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📄 adi.c

📁 linux-2.6.15.6
💻 C
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/* *  Copyright (c) 1998-2005 Vojtech Pavlik *//* * Logitech ADI joystick family driver for Linux *//* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */#include <linux/delay.h>#include <linux/kernel.h>#include <linux/module.h>#include <linux/string.h>#include <linux/slab.h>#include <linux/input.h>#include <linux/gameport.h>#include <linux/init.h>#include <linux/jiffies.h>#define DRIVER_DESC	"Logitech ADI joystick family driver"MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");MODULE_DESCRIPTION(DRIVER_DESC);MODULE_LICENSE("GPL");/* * Times, array sizes, flags, ids. */#define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */#define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */#define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */#define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */#define ADI_MAX_LENGTH		256#define ADI_MIN_LENGTH		8#define ADI_MIN_LEN_LENGTH	10#define ADI_MIN_ID_LENGTH	66#define ADI_MAX_NAME_LENGTH	64#define ADI_MAX_CNAME_LENGTH	16#define ADI_MAX_PHYS_LENGTH	64#define ADI_FLAG_HAT		0x04#define ADI_FLAG_10BIT		0x08#define ADI_ID_TPD		0x01#define ADI_ID_WGP		0x06#define ADI_ID_WGPE		0x08#define ADI_ID_MAX		0x0a/* * Names, buttons, axes ... */static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",				"WingMan GamePad USB", "Unknown Device %#x" };static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };/* * Hat to axis conversion arrays. */static struct {	int x;	int y;} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};/* * Per-port information. */struct adi {	struct input_dev *dev;	int length;	int ret;	int idx;	unsigned char id;	char buttons;	char axes10;	char axes8;	signed char pad;	char hats;	char *abs;	short *key;	char name[ADI_MAX_NAME_LENGTH];	char cname[ADI_MAX_CNAME_LENGTH];	char phys[ADI_MAX_PHYS_LENGTH];	unsigned char data[ADI_MAX_LENGTH];};struct adi_port {	struct gameport *gameport;	struct adi adi[2];	int bad;	int reads;};/* * adi_read_packet() reads a Logitech ADI packet. */static void adi_read_packet(struct adi_port *port){	struct adi *adi = port->adi;	struct gameport *gameport = port->gameport;	unsigned char u, v, w, x, z;	int t[2], s[2], i;	unsigned long flags;	for (i = 0; i < 2; i++) {		adi[i].ret = -1;		t[i] = gameport_time(gameport, ADI_MAX_START);		s[i] = 0;	}	local_irq_save(flags);	gameport_trigger(gameport);	v = z = gameport_read(gameport);	do {		u = v;		w = u ^ (v = x = gameport_read(gameport));		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {			t[i]--;			if ((w & 0x30) && s[i]) {				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {					adi[i].data[++adi[i].ret] = w;					t[i] = gameport_time(gameport, ADI_MAX_STROBE);				} else t[i] = 0;			} else if (!(x & 0x30)) s[i] = 1;		}	} while (t[0] > 0 || t[1] > 0);	local_irq_restore(flags);	return;}/* * adi_move_bits() detects a possible 2-stream mode, and moves * the bits accordingly. */static void adi_move_bits(struct adi_port *port, int length){	int i;	struct adi *adi = port->adi;	adi[0].idx = adi[1].idx = 0;	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;	for (i = 1; i <= adi[1].ret; i++)		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];	adi[0].ret += adi[1].ret;	adi[1].ret = -1;}/* * adi_get_bits() gathers bits from the data packet. */static inline int adi_get_bits(struct adi *adi, int count){	int bits = 0;	int i;	if ((adi->idx += count) > adi->ret) return 0;	for (i = 0; i < count; i++)		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;	return bits;}/* * adi_decode() decodes Logitech joystick data into input events. */static int adi_decode(struct adi *adi){	struct input_dev *dev = adi->dev;	char *abs = adi->abs;	short *key = adi->key;	int i, t;	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))		return -1;	for (i = 0; i < adi->axes10; i++)		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));	for (i = 0; i < adi->axes8; i++)		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));	for (i = 0; i < adi->buttons && i < 63; i++) {		if (i == adi->pad) {			t = adi_get_bits(adi, 4);			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));		}		input_report_key(dev, *key++, adi_get_bits(adi, 1));	}	for (i = 0; i < adi->hats; i++) {		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);	}	for (i = 63; i < adi->buttons; i++)		input_report_key(dev, *key++, adi_get_bits(adi, 1));	input_sync(dev);	return 0;}/* * adi_read() reads the data packet and decodes it. */static int adi_read(struct adi_port *port){	int i;	int result = 0;	adi_read_packet(port);	adi_move_bits(port, port->adi[0].length);	for (i = 0; i < 2; i++)		if (port->adi[i].length)			 result |= adi_decode(port->adi + i);	return result;}/* * adi_poll() repeatedly polls the Logitech joysticks. */static void adi_poll(struct gameport *gameport){	struct adi_port *port = gameport_get_drvdata(gameport);	port->bad -= adi_read(port);	port->reads++;}/* * adi_open() is a callback from the input open routine. */static int adi_open(struct input_dev *dev){	struct adi_port *port = dev->private;	gameport_start_polling(port->gameport);	return 0;}/* * adi_close() is a callback from the input close routine. */static void adi_close(struct