6.15.6
💻 H
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/* *  linux/drivers/video/console/fbcon.h -- Low level frame buffer based console driver * *	Copyright (C) 1997 Geert Uytterhoeven * *  This file is subject to the terms and conditions of the GNU General Public *  License.  See the file COPYING in the main directory of this archive *  for more details. */#ifndef _VIDEO_FBCON_H#define _VIDEO_FBCON_H#include <linux/config.h>#include <linux/types.h>#include <linux/vt_buffer.h>#include <linux/vt_kern.h>#include <asm/io.h>#define FBCON_FLAGS_INIT         1#define FBCON_FLAGS_CURSOR_TIMER 2   /*    *    This is the interface between the low-level console driver and the    *    low-level frame buffer device    */struct display {    /* Filled in by the low-level console driver */    const u_char *fontdata;    int userfont;                   /* != 0 if fontdata kmalloc()ed */    u_short scrollmode;             /* Scroll Method */    u_short inverse;                /* != 0 text black on white as default */    short yscroll;                  /* Hardware scrolling */    int vrows;                      /* number of virtual rows */    int cursor_shape;    int con_rotate;    u32 xres_virtual;    u32 yres_virtual;    u32 height;    u32 width;    u32 bits_per_pixel;    u32 grayscale;    u32 nonstd;    u32 accel_flags;    u32 rotate;    struct fb_bitfield red;    struct fb_bitfield green;    struct fb_bitfield blue;    struct fb_bitfield transp;    struct fb_videomode *mode;};struct fbcon_ops {	void (*bmove)(struct vc_data *vc, struct fb_info *info, int sy,		      int sx, int dy, int dx, int height, int width);	void (*clear)(struct vc_data *vc, struct fb_info *info, int sy,		      int sx, int height, int width);	void (*putcs)(struct vc_data *vc, struct fb_info *info,		      const unsigned short *s, int count, int yy, int xx,		      int fg, int bg);	void (*clear_margins)(struct vc_data *vc, struct fb_info *info,			      int bottom_only);	void (*cursor)(struct vc_data *vc, struct fb_info *info,		       struct display *p, int mode, int softback_lines,		       int fg, int bg);	int  (*update_start)(struct fb_info *info);	int  (*rotate_font)(struct fb_info *info, struct vc_data *vc,			    struct display *p);	struct fb_var_screeninfo var;  /* copy of the current fb_var_screeninfo */	struct timer_list cursor_timer; /* Cursor timer */	struct fb_cursor cursor_state;	struct display *p;        int    currcon;	                /* Current VC. */	int    cursor_flash;	int    cursor_reset;	int    blank_state;	int    graphics;	int    flags;	int    rotate;	int    cur_rotate;	char  *cursor_data;	u8    *fontbuffer;	u8    *fontdata;	u32    fd_size;};    /*     *  Attribute Decoding     *//* Color */#define attr_fgcol(fgshift,s)    \	(((s) >> (fgshift)) & 0x0f)#define attr_bgcol(bgshift,s)    \	(((s) >> (bgshift)) & 0x0f)#define	attr_bgcol_ec(bgshift,vc) \	((vc) ? (((vc)->vc_video_erase_char >> (bgshift)) & 0x0f) : 0)#define attr_fgcol_ec(fgshift,vc) \	((vc) ? (((vc)->vc_video_erase_char >> (fgshift)) & 0x0f) : 0)/* Monochrome */#define attr_bold(s) \	((s) & 0x200)#define attr_reverse(s) \	((s) & 0x800)#define attr_underline(s) \	((s) & 0x400)#define attr_blink(s) \	((s) & 0x8000)	/* Font */#define REFCOUNT(fd)	(((int *)(fd))[-1])#define FNTSIZE(fd)	(((int *)(fd))[-2])#define FNTCHARCNT(fd)	(((int *)(fd))[-3])#define FNTSUM(fd)	(((int *)(fd))[-4])#define FONT_EXTRA_WORDS 4    /*     *  Scroll Method     */     /* There are several methods fbcon can use to move text around the screen: * *                     Operation   Pan    Wrap *--------------------------------------------- * SCROLL_MOVE         copyarea    No     No * SCROLL_PAN_MOVE     copyarea    Yes    No * SCROLL_WRAP_MOVE    copyarea    No     Yes * SCROLL_REDRAW       imageblit   No     No * SCROLL_PAN_REDRAW   imageblit   Yes    No * SCROLL_WRAP_REDRAW  imageblit   No     Yes * * (SCROLL_WRAP_REDRAW is not implemented yet) * * In general, fbcon will choose the best scrolling * method based on the rule below: * * Pan/Wrap > accel imageblit > accel copyarea > * soft imageblit > (soft copyarea) * * Exception to the rule: Pan + accel copyarea is * preferred over Pan + accel imageblit. * * The above is typical for PCI/AGP cards. Unless * overridden, fbcon will never use soft copyarea. * * If you need to override the above rule, set the * appropriate flags in fb_info->flags.  For example, * to prefer copyarea over imageblit, set * FBINFO_READS_FAST. * * Other notes: * + use the hardware engine to move the text *    (hw-accelerated copyarea() and fillrect()) * + use hardware-supported panning on a large virtual screen * + amifb can not only pan, but also wrap the display by N lines *    (i.e. visible line i = physical line (i+N) % yres). * + read what's already rendered on the screen and *     write it in a different place (this is cfb_copyarea()) * + re-render the text to the screen * * Whether to use wrapping or panning can only be figured out at * runtime (when we know whether our font height is a multiple * of the pan/wrap step) * */#define SCROLL_MOVE	   0x001#define SCROLL_PAN_MOVE	   0x002#define SCROLL_WRAP_MOVE   0x003#define SCROLL_REDRAW	   0x004#define SCROLL_PAN_REDRAW  0x005#ifdef CONFIG_FB_TILEBLITTINGextern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info,			      struct display *p, struct fbcon_ops *ops);#endifextern void fbcon_set_bitops(struct fbcon_ops *ops);extern int  soft_cursor(struct fb_info *info, struct fb_cursor *cursor);#define FBCON_ATTRIBUTE_UNDERLINE 1#define FBCON_ATTRIBUTE_REVERSE   2#define FBCON_ATTRIBUTE_BOLD      4static inline int real_y(struct display *p, int ypos){	int rows = p->vrows;	ypos += p->yscroll;	return ypos < rows ? ypos : ypos - rows;}static inline int get_attribute(struct fb_info *info, u16 c){	int attribute = 0;	if (fb_get_color_depth(&info->var, &info->fix) == 1) {		if (attr_underline(c))			attribute |= FBCON_ATTRIBUTE_UNDERLINE;		if (attr_reverse(c))			attribute |= FBCON_ATTRIBUTE_REVERSE;		if (attr_bold(c))			attribute |= FBCON_ATTRIBUTE_BOLD;	}	return attribute;}#define FBCON_SWAP(i,r,v) ({ \        typeof(r) _r = (r);  \        typeof(v) _v = (v);  \        (void) (&_r == &_v); \        (i == FB_ROTATE_UR || i == FB_ROTATE_UD) ? _r : _v; })#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATIONextern void fbcon_set_rotate(struct fbcon_ops *ops);#else#define fbcon_set_rotate(x) do {} while(0)#endif /* CONFIG_FRAMEBUFFER_CONSOLE_ROTATION */#endif /* _VIDEO_FBCON_H */

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