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📄 fm801-gp.c

📁 linux-2.6.15.6
💻 C
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/* *  FM801 gameport driver for Linux * *  Copyright (c) by Takashi Iwai <tiwai@suse.de> * * *   This program is free software; you can redistribute it and/or modify *   it under the terms of the GNU General Public License as published by *   the Free Software Foundation; either version 2 of the License, or *   (at your option) any later version. * *   This program is distributed in the hope that it will be useful, *   but WITHOUT ANY WARRANTY; without even the implied warranty of *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *   GNU General Public License for more details. * *   You should have received a copy of the GNU General Public License *   along with this program; if not, write to the Free Software *   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */#include <asm/io.h>#include <linux/delay.h>#include <linux/errno.h>#include <linux/ioport.h>#include <linux/kernel.h>#include <linux/module.h>#include <linux/pci.h>#include <linux/init.h>#include <linux/slab.h>#include <linux/gameport.h>#define PCI_VENDOR_ID_FORTEMEDIA	0x1319#define PCI_DEVICE_ID_FM801_GP	0x0802#define HAVE_COOKEDstruct fm801_gp {	struct gameport *gameport;	struct resource *res_port;};#ifdef HAVE_COOKEDstatic int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons){	unsigned short w;	w = inw(gameport->io + 2);	*buttons = (~w >> 14) & 0x03;	axes[0] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);	w = inw(gameport->io + 4);	axes[1] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);	w = inw(gameport->io + 6);	*buttons |= ((~w >> 14) & 0x03) << 2;	axes[2] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);	w = inw(gameport->io + 8);	axes[3] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);	outw(0xff, gameport->io); /* reset */        return 0;}#endifstatic int fm801_gp_open(struct gameport *gameport, int mode){	switch (mode) {#ifdef HAVE_COOKED	case GAMEPORT_MODE_COOKED:		return 0;#endif	case GAMEPORT_MODE_RAW:		return 0;	default:		return -1;	}	return 0;}static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id){	struct fm801_gp *gp;	struct gameport *port;	gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);	port = gameport_allocate_port();	if (!gp || !port) {		printk(KERN_ERR "fm801-gp: Memory allocation failed\n");		kfree(gp);		gameport_free_port(port);		return -ENOMEM;	}	pci_enable_device(pci);	port->open = fm801_gp_open;#ifdef HAVE_COOKED	port->cooked_read = fm801_gp_cooked_read;#endif	gameport_set_name(port, "FM801");	gameport_set_phys(port, "pci%s/gameport0", pci_name(pci));	port->dev.parent = &pci->dev;	port->io = pci_resource_start(pci, 0);	gp->gameport = port;	gp->res_port = request_region(port->io, 0x10, "FM801 GP");	if (!gp->res_port) {		kfree(gp);		gameport_free_port(port);		printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",			port->io, port->io + 0x0f);		return -EBUSY;	}	pci_set_drvdata(pci, gp);	outb(0x60, port->io + 0x0d); /* enable joystick 1 and 2 */	gameport_register_port(port);	return 0;}static void __devexit fm801_gp_remove(struct pci_dev *pci){	struct fm801_gp *gp = pci_get_drvdata(pci);	if (gp) {		gameport_unregister_port(gp->gameport);		release_resource(gp->res_port);		kfree(gp);	}}static struct pci_device_id fm801_gp_id_table[] = {	{ PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0  },	{ 0 }};static struct pci_driver fm801_gp_driver = {	.name =		"FM801_gameport",	.id_table =	fm801_gp_id_table,	.probe =	fm801_gp_probe,	.remove =	__devexit_p(fm801_gp_remove),};static int __init fm801_gp_init(void){	return pci_register_driver(&fm801_gp_driver);}static void __exit fm801_gp_exit(void){	pci_unregister_driver(&fm801_gp_driver);}module_init(fm801_gp_init);module_exit(fm801_gp_exit);MODULE_DEVICE_TABLE(pci, fm801_gp_id_table);MODULE_AUTHOR("Takashi Iwai <tiwai@suse.de>");MODULE_LICENSE("GPL");

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