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📄 joydump.c

📁 linux-2.6.15.6
💻 C
字号:
/* * $Id: joydump.c,v 1.1 2002/01/23 06:56:16 jsimmons Exp $ * *  Copyright (c) 1996-2001 Vojtech Pavlik *//* * This is just a very simple driver that can dump the data * out of the joystick port into the syslog ... *//* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */#include <linux/module.h>#include <linux/gameport.h>#include <linux/kernel.h>#include <linux/delay.h>#include <linux/init.h>#include <linux/slab.h>#define DRIVER_DESC	"Gameport data dumper module"MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");MODULE_DESCRIPTION(DRIVER_DESC);MODULE_LICENSE("GPL");#define BUF_SIZE 256struct joydump {	unsigned int time;	unsigned char data;};static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv){	struct joydump *buf;	/* all entries */	struct joydump *dump, *prev;	/* one entry each */	int axes[4], buttons;	int i, j, t, timeout;	unsigned long flags;	unsigned char u;	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);	if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {		printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");		if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {			printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");			printk(KERN_INFO "joydump: `------------------- END -----------------'\n");			return -ENODEV;		}		gameport_cooked_read(gameport, axes, &buttons);		for (i = 0; i < 4; i++)			printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);		printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);		printk(KERN_INFO "joydump: `------------------- END -----------------'\n");	}	timeout = gameport_time(gameport, 10000); /* 10 ms */	buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);	if (!buf) {		printk(KERN_INFO "joydump: no memory for testing\n");		goto jd_end;	}	dump = buf;	t = 0;	i = 1;	local_irq_save(flags);	u = gameport_read(gameport);	dump->data = u;	dump->time = t;	dump++;	gameport_trigger(gameport);	while (i < BUF_SIZE && t < timeout) {		dump->data = gameport_read(gameport);		if (dump->data ^ u) {			u = dump->data;			dump->time = t;			i++;			dump++;		}		t++;	}	local_irq_restore(flags);/* * Dump data. */	t = i;	dump = buf;	prev = dump;	printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");	printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);	for (j = 7; j >= 0; j--)		printk("%d", (dump->data >> j) & 1);	printk(" |\n");	dump++;	for (i = 1; i < t; i++, dump++, prev++) {		printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",			i, dump->time - prev->time);		for (j = 7; j >= 0; j--)			printk("%d", (dump->data >> j) & 1);		printk(" |\n");	}	kfree(buf);jd_end:	printk(KERN_INFO "joydump: `------------------- END -----------------'\n");	return 0;}static void joydump_disconnect(struct gameport *gameport){	gameport_close(gameport);}static struct gameport_driver joydump_drv = {	.driver		= {		.name	= "joydump",	},	.description	= DRIVER_DESC,	.connect	= joydump_connect,	.disconnect	= joydump_disconnect,};static int __init joydump_init(void){	gameport_register_driver(&joydump_drv);	return 0;}static void __exit joydump_exit(void){	gameport_unregister_driver(&joydump_drv);}module_init(joydump_init);module_exit(joydump_exit);

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