📄 savage_drv.h
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#define SAVAGE_DRAWCTRL1_S4 0x36#define SAVAGE_ZWATERMARK_S4 0x37#define SAVAGE_DESTTEXRWWATERMARK_S4 0x38#define SAVAGE_TEXBLENDCOLOR_S4 0x39/* Savage3D/MX/IX 3D registers */#define SAVAGE_TEXPALADDR_S3D 0x18#define SAVAGE_TEXXPRCLR_S3D 0x19 /* never used */#define SAVAGE_TEXADDR_S3D 0x1A#define SAVAGE_TEXDESCR_S3D 0x1B#define SAVAGE_TEXCTRL_S3D 0x1C#define SAVAGE_FOGTABLE_S3D 0x20#define SAVAGE_FOGCTRL_S3D 0x30#define SAVAGE_DRAWCTRL_S3D 0x31#define SAVAGE_ZBUFCTRL_S3D 0x32#define SAVAGE_ZBUFOFF_S3D 0x33#define SAVAGE_DESTCTRL_S3D 0x34#define SAVAGE_SCSTART_S3D 0x35#define SAVAGE_SCEND_S3D 0x36#define SAVAGE_ZWATERMARK_S3D 0x37#define SAVAGE_DESTTEXRWWATERMARK_S3D 0x38/* common stuff */#define SAVAGE_VERTBUFADDR 0x3e#define SAVAGE_BITPLANEWTMASK 0xd7#define SAVAGE_DMABUFADDR 0x51/* texture enable bits (needed for tex addr checking) */#define SAVAGE_TEXCTRL_TEXEN_MASK 0x00010000 /* S3D */#define SAVAGE_TEXDESCR_TEX0EN_MASK 0x02000000 /* S4 */#define SAVAGE_TEXDESCR_TEX1EN_MASK 0x04000000 /* S4 *//* Global fields in Savage4/Twister/ProSavage 3D registers: * * All texture registers and DrawLocalCtrl are local. All other * registers are global. *//* Global fields in Savage3D/MX/IX 3D registers: * * All texture registers are local. DrawCtrl and ZBufCtrl are * partially local. All other registers are global. * * DrawCtrl global fields: cullMode, alphaTestCmpFunc, alphaTestEn, alphaRefVal * ZBufCtrl global fields: zCmpFunc, zBufEn */#define SAVAGE_DRAWCTRL_S3D_GLOBAL 0x03f3c00c#define SAVAGE_ZBUFCTRL_S3D_GLOBAL 0x00000027/* Masks for scissor bits (drawCtrl[01] on s4, scissorStart/End on s3d) */#define SAVAGE_SCISSOR_MASK_S4 0x00fff7ff#define SAVAGE_SCISSOR_MASK_S3D 0x07ff07ff/* * BCI commands */#define BCI_CMD_NOP 0x40000000#define BCI_CMD_RECT 0x48000000#define BCI_CMD_RECT_XP 0x01000000#define BCI_CMD_RECT_YP 0x02000000#define BCI_CMD_SCANLINE 0x50000000#define BCI_CMD_LINE 0x5C000000#define BCI_CMD_LINE_LAST_PIXEL 0x58000000#define BCI_CMD_BYTE_TEXT 0x63000000#define BCI_CMD_NT_BYTE_TEXT 0x67000000#define BCI_CMD_BIT_TEXT 0x6C000000#define BCI_CMD_GET_ROP(cmd) (((cmd) >> 16) & 0xFF)#define BCI_CMD_SET_ROP(cmd, rop) ((cmd) |= ((rop & 0xFF) << 16))#define BCI_CMD_SEND_COLOR 0x00008000#define BCI_CMD_CLIP_NONE 0x00000000#define BCI_CMD_CLIP_CURRENT 0x00002000#define BCI_CMD_CLIP_LR 0x00004000#define BCI_CMD_CLIP_NEW 0x00006000#define BCI_CMD_DEST_GBD 0x00000000#define BCI_CMD_DEST_PBD 0x00000800#define BCI_CMD_DEST_PBD_NEW 0x00000C00#define BCI_CMD_DEST_SBD 0x00001000#define BCI_CMD_DEST_SBD_NEW 0x00001400#define BCI_CMD_SRC_TRANSPARENT 0x00000200#define BCI_CMD_SRC_SOLID 0x00000000#define BCI_CMD_SRC_GBD 0x00000020#define BCI_CMD_SRC_COLOR 0x00000040#define BCI_CMD_SRC_MONO 0x00000060#define BCI_CMD_SRC_PBD_COLOR 0x00000080#define BCI_CMD_SRC_PBD_MONO 0x000000A0#define BCI_CMD_SRC_PBD_COLOR_NEW 0x000000C0#define