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📄 minibzip2.cpp

📁 minibzip2
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// minibzip2.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"


/*-------------------------------------------------------------*/
/*--- Block sorting machinery                               ---*/
/*---                                           blocksort.c ---*/
/*-------------------------------------------------------------*/

/*--
  This file is a part of bzip2 and/or libbzip2, a program and
  library for lossless, block-sorting data compression.

  Copyright (C) 1996-2002 Julian R Seward.  All rights reserved.

  Redistribution and use in source and binary forms, with or without
  modification, are permitted provided that the following conditions
  are met:

  1. Redistributions of source code must retain the above copyright
     notice, this list of conditions and the following disclaimer.

  2. The origin of this software must not be misrepresented; you must 
     not claim that you wrote the original software.  If you use this 
     software in a product, an acknowledgment in the product 
     documentation would be appreciated but is not required.

  3. Altered source versions must be plainly marked as such, and must
     not be misrepresented as being the original software.

  4. The name of the author may not be used to endorse or promote 
     products derived from this software without specific prior written 
     permission.

  THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
  DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
  WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

  Julian Seward, Cambridge, UK.
  jseward@acm.org
  bzip2/libbzip2 version 1.0 of 21 March 2000

  This program is based on (at least) the work of:
     Mike Burrows
     David Wheeler
     Peter Fenwick
     Alistair Moffat
     Radford Neal
     Ian H. Witten
     Robert Sedgewick
     Jon L. Bentley

  For more information on these sources, see the manual.

  To get some idea how the block sorting algorithms in this file 
  work, read my paper 
     On the Performance of BWT Sorting Algorithms
  in Proceedings of the IEEE Data Compression Conference 2000,
  Snowbird, Utah, USA, 27-30 March 2000.  The main sort in this
  file implements the algorithm called  cache  in the paper.
--*/


#include "bzlib_private.h"

/*---------------------------------------------*/
/*--- Fallback O(N log(N)^2) sorting        ---*/
/*--- algorithm, for repetitive blocks      ---*/
/*---------------------------------------------*/

/*---------------------------------------------*/
static 
__inline__
void fallbackSimpleSort ( UInt32* fmap, 
                          UInt32* eclass, 
                          Int32   lo, 
                          Int32   hi )
{
   Int32 i, j, tmp;
   UInt32 ec_tmp;

   if (lo == hi) return;

   if (hi - lo > 3) {
      for ( i = hi-4; i >= lo; i-- ) {
         tmp = fmap[i];
         ec_tmp = eclass[tmp];
         for ( j = i+4; j <= hi && ec_tmp > eclass[fmap[j]]; j += 4 )
            fmap[j-4] = fmap[j];
         fmap[j-4] = tmp;
      }
   }

   for ( i = hi-1; i >= lo; i-- ) {
      tmp = fmap[i];
      ec_tmp = eclass[tmp];
      for ( j = i+1; j <= hi && ec_tmp > eclass[fmap[j]]; j++ )
         fmap[j-1] = fmap[j];
      fmap[j-1] = tmp;
   }
}


/*---------------------------------------------*/
#define fswap(zz1, zz2) \
   { Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }

#define fvswap(zzp1, zzp2, zzn)       \
{                                     \
   Int32 yyp1 = (zzp1);               \
   Int32 yyp2 = (zzp2);               \
   Int32 yyn  = (zzn);                \
   while (yyn > 0) {                  \
      fswap(fmap[yyp1], fmap[yyp2]);  \
      yyp1++; yyp2++; yyn--;          \
   }                                  \
}


#define fmin(a,b) ((a) < (b)) ? (a) : (b)

#define fpush(lz,hz) { stackLo[sp] = lz; \
                       stackHi[sp] = hz; \
                       sp++; }

#define fpop(lz,hz) { sp--;              \
                      lz = stackLo[sp];  \
                      hz = stackHi[sp]; }

#define FALLBACK_QSORT_SMALL_THRESH 10
#define FALLBACK_QSORT_STACK_SIZE   100


static
void fallbackQSort3 ( UInt32* fmap, 
                      UInt32* eclass,
                      Int32   loSt, 
                      Int32   hiSt )
{
   Int32 unLo, unHi, ltLo, gtHi, n, m;
   Int32 sp, lo, hi;
   UInt32 med, r, r3;
   Int32 stackLo[FALLBACK_QSORT_STACK_SIZE];
   Int32 stackHi[FALLBACK_QSORT_STACK_SIZE];

   r = 0;

   sp = 0;
   fpush ( loSt, hiSt );

   while (sp > 0) {

      AssertH ( sp < FALLBACK_QSORT_STACK_SIZE, 1004 );

      fpop ( lo, hi );
      if (hi - lo < FALLBACK_QSORT_SMALL_THRESH) {
         fallbackSimpleSort ( fmap, eclass, lo, hi );
         continue;
      }

      /* Random partitioning.  Median of 3 sometimes fails to
         avoid bad cases.  Median of 9 seems to help but 
         looks rather expensive.  This too seems to work but
         is cheaper.  Guidance for the magic constants 
         7621 and 32768 is taken from Sedgewick's algorithms
         book, chapter 35.
      */
      r = ((r * 7621) + 1) % 32768;
      r3 = r % 3;
      if (r3 == 0) med = eclass[fmap[lo]]; else
      if (r3 == 1) med = eclass[fmap[(lo+hi)>>1]]; else
                   med = eclass[fmap[hi]];

      unLo = ltLo = lo;
      unHi = gtHi = hi;

      while (1) {
         while (1) {
            if (unLo > unHi) break;
            n = (Int32)eclass[fmap[unLo]] - (Int32)med;
            if (n == 0) { 
               fswap(fmap[unLo], fmap[ltLo]); 
               ltLo++; unLo++; 
               continue; 
            };
            if (n > 0) break;
            unLo++;
         }
         while (1) {
            if (unLo > unHi) break;
            n = (Int32)eclass[fmap[unHi]] - (Int32)med;
            if (n == 0) { 
               fswap(fmap[unHi], fmap[gtHi]); 
               gtHi--; unHi--; 
               continue; 
            };
            if (n < 0) break;
            unHi--;
         }
         if (unLo > unHi) break;
         fswap(fmap[unLo], fmap[unHi]); unLo++; unHi--;
      }

