📄 irq.c
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/* * linux/arch/arm/kernel/irq.c * * Copyright (C) 1992 Linus Torvalds * Modifications for ARM processor Copyright (C) 1995-2000 Russell King. * * Support for Dynamic Tick Timer Copyright (C) 2004-2005 Nokia Corporation. * Dynamic Tick Timer written by Tony Lindgren <tony@atomide.com> and * Tuukka Tikkanen <tuukka.tikkanen@elektrobit.com>. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * This file contains the code used by various IRQ handling routines: * asking for different IRQ's should be done through these routines * instead of just grabbing them. Thus setups with different IRQ numbers * shouldn't result in any weird surprises, and installing new handlers * should be easier. * * IRQ's are in fact implemented a bit like signal handlers for the kernel. * Naturally it's not a 1:1 relation, but there are similarities. */#include <linux/config.h>#include <linux/kernel_stat.h>#include <linux/module.h>#include <linux/signal.h>#include <linux/ioport.h>#include <linux/interrupt.h>#include <linux/ptrace.h>#include <linux/slab.h>#include <linux/random.h>#include <linux/smp.h>#include <linux/init.h>#include <linux/seq_file.h>#include <linux/errno.h>#include <linux/list.h>#include <linux/kallsyms.h>#include <linux/proc_fs.h>#include <asm/irq.h>#include <asm/system.h>#include <asm/mach/irq.h>#include <asm/mach/time.h>/* * Maximum IRQ count. Currently, this is arbitary. However, it should * not be set too low to prevent false triggering. Conversely, if it * is set too high, then you could miss a stuck IRQ. * * Maybe we ought to set a timer and re-enable the IRQ at a later time? */#define MAX_IRQ_CNT 100000static int noirqdebug;static volatile unsigned long irq_err_count;static DEFINE_SPINLOCK(irq_controller_lock);static LIST_HEAD(irq_pending);struct irqdesc irq_desc[NR_IRQS];void (*init_arch_irq)(void) __initdata = NULL;/* * No architecture-specific irq_finish function defined in arm/arch/irqs.h. */#ifndef irq_finish#define irq_finish(irq) do { } while (0)#endif/* * Dummy mask/unmask handler */void dummy_mask_unmask_irq(unsigned int irq){}irqreturn_t no_action(int irq, void *dev_id, struct pt_regs *regs){ return IRQ_NONE;}void do_bad_IRQ(unsigned int irq, struct irqdesc *desc, struct pt_regs *regs){ irq_err_count += 1; printk(KERN_ERR "IRQ: spurious interrupt %d\n", irq);}static struct irqchip bad_chip = { .ack = dummy_mask_unmask_irq, .mask = dummy_mask_unmask_irq, .unmask = dummy_mask_unmask_irq,};static struct irqdesc bad_irq_desc = { .chip = &bad_chip, .handle = do_bad_IRQ, .pend = LIST_HEAD_INIT(bad_irq_desc.pend), .disable_depth = 1,};#ifdef CONFIG_SMPvoid synchronize_irq(unsigned int irq){ struct irqdesc *desc = irq_desc + irq; while (desc->running) barrier();}EXPORT_SYMBOL(synchronize_irq);#define smp_set_running(desc) do { desc->running = 1; } while (0)#define smp_clear_running(desc) do { desc->running = 0; } while (0)#else#define smp_set_running(desc) do { } while (0)#define smp_clear_running(desc) do { } while (0)#endif/** * disable_irq_nosync - disable an irq without waiting * @irq: Interrupt to disable * * Disable the selected interrupt line. Enables and disables * are nested. We do this lazily. * * This function may be called from IRQ context. */void disable_irq_nosync(unsigned int irq){ struct irqdesc *desc = irq_desc + irq; unsigned long flags; spin_lock_irqsave(&irq_controller_lock, flags); desc->disable_depth++; list_del_init(&desc->pend); spin_unlock_irqrestore(&irq_controller_lock, flags);}EXPORT_SYMBOL(disable_irq_nosync);/** * disable_irq - disable an irq and wait for completion * @irq: Interrupt to disable * * Disable the selected interrupt line. Enables and disables * are nested. This functions waits for any pending IRQ * handlers for this interrupt to complete before returning. * If you use this function while holding a resource the IRQ * handler may need you will deadlock. * * This function may be called - with care - from IRQ context. */void disable_irq(unsigned int irq){ struct irqdesc *desc = irq_desc + irq; disable_irq_nosync(irq); if (desc->action) synchronize_irq(irq);}EXPORT_SYMBOL(disable_irq);/** * enable_irq - enable interrupt handling on an irq * @irq: Interrupt to enable * * Re-enables the processing of interrupts on this IRQ line. * Note that this may call the interrupt handler, so you may * get unexpected results if you hold IRQs disabled. * * This function may be called from IRQ context. */void enable_irq(unsigned int irq){ struct irqdesc *desc = irq_desc + irq; unsigned long flags; spin_lock_irqsave(&irq_controller_lock, flags); if (unlikely(!desc->disable_depth)) { printk("enable_irq(%u) unbalanced from %p\n", irq, __builtin_return_address(0)); } else if (!--desc->disable_depth) { desc->probing = 0; desc->chip->unmask(irq); /* * If the interrupt is waiting to be processed, * try to re-run it. We can't directly run it * from here since the caller might be in an * interrupt-protected region. */ if (desc->pending && list_empty(&desc->pend)) { desc->pending = 0; if (!desc->chip->retrigger || desc->chip->retrigger(irq)) list_add(&desc->pend, &irq_pending); } } spin_unlock_irqrestore(&irq_controller_lock, flags);}EXPORT_SYMBOL(enable_irq);/* * Enable wake on selected irq */void enable_irq_wake(unsigned int irq){ struct irqdesc *desc = irq_desc + irq; unsigned long flags; spin_lock_irqsave(&irq_controller_lock, flags); if (desc->chip->set_wake) desc->chip->set_wake(irq, 1); spin_unlock_irqrestore(&irq_controller_lock, flags);}EXPORT_SYMBOL(enable_irq_wake);void disable_irq_wake(unsigned int irq){ struct irqdesc *desc = irq_desc + irq; unsigned long flags; spin_lock_irqsave(&irq_controller_lock, flags); if (desc->chip->set_wake) desc->chip->set_wake(irq, 0); spin_unlock_irqrestore(&irq_controller_lock, flags);}EXPORT_SYMBOL(disable_irq_wake);int show_interrupts(struct seq_file *p, void *v){ int i = *(loff_t *) v, cpu; struct irqaction * action; unsigned long flags; if (i == 0) { char cpuname[12]; seq_printf(p, " "); for_each_present_cpu(cpu) { sprintf(cpuname, "CPU%d", cpu); seq_printf(p, " %10s", cpuname); } seq_putc(p, '\n'); } if (i < NR_IRQS) { spin_lock_irqsave(&irq_controller_lock, flags); action = irq_desc[i].action; if (!action) goto unlock; seq_printf(p, "%3d: ", i); for_each_present_cpu(cpu) seq_printf(p, "%10u ", kstat_cpu(cpu).irqs[i]); seq_printf(p, " %s", action->name); for (action = action->next; action; action = action->next) seq_printf(p, ", %s", action->name); seq_putc(p, '\n');unlock: spin_unlock_irqrestore(&irq_controller_lock, flags); } else if (i == NR_IRQS) {#ifdef CONFIG_ARCH_ACORN show_fiq_list(p, v);#endif#ifdef CONFIG_SMP show_ipi_list(p); show_local_irqs(p);#endif seq_printf(p, "Err: %10lu\n", irq_err_count); } return 0;}/* * IRQ lock detection. * * Hopefully, this should get us out of a few locked situations. * However, it may take a while for this to happen, since we need * a large number if IRQs to appear in the same jiffie with the * same instruction pointer (or within 2 instructions). */static int check_irq_lock(struct irqdesc *desc, int irq, struct pt_regs *regs){ unsigned long instr_ptr = instruction_pointer(regs); if (desc->lck_jif == jiffies && desc->lck_pc >= instr_ptr && desc->lck_pc < instr_ptr + 8) { desc->lck_cnt += 1; if (desc->lck_cnt > MAX_IRQ_CNT) { printk(KERN_ERR "IRQ LOCK: IRQ%d is locking the system, disabled\n", irq); return 1; } } else { desc->lck_cnt = 0; desc->lck_pc = instruction_pointer(regs); desc->lck_jif = jiffies; } return 0;}static voidreport_bad_irq(unsigned int irq, struct pt_regs *regs, struct irqdesc *desc, int ret){ static int count = 100; struct irqaction *action; if (!count || noirqdebug) return; count--; if (ret != IRQ_HANDLED && ret != IRQ_NONE) { printk("irq%u: bogus retval mask %x\n", irq, ret); } else { printk("irq%u: nobody cared\n", irq); } show_regs(regs); dump_stack(); printk(KERN_ERR "handlers:"); action = desc->action; do { printk("\n" KERN_ERR "[<%p>]", action->handler); print_symbol(" (%s)", (unsigned long)action->handler); action = action->next; } while (action); printk("\n");}static int__do_irq(unsigned int irq, struct irqaction *action, struct pt_regs *regs){ unsigned int status; int ret, retval = 0; spin_unlock(&irq_controller_lock);#ifdef CONFIG_NO_IDLE_HZ if (!