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📄 i830_drm.h

📁 linux-2.6.15.6
💻 H
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#ifndef _I830_DRM_H_#define _I830_DRM_H_/* WARNING: These defines must be the same as what the Xserver uses. * if you change them, you must change the defines in the Xserver. * * KW: Actually, you can't ever change them because doing so would * break backwards compatibility. */#ifndef _I830_DEFINES_#define _I830_DEFINES_#define I830_DMA_BUF_ORDER		12#define I830_DMA_BUF_SZ 		(1<<I830_DMA_BUF_ORDER)#define I830_DMA_BUF_NR 		256#define I830_NR_SAREA_CLIPRECTS 	8/* Each region is a minimum of 64k, and there are at most 64 of them. */#define I830_NR_TEX_REGIONS 64#define I830_LOG_MIN_TEX_REGION_SIZE 16/* KW: These aren't correct but someone set them to two and then * released the module.  Now we can't change them as doing so would * break backwards compatibility. */#define I830_TEXTURE_COUNT	2#define I830_TEXBLEND_COUNT	I830_TEXTURE_COUNT#define I830_TEXBLEND_SIZE	12	/* (4 args + op) * 2 + COLOR_FACTOR */#define I830_UPLOAD_CTX			0x1#define I830_UPLOAD_BUFFERS		0x2#define I830_UPLOAD_CLIPRECTS		0x4#define I830_UPLOAD_TEX0_IMAGE		0x100	/* handled clientside */#define I830_UPLOAD_TEX0_CUBE		0x200	/* handled clientside */#define I830_UPLOAD_TEX1_IMAGE		0x400	/* handled clientside */#define I830_UPLOAD_TEX1_CUBE		0x800	/* handled clientside */#define I830_UPLOAD_TEX2_IMAGE		0x1000	/* handled clientside */#define I830_UPLOAD_TEX2_CUBE		0x2000	/* handled clientside */#define I830_UPLOAD_TEX3_IMAGE		0x4000	/* handled clientside */#define I830_UPLOAD_TEX3_CUBE		0x8000	/* handled clientside */#define I830_UPLOAD_TEX_N_IMAGE(n)	(0x100 << (n * 2))#define I830_UPLOAD_TEX_N_CUBE(n)	(0x200 << (n * 2))#define I830_UPLOAD_TEXIMAGE_MASK	0xff00#define I830_UPLOAD_TEX0			0x10000#define I830_UPLOAD_TEX1			0x20000#define I830_UPLOAD_TEX2			0x40000#define I830_UPLOAD_TEX3			0x80000#define I830_UPLOAD_TEX_N(n)		(0x10000 << (n))#define I830_UPLOAD_TEX_MASK		0xf0000#define I830_UPLOAD_TEXBLEND0		0x100000#define I830_UPLOAD_TEXBLEND1		0x200000#define I830_UPLOAD_TEXBLEND2		0x400000#define I830_UPLOAD_TEXBLEND3		0x800000#define I830_UPLOAD_TEXBLEND_N(n)	(0x100000 << (n))#define I830_UPLOAD_TEXBLEND_MASK	0xf00000#define I830_UPLOAD_TEX_PALETTE_N(n)    (0x1000000 << (n))#define I830_UPLOAD_TEX_PALETTE_SHARED	0x4000000#define I830_UPLOAD_STIPPLE         	0x8000000/* Indices into buf.Setup where various bits of state are mirrored per * context and per buffer.  These can be fired at the card as a unit, * or in a piecewise fashion as required. *//* Destbuffer state *    - backbuffer linear offset and pitch -- invarient in the current dri *    - zbuffer linear offset and pitch -- also invarient *    - drawing origin in back and depth buffers. * * Keep the depth/back buffer state here to accommodate private buffers * in the future. */#define I830_DESTREG_CBUFADDR 0#define I830_DESTREG_DBUFADDR 1#define I830_DESTREG_DV0 2#define I830_DESTREG_DV1 3#define I830_DESTREG_SENABLE 4#define I830_DESTREG_SR0 5#define I830_DESTREG_SR1 6#define I830_DESTREG_SR2 7#define I830_DESTREG_DR0 8#define I830_DESTREG_DR1 9#define I830_DESTREG_DR2 10#define I830_DESTREG_DR3 11#define I830_DESTREG_DR4 12#define I830_DEST_SETUP_SIZE 13/* Context state */#define I830_CTXREG_STATE1		0#define I830_CTXREG_STATE2		1#define I830_CTXREG_STATE3		2#define I830_CTXREG_STATE4		3#define I830_CTXREG_STATE5		4#define I830_CTXREG_IALPHAB		5#define I830_CTXREG_STENCILTST		6#define I830_CTXREG_ENABLES_1		7#define I830_CTXREG_ENABLES_2		8#define I830_CTXREG_AA			9#define I830_CTXREG_FOGCOLOR		10#define I830_CTXREG_BLENDCOLR0		11#define I830_CTXREG_BLENDCOLR		12	/* Dword 1 of 2 dword command */#define I830_CTXREG_VF			13#define I830_CTXREG_VF2			14#define I830_CTXREG_MCSB0		15#define I830_CTXREG_MCSB1		16#define I830_CTX_SETUP_SIZE		17/* 1.3: Stipple state */#define I830_STPREG_ST0 0#define I830_STPREG_ST1 1#define I830_STP_SETUP_SIZE 2/* Texture state (per tex unit) */#define I830_TEXREG_MI0	0	/* GFX_OP_MAP_INFO (6 dwords) */#define I830_TEXREG_MI1	1#define I830_TEXREG_MI2	2#define I830_TEXREG_MI3	3#define I830_TEXREG_MI4	4#define I830_TEXREG_MI5	5#define I830_TEXREG_MF	6	/* GFX_OP_MAP_FILTER */#define I830_TEXREG_MLC	7	/* GFX_OP_MAP_LOD_CTL */#define I830_TEXREG_MLL	8	/* GFX_OP_MAP_LOD_LIMITS */#define I830_TEXREG_MCS	9	/* GFX_OP_MAP_COORD_SETS */#define I830_TEX_SETUP_SIZE 10#define I830_TEXREG_TM0LI      0	/* load immediate 2 texture map n */#define I830_TEXREG_TM0S0      1#define I830_TEXREG_TM0S1      2#define I830_TEXREG_TM0S2      3#define I830_TEXREG_TM0S3      4#define I830_TEXREG_TM0S4      5#define I830_TEXREG_NOP0       6	/* noop */#define I830_TEXREG_NOP1       7	/* noop */#define I830_TEXREG_NOP2       8	/* noop */#define __I830_TEXREG_MCS      9	/* GFX_OP_MAP_COORD_SETS -- shared */#define __I830_TEX_SETUP_SIZE   10#define I830_FRONT   0x1#define I830_BACK    0x2#define I830_DEPTH   0x4#endif				/* _I830_DEFINES_ */typedef struct _drm_i830_init {	enum {		I830_INIT_DMA = 0x01,		I830_CLEANUP_DMA = 0x02	} func;	unsigned int mmio_offset;	unsigned int buffers_offset;	int sarea_priv_offset;	unsigned int ring_start;	unsigned int ring_end;	unsigned int ring_size;	unsigned int front_offset;	unsigned int back_offset;	unsigned int depth_offset;	unsigned int w;	unsigned int h;	unsigned int pitch;	unsigned int pitch_bits;	unsigned int back_pitch;	unsigned int depth_pitch;	unsigned int cpp;} drm_i830_init_t;/* Warning: If you change the SAREA structure you must change the Xserver * structure as well */typedef struct _drm_i830_tex_region {	unsigned char next, prev;	/* indices to form a circular LRU  */	unsigned char in_use;	/* owned by a client, or free? */	int age;		/* tracked by clients to update local LRU's */} drm_i830_tex_region_t;typedef struct _drm_i830_sarea {	unsigned int ContextState[I830_CTX_SETUP_SIZE];	unsigned int BufferState[I830_DEST_SETUP_SIZE];	unsigned int TexState[I830_TEXTURE_COUNT][I830_TEX_SETUP_SIZE];	unsigned int TexBlendState[I830_TEXBLEND_COUNT][I830_TEXBLEND_SIZE];	unsigned int TexBlendStateWordsUsed[I830_TEXBLEND_COUNT];	unsigned int Palette[2][256];	unsigned int dirty;	unsigned int nbox;	drm_clip_rect_t boxes[I830_NR_SAREA_CLIPRECTS];	/* Maintain an LRU of contiguous regions of texture space.  If	 * you think you own a region of texture memory, and it has an	 * age different to the one you set, then you are mistaken and	 * it has been stolen by another client.  If global texAge	 * hasn't changed, there is no need to walk the list.	 *	 * These regions can be used as a proxy for the fine-grained	 * texture information of other clients - by maintaining them	 * in the same lru which is used to age their own textures,	 * clients have an approximate lru for the whole of global	 * texture space, and can make informed decisions as to which	 * areas to kick out.  There is no need to choose whether to	 * kick out your own texture or someone else's - simply eject	 * them all in LRU order.	 */	drm_i830_tex_region_t texList[I830_NR_TEX_REGIONS + 1];	/* Last elt is sentinal */	int texAge;		/* last time texture was uploaded */	int last_enqueue;	/* last time a buffer was enqueued */	int last_dispatch;	/* age of the most recently dispatched buffer */	int last_quiescent;	/*  */	int ctxOwner;		/* last context to upload state */	int vertex_prim;	int pf_enabled;		/* is pageflipping allowed? */	int pf_active;	int pf_current_page;	/* which buffer is being displayed? */	int perf_boxes;		/* performance boxes to be displayed */	/* Here's the state for texunits 2,3:	 */	unsigned int TexState2[I830_TEX_SETUP_SIZE];	unsigned int TexBlendState2[I830_TEXBLEND_SIZE];	unsigned int TexBlendStateWordsUsed2;	unsigned int TexState3[I830_TEX_SETUP_SIZE];	unsigned int