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📄 mach64_accel.c

📁 linux-2.6.15.6
💻 C
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/* *  ATI Mach64 Hardware Acceleration */#include <linux/sched.h>#include <linux/delay.h>#include <linux/fb.h>#include <video/mach64.h>#include "atyfb.h"    /*     *  Generic Mach64 routines     *//* this is for DMA GUI engine! work in progress */typedef struct {	u32 frame_buf_offset;	u32 system_mem_addr;	u32 command;	u32 reserved;} BM_DESCRIPTOR_ENTRY;#define LAST_DESCRIPTOR (1 << 31)#define SYSTEM_TO_FRAME_BUFFER 0static u32 rotation24bpp(u32 dx, u32 direction){	u32 rotation;	if (direction & DST_X_LEFT_TO_RIGHT) {		rotation = (dx / 4) % 6;	} else {		rotation = ((dx + 2) / 4) % 6;	}	return ((rotation << 8) | DST_24_ROTATION_ENABLE);}void aty_reset_engine(const struct atyfb_par *par){	/* reset engine */	aty_st_le32(GEN_TEST_CNTL,		aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE, par);	/* enable engine */	aty_st_le32(GEN_TEST_CNTL,		aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);	/* ensure engine is not locked up by clearing any FIFO or */	/* HOST errors */	aty_st_le32(BUS_CNTL,		aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);}static void reset_GTC_3D_engine(const struct atyfb_par *par){	aty_st_le32(SCALE_3D_CNTL, 0xc0, par);	mdelay(GTC_3D_RESET_DELAY);	aty_st_le32(SETUP_CNTL, 0x00, par);	mdelay(GTC_3D_RESET_DELAY);	aty_st_le32(SCALE_3D_CNTL, 0x00, par);	mdelay(GTC_3D_RESET_DELAY);}void aty_init_engine(struct atyfb_par *par, struct fb_info *info){	u32 pitch_value;	/* determine modal information from global mode structure */	pitch_value = info->var.xres_virtual;	if (info->var.bits_per_pixel == 24) {		/* In 24 bpp, the engine is in 8 bpp - this requires that all */		/* horizontal coordinates and widths must be adjusted */		pitch_value *= 3;	}	/* On GTC (RagePro), we need to reset the 3D engine before */	if (M64_HAS(RESET_3D))		reset_GTC_3D_engine(par);	/* Reset engine, enable, and clear any engine errors */	aty_reset_engine(par);	/* Ensure that vga page pointers are set to zero - the upper */	/* page pointers are set to 1 to handle overflows in the */	/* lower page */	aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);	aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);	/* ---- Setup standard engine context ---- */	/* All GUI registers here are FIFOed - therefore, wait for */	/* the appropriate number of empty FIFO entries */	wait_for_fifo(14, par);	/* enable all registers to be loaded for context loads */	aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);	/* set destination pitch to modal pitch, set offset to zero */	aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);	/* zero these registers (set them to a known state) */	aty_st_le32(DST_Y_X, 0, par);	aty_st_le32(DST_HEIGHT, 0, par);	aty_st_le32(DST_BRES_ERR, 0, par);	aty_st_le32(DST_BRES_INC, 0, par);	aty_st_le32(DST_BRES_DEC, 0, par);	/* set destination drawing attributes */	aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |		    DST_X_LEFT_TO_RIGHT, par);	/* set source pitch to modal pitch, set offset to zero */	aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);	/* set these registers to a known state */	aty_st_le32(SRC_Y_X, 0, par);	aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);	aty_st_le32(SRC_Y_X_START, 0, par);	aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);	/* set source pixel retrieving attributes */	aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);	/* set host attributes */	wait_for_fifo(13, par);	aty_st_le32(HOST_CNTL, 0, par);	/* set pattern attributes */	aty_st_le32(PAT_REG0, 0, par);	aty_st_le32(PAT_REG1, 0, par);	aty_st_le32(PAT_CNTL, 0, par);	/* set scissors to modal size */	aty_st_le32(SC_LEFT, 0, par);	aty_st_le32(SC_TOP, 0, par);	aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);	aty_st_le32(SC_RIGHT, pitch_value - 1, par);	/* set background color to