input_dev *dev){	struct adi_port *port = dev->private;	gameport_stop_polling(port->gameport);}/* * adi_init_digital() sends a trigger & delay sequence * to reset and initialize a Logitech joystick into digital mode. */static void adi_init_digital(struct gameport *gameport){	int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };	int i;	for (i = 0; seq[i]; i++) {		gameport_trigger(gameport);		if (seq[i] > 0)			msleep(seq[i]);		if (seq[i] < 0) {			mdelay(-seq[i]);			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */		}	}}static void adi_id_decode(struct adi *adi, struct adi_port *port){	int i, t;	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */		return;	if (adi->ret < (t = adi_get_bits(adi, 10))) {		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);		return;	}	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;	adi->length = adi_get_bits(adi, 10);	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);		adi->length = 0;		return;	}	adi->axes8 = adi_get_bits(adi, 4);	adi->buttons = adi_get_bits(adi, 6);	if (adi_get_bits(adi, 6) != 8 && adi->hats) {		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");		adi->length = 0;		return;	}	adi->buttons += adi_get_bits(adi, 6);	adi->hats += adi_get_bits(adi, 4);	i = adi_get_bits(adi, 4);	if (t & ADI_FLAG_10BIT) {		adi->axes10 = adi->axes8 - i;		adi->axes8 = i;	}	t = adi_get_bits(adi, 4);	for (i = 0; i < t; i++)		adi->cname[i] = adi_get_bits(adi, 8);	adi->cname[i] = 0;	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;	if (adi->length != t && adi->length != t + (t & 1)) {		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);		adi->length = 0;		return;	}	switch (adi->id) {		case ADI_ID_TPD:			adi->pad = 4;			adi->buttons -= 4;			break;		case ADI_ID_WGP:			adi->pad = 0;			adi->buttons -= 4;			break;		default:			adi->pad = -1;			break;	}}static int adi_init_input(struct adi *adi, struct adi_port *port, int half){	struct input_dev *input_dev;	char buf[ADI_MAX_NAME_LENGTH];	int i, t;	adi->dev = input_dev = input_allocate_device();	if (!input_dev)		return -ENOMEM;	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);	adi->abs = adi_abs[t];	adi->key = adi_key[t];	input_dev->name = adi->name;	input_dev->phys = adi->phys;	input_dev->id.bustype = BUS_GAMEPORT;	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;	input_dev->id.product = adi->id;	input_dev->id.version = 0x0100;	input_dev->cdev.dev = &port->gameport->dev;	input_dev->private = port;	input_dev->open = adi_open;	input_dev->close = adi_close;	input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)		set_bit(adi->abs[i], input_dev->absbit);	for (i = 0; i < adi->buttons; i++)		set_bit(adi->key[i], input_dev->keybit);	return 0;}static void adi_init_center(struct adi *adi){	int i, t, x;	if (!adi->length)		return;	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {		t = adi->abs[i];		x = adi->dev->abs[t];		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)			x = i < adi->axes10 ? 512 : 128;		if (i < adi->axes10)			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);		else if (i < adi->axes10 + adi->axes8)			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);		else			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);	}}/* * adi_connect() probes for Logitech ADI joysticks. */static int adi_connect(struct gameport *gameport, struct gameport_driver *drv){	struct adi_port *port;	int i;	int err;	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);	if (!port)		return -ENOMEM;	port->gameport = gameport;	gameport_set_drvdata(gameport, port);	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);	if (err)		goto fail1;	adi_init_digital(gameport);	adi_read_packet(port);	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)		adi_move_bits(port, adi_get_bits(port->adi, 10));	for (i = 0; i < 2; i++) {		adi_id_decode(port->adi + i, port);		if (!port->adi[i].length)			continue;		err = adi_init_input(port->adi + i, port, i);		if (err)			goto fail2;	}	if (!port->adi[0].length && !port->adi[1].length) {		err = -ENODEV;		goto fail2;	}	gameport_set_poll_handler(gameport, adi_poll);	gameport_set_poll_interval(gameport, 20);	msleep(ADI_INIT_DELAY);	if (adi_read(port)) {		msleep(ADI_DATA_DELAY);		adi_read(port);	}	for (i = 0; i < 2; i++)		if (port->adi[i].length > 0) {			adi_init_center(port->adi + i);			input_register_device(port->adi[i].dev);		}	return 0; fail2:	for (i = 0; i < 2; i++)		if (port->adi[i].dev)			input_free_device(port->adi[i].dev);	gameport_close(gameport); fail1:	gameport_set_drvdata(gameport, NULL);	kfree(port);	return err;}static void adi_disconnect(struct gameport *gameport){	int i;	struct adi_port *port = gameport_get_drvdata(gameport);	for (i = 0; i < 2; i++)		if (port->adi[i].length > 0)			input_unregister_device(port->adi[i].dev);	gameport_close(gameport);	gameport_set_drvdata(gameport, NULL);	kfree(port);}/* * The gameport device structure. */static struct gameport_driver adi_drv = {	.driver		= {		.name	= "adi",	},	.description	= DRIVER_DESC,	.connect	= adi_connect,	.disconnect	= adi_disconnect,};static int __init adi_init(void){	gameport_register_driver(&adi_drv);	return 0;}static void __exit adi_exit(void){	gameport_unregister_driver(&adi_drv);}module_init(adi_init);module_exit(adi_exit);

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