TexBlendState3[I830_TEXBLEND_SIZE];	unsigned int TexBlendStateWordsUsed3;	unsigned int StippleState[I830_STP_SETUP_SIZE];} drm_i830_sarea_t;/* Flags for perf_boxes */#define I830_BOX_RING_EMPTY    0x1	/* populated by kernel */#define I830_BOX_FLIP          0x2	/* populated by kernel */#define I830_BOX_WAIT          0x4	/* populated by kernel & client */#define I830_BOX_TEXTURE_LOAD  0x8	/* populated by kernel */#define I830_BOX_LOST_CONTEXT  0x10	/* populated by client *//* I830 specific ioctls * The device specific ioctl range is 0x40 to 0x79. */#define DRM_I830_INIT	0x00#define DRM_I830_VERTEX	0x01#define DRM_I830_CLEAR	0x02#define DRM_I830_FLUSH	0x03#define DRM_I830_GETAGE	0x04#define DRM_I830_GETBUF	0x05#define DRM_I830_SWAP	0x06#define DRM_I830_COPY	0x07#define DRM_I830_DOCOPY	0x08#define DRM_I830_FLIP	0x09#define DRM_I830_IRQ_EMIT	0x0a#define DRM_I830_IRQ_WAIT	0x0b#define DRM_I830_GETPARAM	0x0c#define DRM_I830_SETPARAM	0x0d#define DRM_IOCTL_I830_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_INIT, drm_i830_init_t)#define DRM_IOCTL_I830_VERTEX		DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_VERTEX, drm_i830_vertex_t)#define DRM_IOCTL_I830_CLEAR		DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_CLEAR, drm_i830_clear_t)#define DRM_IOCTL_I830_FLUSH		DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_FLUSH)#define DRM_IOCTL_I830_GETAGE		DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_GETAGE)#define DRM_IOCTL_I830_GETBUF		DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_GETBUF, drm_i830_dma_t)#define DRM_IOCTL_I830_SWAP		DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_SWAP)#define DRM_IOCTL_I830_COPY		DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_COPY, drm_i830_copy_t)#define DRM_IOCTL_I830_DOCOPY		DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_DOCOPY)#define DRM_IOCTL_I830_FLIP		DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_FLIP)#define DRM_IOCTL_I830_IRQ_EMIT         DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_IRQ_EMIT, drm_i830_irq_emit_t)#define DRM_IOCTL_I830_IRQ_WAIT         DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_IRQ_WAIT, drm_i830_irq_wait_t)#define DRM_IOCTL_I830_GETPARAM         DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_GETPARAM, drm_i830_getparam_t)#define DRM_IOCTL_I830_SETPARAM         DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_SETPARAM, drm_i830_setparam_t)typedef struct _drm_i830_clear {	int clear_color;	int clear_depth;	int flags;	unsigned int clear_colormask;	unsigned int clear_depthmask;} drm_i830_clear_t;/* These may be placeholders if we have more cliprects than * I830_NR_SAREA_CLIPRECTS.  In that case, the client sets discard to * false, indicating that the buffer will be dispatched again with a * new set of cliprects. */typedef struct _drm_i830_vertex {	int idx;		/* buffer index */	int used;		/* nr bytes in use */	int discard;		/* client is finished with the buffer? */} drm_i830_vertex_t;typedef struct _drm_i830_copy_t {	int idx;		/* buffer index */	int used;		/* nr bytes in use */	void __user *address;	/* Address to copy from */} drm_i830_copy_t;typedef struct drm_i830_dma {	void __user *virtual;	int request_idx;	int request_size;	int granted;} drm_i830_dma_t;/* 1.3: Userspace can request & wait on irq's: */typedef struct drm_i830_irq_emit {	int __user *irq_seq;} drm_i830_irq_emit_t;typedef struct drm_i830_irq_wait {	int irq_seq;} drm_i830_irq_wait_t;/* 1.3: New ioctl to query kernel params: */#define I830_PARAM_IRQ_ACTIVE            1typedef struct drm_i830_getparam {	int param;	int __user *value;} drm_i830_getparam_t;/* 1.3: New ioctl to set kernel params: */#define I830_SETPARAM_USE_MI_BATCHBUFFER_START            1typedef struct drm_i830_setparam {	int param;	int value;} drm_i830_setparam_t;#endif				/* _I830_DRM_H_ */

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