(action->flags & SA_TIMER) && system_timer->dyn_tick != NULL) { write_seqlock(&xtime_lock); if (system_timer->dyn_tick->state & DYN_TICK_ENABLED) system_timer->dyn_tick->handler(irq, 0, regs); write_sequnlock(&xtime_lock); }#endif if (!(action->flags & SA_INTERRUPT)) local_irq_enable(); status = 0; do { ret = action->handler(irq, action->dev_id, regs); if (ret == IRQ_HANDLED) status |= action->flags; retval |= ret; action = action->next; } while (action); if (status & SA_SAMPLE_RANDOM) add_interrupt_randomness(irq); spin_lock_irq(&irq_controller_lock); return retval;}/* * This is for software-decoded IRQs. The caller is expected to * handle the ack, clear, mask and unmask issues. */voiddo_simple_IRQ(unsigned int irq, struct irqdesc *desc, struct pt_regs *regs){ struct irqaction *action; const unsigned int cpu = smp_processor_id(); desc->triggered = 1; kstat_cpu(cpu).irqs[irq]++; smp_set_running(desc); action = desc->action; if (action) { int ret = __do_irq(irq, action, regs); if (ret != IRQ_HANDLED) report_bad_irq(irq, regs, desc, ret); } smp_clear_running(desc);}/* * Most edge-triggered IRQ implementations seem to take a broken * approach to this. Hence the complexity. */voiddo_edge_IRQ(unsigned int irq, struct irqdesc *desc, struct pt_regs *regs){ const unsigned int cpu = smp_processor_id(); desc->triggered = 1; /* * If we're currently running this IRQ, or its disabled, * we shouldn't process the IRQ. Instead, turn on the * hardware masks. */ if (unlikely(desc->running || desc->disable_depth)) goto running; /* * Acknowledge and clear the IRQ, but don't mask it. */ desc->chip->ack(irq); /* * Mark the IRQ currently in progress. */ desc->running = 1; kstat_cpu(cpu).irqs[irq]++; do { struct irqaction *action; action = desc->action; if (!action) break; if (desc->pending && !desc->disable_depth) { desc->pending = 0; desc->chip->unmask(irq); } __do_irq(irq, action, regs); } while (desc->pending && !desc->disable_depth); desc->running = 0; /* * If we were disabled or freed, shut down the handler. */ if (likely(desc->action && !check_irq_lock(desc, irq, regs))) return; running: /* * We got another IRQ while this one was masked or * currently running. Delay it. */ desc->pending = 1; desc->chip->mask(irq); desc->chip->ack(irq);}/* * Level-based IRQ handler. Nice and simple. */voiddo_level_IRQ(unsigned int irq, struct irqdesc *desc, struct pt_regs *regs){ struct irqaction *action; const unsigned int cpu = smp_processor_id(); desc->triggered = 1; /* * Acknowledge, clear _AND_ disable the interrupt. */ desc->chip->ack(irq); if (likely(!desc->disable_depth)) { kstat_cpu(cpu).irqs[irq]++; smp_set_running(desc); /* * Return with this interrupt masked if no action */ action = desc->action; if (action) { int ret = __do_irq(irq, desc->action, regs); if (ret != IRQ_HANDLED) report_bad_irq(irq, regs, desc, ret); if (likely(!desc->disable_depth && !check_irq_lock(desc, irq, regs))) desc->chip->unmask(irq); } smp_clear_running(desc); }}static void do_pending_irqs(struct pt_regs *regs){ struct list_head head, *l, *n; do { struct irqdesc *desc; /* * First, take the pending interrupts off the list. * The act of calling the handlers may add some IRQs * back onto the list. */ head = irq_pending; INIT_LIST_HEAD(&irq_pending); head.next->prev = &head; head.prev->next = &head; /* * Now run each entry. We must delete it from our * list before calling the handler. */ list_for_each_safe(l, n, &head) { desc = list_entry(l, struct irqdesc, pend); list_del_init(&desc->pend); desc_handle_irq(desc - irq_desc, desc, regs); } /* * The list must be empty. */ BUG_ON(!list_empty(&head)); } while (!list_empty(&irq_pending));}/* * do_IRQ handles all hardware IRQ's. Decoded IRQs should not * come via this function. Instead, they should provide their * own 'handler' */asmlinkage void asm_do_IRQ(unsigned int irq, struct pt_regs *regs){ struct irqdesc *desc = irq_desc + irq; /* * Some hardware gives randomly wrong interrupts. Rather * than crashing, do something sensible. */
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