BCI_CMD_SRC_PBD_MONO_NEW 0x000000E0#define BCI_CMD_SRC_SBD_COLOR 0x00000100#define BCI_CMD_SRC_SBD_MONO 0x00000120#define BCI_CMD_SRC_SBD_COLOR_NEW 0x00000140#define BCI_CMD_SRC_SBD_MONO_NEW 0x00000160#define BCI_CMD_PAT_TRANSPARENT 0x00000010#define BCI_CMD_PAT_NONE 0x00000000#define BCI_CMD_PAT_COLOR 0x00000002#define BCI_CMD_PAT_MONO 0x00000003#define BCI_CMD_PAT_PBD_COLOR 0x00000004#define BCI_CMD_PAT_PBD_MONO 0x00000005#define BCI_CMD_PAT_PBD_COLOR_NEW 0x00000006#define BCI_CMD_PAT_PBD_MONO_NEW 0x00000007#define BCI_CMD_PAT_SBD_COLOR 0x00000008#define BCI_CMD_PAT_SBD_MONO 0x00000009#define BCI_CMD_PAT_SBD_COLOR_NEW 0x0000000A#define BCI_CMD_PAT_SBD_MONO_NEW 0x0000000B#define BCI_BD_BW_DISABLE 0x10000000#define BCI_BD_TILE_MASK 0x03000000#define BCI_BD_TILE_NONE 0x00000000#define BCI_BD_TILE_16 0x02000000#define BCI_BD_TILE_32 0x03000000#define BCI_BD_GET_BPP(bd) (((bd) >> 16) & 0xFF)#define BCI_BD_SET_BPP(bd, bpp) ((bd) |= (((bpp) & 0xFF) << 16))#define BCI_BD_GET_STRIDE(bd) ((bd) & 0xFFFF)#define BCI_BD_SET_STRIDE(bd, st) ((bd) |= ((st) & 0xFFFF))#define BCI_CMD_SET_REGISTER 0x96000000#define BCI_CMD_WAIT 0xC0000000#define BCI_CMD_WAIT_3D 0x00010000#define BCI_CMD_WAIT_2D 0x00020000#define BCI_CMD_UPDATE_EVENT_TAG 0x98000000#define BCI_CMD_DRAW_PRIM 0x80000000#define BCI_CMD_DRAW_INDEXED_PRIM 0x88000000#define BCI_CMD_DRAW_CONT 0x01000000#define BCI_CMD_DRAW_TRILIST 0x00000000#define BCI_CMD_DRAW_TRISTRIP 0x02000000#define BCI_CMD_DRAW_TRIFAN 0x04000000#define BCI_CMD_DRAW_SKIPFLAGS 0x000000ff#define BCI_CMD_DRAW_NO_Z 0x00000001#define BCI_CMD_DRAW_NO_W 0x00000002#define BCI_CMD_DRAW_NO_CD 0x00000004#define BCI_CMD_DRAW_NO_CS 0x00000008#define BCI_CMD_DRAW_NO_U0 0x00000010#define BCI_CMD_DRAW_NO_V0 0x00000020#define BCI_CMD_DRAW_NO_UV0 0x00000030#define BCI_CMD_DRAW_NO_U1 0x00000040#define BCI_CMD_DRAW_NO_V1 0x00000080#define BCI_CMD_DRAW_NO_UV1 0x000000c0#define BCI_CMD_DMA 0xa8000000#define BCI_W_H(w, h) ((((h) << 16) | (w)) & 0x0FFF0FFF)#define BCI_X_Y(x, y) ((((y) << 16) | (x)) & 0x0FFF0FFF)#define BCI_X_W(x, y) ((((w) << 16) | (x)) & 0x0FFF0FFF)#define BCI_CLIP_LR(l, r) ((((r) << 16) | (l)) & 0x0FFF0FFF)#define BCI_CLIP_TL(t, l) ((((t) << 16) | (l)) & 0x0FFF0FFF)#define BCI_CLIP_BR(b, r) ((((b) << 16) | (r)) & 0x0FFF0FFF)#define BCI_LINE_X_Y(x, y) (((y) << 16) | ((x) & 0xFFFF))#define BCI_LINE_STEPS(diag, axi) (((axi) << 16) | ((diag) & 0xFFFF))#define BCI_LINE_MISC(maj, ym, xp, yp, err) \ (((maj) & 0x1FFF) | \ ((ym) ? 1<<13 : 0) | \ ((xp) ? 1<<14 : 0) | \ ((yp) ? 