minimum value (usually BLACK) */	aty_st_le32(DP_BKGD_CLR, 0, par);	/* set foreground color to maximum value (usually WHITE) */	aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);	/* set write mask to effect all pixel bits */	aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);	/* set foreground mix to overpaint and background mix to */	/* no-effect */	aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);	/* set primary source pixel channel to foreground color */	/* register */	aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);	/* set compare functionality to false (no-effect on */	/* destination) */	wait_for_fifo(3, par);	aty_st_le32(CLR_CMP_CLR, 0, par);	aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);	aty_st_le32(CLR_CMP_CNTL, 0, par);	/* set pixel depth */	wait_for_fifo(2, par);	aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);	aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);	wait_for_fifo(5, par); 	aty_st_le32(SCALE_3D_CNTL, 0, par);	aty_st_le32(Z_CNTL, 0, par);	aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,		    par);	aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);	/* insure engine is idle before leaving */	wait_for_idle(par);}    /*     *  Accelerated functions     */static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,			     struct atyfb_par *par){	/* perform rectangle fill */	wait_for_fifo(2, par);	aty_st_le32(DST_Y_X, (x << 16) | y, par);	aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);	par->blitter_may_be_busy = 1;}void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area){	struct atyfb_par *par = (struct atyfb_par *) info->par;	u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;	u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;	if (par->asleep)		return;	if (!area->width || !area->height)		return;	if (!par->accel_flags) {		if (par->blitter_may_be_busy)			wait_for_idle(par);		cfb_copyarea(info, area);		return;	}	if (info->var.bits_per_pixel == 24) {		/* In 24 bpp, the engine is in 8 bpp - this requires that all */		/* horizontal coordinates and widths must be adjusted */		sx *= 3;		dx *= 3;		width *= 3;	}	if (area->sy < area->dy) {		dy += area->height - 1;		sy += area->height - 1;	} else		direction |= DST_Y_TOP_TO_BOTTOM;	if (sx < dx) {		dx += width - 1;		sx += width - 1;	} else		direction |= DST_X_LEFT_TO_RIGHT;	if (info->var.bits_per_pixel == 24) {		rotation = rotation24bpp(dx, direction);	}	wait_for_fifo(4, par);	aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);	aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);	aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);	aty_st_le32(DST_CNTL, direction | rotation, par);	draw_rect(dx, dy, width, area->height, par);}void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect){	struct atyfb_par *par = (struct atyfb_par *) info->par;	u32 color = rect->color, dx = rect->dx, width = rect->width, rotation = 0;	if (par->asleep)		return;	if (!rect->width || !rect->height)		return;	if (!par->accel_flags) {		if (par->blitter_may_be_busy)			wait_for_idle(par);		cfb_fillrect(info, rect);		return;	}	color |= (rect->color << 8);	color |= (rect->color << 16);	if (info->var.bits_per_pixel == 24) {		/* In 24 bpp, the engine is in 8 bpp - this requires that all */		/* horizontal coordinates and widths must be adjusted */		dx *= 3;		width *= 3;		rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);	}	wait_for_fifo(3, par);	aty_st_le32(DP_FRGD_CLR, color, par);	aty_st_le32(DP_SRC,		    BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,		    par);	aty_st_le32(DST_CNTL,		    DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |		    DST_X_LEFT_TO_RIGHT | rotation, par);	draw_rect(dx, rect->dy, width, rect->height, par);}void atyfb_imageblit(struct fb_info *info, const struct fb_image *image){	struct atyfb_par *par = (struct atyfb_par *) info->par;	u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;	