📄 radeon_drv.h
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#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0)#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0)#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0)#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)#define RADEON_PRIM_TYPE_MASK 0xf#define RADEON_PRIM_WALK_IND (1 << 4)#define RADEON_PRIM_WALK_LIST (2 << 4)#define RADEON_PRIM_WALK_RING (3 << 4)#define RADEON_COLOR_ORDER_BGRA (0 << 6)#define RADEON_COLOR_ORDER_RGBA (1 << 6)#define RADEON_MAOS_ENABLE (1 << 7)#define RADEON_VTX_FMT_R128_MODE (0 << 8)#define RADEON_VTX_FMT_RADEON_MODE (1 << 8)#define RADEON_NUM_VERTICES_SHIFT 16#define RADEON_COLOR_FORMAT_CI8 2#define RADEON_COLOR_FORMAT_ARGB1555 3#define RADEON_COLOR_FORMAT_RGB565 4#define RADEON_COLOR_FORMAT_ARGB8888 6#define RADEON_COLOR_FORMAT_RGB332 7#define RADEON_COLOR_FORMAT_RGB8 9#define RADEON_COLOR_FORMAT_ARGB4444 15#define RADEON_TXFORMAT_I8 0#define RADEON_TXFORMAT_AI88 1#define RADEON_TXFORMAT_RGB332 2#define RADEON_TXFORMAT_ARGB1555 3#define RADEON_TXFORMAT_RGB565 4#define RADEON_TXFORMAT_ARGB4444 5#define RADEON_TXFORMAT_ARGB8888 6#define RADEON_TXFORMAT_RGBA8888 7#define RADEON_TXFORMAT_Y8 8#define RADEON_TXFORMAT_VYUY422 10#define RADEON_TXFORMAT_YVYU422 11#define RADEON_TXFORMAT_DXT1 12#define RADEON_TXFORMAT_DXT23 14#define RADEON_TXFORMAT_DXT45 15#define R200_PP_TXCBLEND_0 0x2f00#define R200_PP_TXCBLEND_1 0x2f10#define R200_PP_TXCBLEND_2 0x2f20#define R200_PP_TXCBLEND_3 0x2f30#define R200_PP_TXCBLEND_4 0x2f40#define R200_PP_TXCBLEND_5 0x2f50#define R200_PP_TXCBLEND_6 0x2f60#define R200_PP_TXCBLEND_7 0x2f70#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268#define R200_PP_TFACTOR_0 0x2ee0#define R200_SE_VTX_FMT_0 0x2088#define R200_SE_VAP_CNTL 0x2080#define R200_SE_TCL_MATRIX_SEL_0 0x2230#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0#define R200_PP_TXFILTER_5 0x2ca0#define R200_PP_TXFILTER_4 0x2c80#define R200_PP_TXFILTER_3 0x2c60#define R200_PP_TXFILTER_2 0x2c40#define R200_PP_TXFILTER_1 0x2c20#define R200_PP_TXFILTER_0 0x2c00#define R200_PP_TXOFFSET_5 0x2d78#define R200_PP_TXOFFSET_4 0x2d60#define R200_PP_TXOFFSET_3 0x2d48#define R200_PP_TXOFFSET_2 0x2d30#define R200_PP_TXOFFSET_1 0x2d18#define R200_PP_TXOFFSET_0 0x2d00#define R200_PP_CUBIC_FACES_0 0x2c18#define R200_PP_CUBIC_FACES_1 0x2c38#define R200_PP_CUBIC_FACES_2 0x2c58#define R200_PP_CUBIC_FACES_3 0x2c78#define R200_PP_CUBIC_FACES_4 0x2c98#define R200_PP_CUBIC_FACES_5 0x2cb8#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c#define R200_RE_AUX_SCISSOR_CNTL 0x26f0#define R200_SE_VTE_CNTL 0x20b0#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250#define R200_PP_TAM_DEBUG3 0x2d9c#define R200_PP_CNTL_X 0x2cc4#define R200_SE_VAP_CNTL_STATUS 0x2140#define R200_RE_SCISSOR_TL_0 0x1cd8#define R200_RE_SCISSOR_TL_1 0x1ce0#define R200_RE_SCISSOR_TL_2 0x1ce8#define R200_RB3D_DEPTHXY_OFFSET 0x1d60#define R200_RE_AUX_SCISSOR_CNTL 0x26f0#define R200_SE_VTX_STATE_CNTL 0x2180#define R200_RE_POINTSIZE 0x2648#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254#define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */#define RADEON_PP_TEX_SIZE_1 0x1d0c#define RADEON_PP_TEX_SIZE_2 0x1d14#define RADEON_PP_CUBIC_FACES_0 0x1d24#define RADEON_PP_CUBIC_FACES_1 0x1d28#define RADEON_PP_CUBIC_FACES_2 0x1d2c#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14#define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001#define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000#define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012#define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100#define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200#define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001#define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002#define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b#define R200_3D_DRAW_IMMD_2 0xC0003500#define R200_SE_VTX_FMT_1 0x208c#define R200_RE_CNTL 0x1c50#define R200_RB3D_BLENDCOLOR 0x3218#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4#define R200_PP_TRI_PERF 0x2cf8#define R200_PP_AFS_0 0x2f80#define R200_PP_AFS_1 0x2f00 /* same as txcblend_0 *//* Constants */#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2#define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3#define RADEON_LAST_DISPATCH 1#define RADEON_MAX_VB_AGE 0x7fffffff#define RADEON_MAX_VB_VERTS (0xffff)#define RADEON_RING_HIGH_MARK 128#define RADEON_PCIGART_TABLE_SIZE (32*1024)#define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) )#define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) )#define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) )#define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) )#define