1<<15 : 0) | \ ((err) << 16))/* * common commands */#define BCI_SET_REGISTERS( first, n ) \ BCI_WRITE(BCI_CMD_SET_REGISTER | \ ((uint32_t)(n) & 0xff) << 16 | \ ((uint32_t)(first) & 0xffff))#define DMA_SET_REGISTERS( first, n ) \ DMA_WRITE(BCI_CMD_SET_REGISTER | \ ((uint32_t)(n) & 0xff) << 16 | \ ((uint32_t)(first) & 0xffff))#define BCI_DRAW_PRIMITIVE(n, type, skip) \ BCI_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \ ((n) << 16))#define DMA_DRAW_PRIMITIVE(n, type, skip) \ DMA_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \ ((n) << 16))#define BCI_DRAW_INDICES_S3D(n, type, i0) \ BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) | \ ((n) << 16) | (i0))#define BCI_DRAW_INDICES_S4(n, type, skip) \ BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) | \ (skip) | ((n) << 16))#define BCI_DMA(n) \ BCI_WRITE(BCI_CMD_DMA | (((n) >> 1) - 1))/* * access to MMIO */#define SAVAGE_READ(reg) DRM_READ32( dev_priv->mmio, (reg) )#define SAVAGE_WRITE(reg) DRM_WRITE32( dev_priv->mmio, (reg) )/* * access to the burst command interface (BCI) */#define SAVAGE_BCI_DEBUG 1#define BCI_LOCALS volatile uint32_t *bci_ptr;#define BEGIN_BCI( n ) do { \ dev_priv->wait_fifo(dev_priv, (n)); \ bci_ptr = dev_priv->bci_ptr; \} while(0)#define BCI_WRITE( val ) *bci_ptr++ = (uint32_t)(val)#define BCI_COPY_FROM_USER(src,n) do { \ unsigned int i; \ for (i = 0; i < n; ++i) { \ uint32_t val; \ DRM_GET_USER_UNCHECKED(val, &((uint32_t*)(src))[i]); \ BCI_WRITE(val); \ } \} while(0)/* * command DMA support */#define SAVAGE_DMA_DEBUG 1#define DMA_LOCALS uint32_t *dma_ptr;#define BEGIN_DMA( n ) do { \ unsigned int cur = dev_priv->current_dma_page; \ unsigned int rest = SAVAGE_DMA_PAGE_SIZE - \ dev_priv->dma_pages[cur].used; \ if ((n) > rest) { \ dma_ptr = savage_dma_alloc(dev_priv, (n)); \ } else { /* fast path for small allocations */ \ dma_ptr = (uint32_t *)dev_priv->cmd_dma->handle + \ cur * SAVAGE_DMA_PAGE_SIZE + \ dev_priv->dma_pages[cur].used; \ if (dev_priv->dma_pages[cur].used == 0) \ savage_dma_wait(dev_priv, cur); \ dev_priv->dma_pages[cur].used += (n); \ } \} while(0)#define DMA_WRITE( val ) *dma_ptr++ = (uint32_t)(val)#define DMA_COPY_FROM_USER(src,n) do { \ DRM_COPY_FROM_USER_UNCHECKED(dma_ptr, (src), (n)*4); \ dma_ptr += n; \} while(0)#if SAVAGE_DMA_DEBUG#define DMA_COMMIT() do { \ unsigned int cur = dev_priv->current_dma_page; \ uint32_t *expected = (uint32_t *)dev_priv->cmd_dma->handle + \ cur * SAVAGE_DMA_PAGE_SIZE + \ dev_priv->dma_pages[cur].used; \ if (dma_ptr != expected) { \ DRM_ERROR("DMA allocation and use don't match: " \ "%p != %p\n", expected, dma_ptr); \ savage_dma_reset(dev_priv); \ } \} while(0)#else#define DMA_COMMIT() do {/* nothing */} while(0)#endif#define DMA_FLUSH() dev_priv->dma_flush(dev_priv)/* Buffer aging via event tag */#define UPDATE_EVENT_COUNTER( ) do { \ if (dev_priv->status_ptr) { \ uint16_t count; \ /* coordinate with Xserver */ \ count = dev_priv->status_ptr[1023]; \ if (count < dev_priv->event_counter) \ dev_priv->event_wrap++; \ dev_priv->event_counter = count; \ } \} while(0)#define SET_AGE( age, e, w ) do { \ (age)->event = e; \ (age)->wrap = w; \} while(0)#define TEST_AGE( age, e, w ) \ ( (age)->wrap < (w) || ( (age)->wrap == (w) && (age)->event <= (e) ) )#endif /* __SAVAGE_DRV_H__ */
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