u32 pix_width_save, pix_width, host_cntl, rotation = 0, src, mix;	if (par->asleep)		return;	if (!image->width || !image->height)		return;	if (!par->accel_flags ||	    (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {		if (par->blitter_may_be_busy)			wait_for_idle(par);		cfb_imageblit(info, image);		return;	}	wait_for_idle(par);	pix_width = pix_width_save = aty_ld_le32(DP_PIX_WIDTH, par);	host_cntl = aty_ld_le32(HOST_CNTL, par) | HOST_BYTE_ALIGN;	switch (image->depth) {	case 1:	    pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);	    pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);	    break;	case 4:	    pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);	    pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);	    break;	case 8:	    pix_width &= ~HOST_MASK;	    pix_width |= HOST_8BPP;	    break;	case 15:	    pix_width &= ~HOST_MASK;	    pix_width |= HOST_15BPP;	    break;	case 16:	    pix_width &= ~HOST_MASK;	    pix_width |= HOST_16BPP;	    break;	case 24:	    pix_width &= ~HOST_MASK;	    pix_width |= HOST_24BPP;	    break;	case 32:	    pix_width &= ~HOST_MASK;	    pix_width |= HOST_32BPP;	    break;	}	if (info->var.bits_per_pixel == 24) {		/* In 24 bpp, the engine is in 8 bpp - this requires that all */		/* horizontal coordinates and widths must be adjusted */		dx *= 3;		width *= 3;		rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);		pix_width &= ~DST_MASK;		pix_width |= DST_8BPP;		/*		 * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit		 * this hwaccelerated triple has an issue with not aligned data		 */		if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)			pix_width |= DP_HOST_TRIPLE_EN;	}	if (image->depth == 1) {		u32 fg, bg;		if (info->fix.visual == FB_VISUAL_TRUECOLOR ||		    info->fix.visual == FB_VISUAL_DIRECTCOLOR) {			fg = ((u32*)(info->pseudo_palette))[image->fg_color];			bg = ((u32*)(info->pseudo_palette))[image->bg_color];		} else {			fg = image->fg_color;			bg = image->bg_color;		}		wait_for_fifo(2, par);		aty_st_le32(DP_BKGD_CLR, bg, par);		aty_st_le32(DP_FRGD_CLR, fg, par);		src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;		mix = FRGD_MIX_S | BKGD_MIX_S;	} else {		src = MONO_SRC_ONE | FRGD_SRC_HOST;		mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;	}	wait_for_fifo(6, par);	aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);	aty_st_le32(DP_PIX_WIDTH, pix_width, par);	aty_st_le32(DP_MIX, mix, par);	aty_st_le32(DP_SRC, src, par);	aty_st_le32(HOST_CNTL, host_cntl, par);	aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);	draw_rect(dx, dy, width, image->height, par);	src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;	/* manual triple each pixel */	if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {		int inbit, outbit, mult24, byte_id_in_dword, width;		u8 *pbitmapin = (u8*)image->data, *pbitmapout;		u32 hostdword;		for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {			for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;				byte_id_in_dword < 4 && src_bytes;				byte_id_in_dword++, pbitmapout++) {				for (outbit = 7; outbit >= 0; outbit--) {					*pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);					mult24++;					/* next bit */					if (mult24 == 3) {						mult24 = 0;						inbit--;						width--;					}					/* next byte */					if (inbit < 0 || width == 0) {						src_bytes--;						pbitmapin++;						inbit = 7;						if (width == 0) {						    width = image->width;						    outbit = 0;						}					}				}			}			wait_for_fifo(1, par);			aty_st_le32(HOST_DATA0, hostdword, par);		}	} else {		u32 *pbitmap, dwords = (src_bytes + 3) / 4;		for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {			wait_for_fifo(1, par);			aty_st_le32(HOST_DATA0, le32_to_cpup(pbitmap), par);		}	}	wait_for_idle(par);	/* restore pix_width */	wait_for_fifo(1, par);	aty_st_le32(DP_PIX_WIDTH, pix_width_save, par);}

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