RADEON_WRITE_PLL( addr, val ) \do { \ RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX, \ ((addr) & 0x1f) | RADEON_PLL_WR_EN ); \ RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) ); \} while (0)#define RADEON_WRITE_PCIE( addr, val ) \do { \ RADEON_WRITE8( RADEON_PCIE_INDEX, \ ((addr) & 0xff)); \ RADEON_WRITE( RADEON_PCIE_DATA, (val) ); \} while (0)#define CP_PACKET0( reg, n ) \ (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))#define CP_PACKET0_TABLE( reg, n ) \ (RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2))#define CP_PACKET1( reg0, reg1 ) \ (RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2))#define CP_PACKET2() \ (RADEON_CP_PACKET2)#define CP_PACKET3( pkt, n ) \ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))/* ================================================================ * Engine control helper macros */#define RADEON_WAIT_UNTIL_2D_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \} while (0)#define RADEON_WAIT_UNTIL_3D_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \} while (0)#define RADEON_WAIT_UNTIL_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ RADEON_WAIT_3D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \} while (0)#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \} while (0)#define RADEON_FLUSH_CACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB2D_DC_FLUSH ); \} while (0)#define RADEON_PURGE_CACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \} while (0)#define RADEON_FLUSH_ZCACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB3D_ZC_FLUSH ); \} while (0)#define RADEON_PURGE_ZCACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \} while (0)/* ================================================================ * Misc helper macros *//* Perfbox functionality only. */#define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \do { \ if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \ u32 head = GET_RING_HEAD( dev_priv ); \ if (head == dev_priv->ring.tail) \ dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \ } \} while (0)#define VB_AGE_TEST_WITH_RETURN( dev_priv ) \do { \ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \ if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \ int __ret = radeon_do_cp_idle( dev_priv ); \ if ( __ret ) return __ret; \ sarea_priv->last_dispatch = 0; \ radeon_freelist_reset( dev ); \ } \} while (0)#define RADEON_DISPATCH_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \ OUT_RING( age ); \} while (0)#define RADEON_FRAME_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \ OUT_RING( age ); \} while (0)#define RADEON_CLEAR_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \ OUT_RING( age ); \} while (0)/* ================================================================ * Ring control */#define RADEON_VERBOSE 0#define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring;#define BEGIN_RING( n ) do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( "BEGIN_RING( %d ) in %s\n", \ n, __FUNCTION__ ); \ } \ if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \ COMMIT_RING(); \ radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \ } \ _nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \ ring = dev_priv->ring.start; \ write = dev_priv->ring.tail; \ mask = dev_priv->ring.tail_mask; \} while (0)#define ADVANCE_RING() do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \ write, dev_priv->ring.tail ); \ } \ if (((dev_priv->ring.tail + _nr) & mask) != write) { \ DRM_ERROR( \ "ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \ ((dev_priv->ring.tail + _nr) & mask), \ write, __LINE__); \ } else \ dev_priv->ring.tail = write; \} while (0)#define COMMIT_RING() do { \ /* Flush writes to ring */ \ DRM_MEMORYBARRIER(); \ GET_RING_HEAD( dev_priv ); \ RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \ /* read from PCI bus to ensure correct posting */ \ RADEON_READ( RADEON_CP_RB_RPTR ); \} while (0)#define OUT_RING( x ) do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \ (unsigned int)(x), write ); \ } \ ring[write++] = (x); \ write &= mask; \} while (0)#define OUT_RING_REG( reg, val ) do { \ OUT_RING( CP_PACKET0( reg, 0 ) ); \ OUT_RING( val ); \} while (0)#define OUT_RING_TABLE( tab, sz ) do { \ int _size = (sz); \ int *_tab = (int *)(tab); \ \ if (write + _size > mask) { \ int _i = (mask+1) - write; \ _size -= _i; \ while (_i > 0 ) { \ *(int *)(ring + write) = *_tab++; \ write++; \ _i--; \ } \ write = 0; \ _tab += _i; \ } \ \ while (_size > 0) { \ *(ring + write) = *_tab++; \ write++; \ _size--; \ } \ write &= mask; \} while (0)#endif /* __RADEON_DRV_H__ */
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