      AssertD ( unHi == unLo-1, "fallbackQSort3(2)" );

      if (gtHi < ltLo) continue;

      n = fmin(ltLo-lo, unLo-ltLo); fvswap(lo, unLo-n, n);
      m = fmin(hi-gtHi, gtHi-unHi); fvswap(unLo, hi-m+1, m);

      n = lo + unLo - ltLo - 1;
      m = hi - (gtHi - unHi) + 1;

      if (n - lo > hi - m) {
         fpush ( lo, n );
         fpush ( m, hi );
      } else {
         fpush ( m, hi );
         fpush ( lo, n );
      }
   }
}

#undef fmin
#undef fpush
#undef fpop
#undef fswap
#undef fvswap
#undef FALLBACK_QSORT_SMALL_THRESH
#undef FALLBACK_QSORT_STACK_SIZE


/*---------------------------------------------*/
/* Pre:
      nblock > 0
      eclass exists for [0 .. nblock-1]
      ((UChar*)eclass) [0 .. nblock-1] holds block
      ptr exists for [0 .. nblock-1]

   Post:
      ((UChar*)eclass) [0 .. nblock-1] holds block
      All other areas of eclass destroyed
      fmap [0 .. nblock-1] holds sorted order
      bhtab [ 0 .. 2+(nblock/32) ] destroyed
*/

#define       SET_BH(zz)  bhtab[(zz) >> 5] |= (1 << ((zz) & 31))
#define     CLEAR_BH(zz)  bhtab[(zz) >> 5] &= ~(1 << ((zz) & 31))
#define     ISSET_BH(zz)  (bhtab[(zz) >> 5] & (1 << ((zz) & 31)))
#define      WORD_BH(zz)  bhtab[(zz) >> 5]
#define UNALIGNED_BH(zz)  ((zz) & 0x01f)

static
void fallbackSort ( UInt32* fmap, 
                    UInt32* eclass, 
                    UInt32* bhtab,
                    Int32   nblock,
                    Int32   verb )
{
   Int32 ftab[257];
   Int32 ftabCopy[256];
   Int32 H, i, j, k, l, r, cc, cc1;
   Int32 nNotDone;
   Int32 nBhtab;
   UChar* eclass8 = (UChar*)eclass;

   /*--
      Initial 1-char radix sort to generate
      initial fmap and initial BH bits.
   --*/
   if (verb >= 4)
      VPrintf0 ( "        bucket sorting ...\n" );
   for (i = 0; i < 257;    i++) ftab[i] = 0;
   for (i = 0; i < nblock; i++) ftab[eclass8[i]]++;
   for (i = 0; i < 256;    i++) ftabCopy[i] = ftab[i];
   for (i = 1; i < 257;    i++) ftab[i] += ftab[i-1];

   for (i = 0; i < nblock; i++) {
      j = eclass8[i];
      k = ftab[j] - 1;
      ftab[j] = k;
      fmap[k] = i;
   }

   nBhtab = 2 + (nblock / 32);
   for (i = 0; i < nBhtab; i++) bhtab[i] = 0;
   for (i = 0; i < 256; i++) SET_BH(ftab[i]);

   /*--
      Inductively refine the buckets.  Kind-of an
      "exponential radix sort" (!), inspired by the
      Manber-Myers suffix array construction algorithm.
   --*/

   /*-- set sentinel bits for block-end detection --*/
   for (i = 0; i < 32; i++) { 
      SET_BH(nblock + 2*i);
      CLEAR_BH(nblock + 2*i + 1);
   }

   /*-- the log(N) loop --*/
   H = 1;
   while (1) {

      if (verb >= 4) 
         VPrintf1 ( "        depth %6d has ", H );

      j = 0;
      for (i = 0; i < nblock; i++) {
         if (ISSET_BH(i)) j = i;
         k = fmap[i] - H; if (k < 0) k += nblock;
         eclass[k] = j;
      }

      nNotDone = 0;
      r = -1;
      while (1) {

	 /*-- find the next non-singleton bucket --*/
         k = r + 1;
         while (ISSET_BH(k) && UNALIGNED_BH(k)) k++;
         if (ISSET_BH(k)) {
            while (WORD_BH(k) == 0xffffffff) k += 32;
            while (ISSET_BH(k)) k++;
         }
         l = k - 1;
         if (l >= nblock) break;
         while (!ISSET_BH(k) && UNALIGNED_BH(k)) k++;
         if (!ISSET_BH(k)) {
            while (WORD_BH(k) == 0x00000000) k += 32;
            while (!ISSET_BH(k)) k++;
         }
         r = k - 1;
         if (r >= nblock) break;

         /*-- now [l, r] bracket current bucket --*/
         if (r > l) {
            nNotDone += (r - l + 1);
            fallbackQSort3 ( fmap, eclass, l, r );

            /*-- scan bucket and generate header bits-- */
            cc = -1;
            for (i = l; i <= r; i++) {
               cc1 = eclass[fmap[i]];
               if (cc != cc1) { SET_BH(i); cc = cc1; };
            }
         }
      }

      if (verb >= 4) 
         VPrintf1 ( "%6d unresolved strings\n", nNotDone );

      H *= 2;
      if (H > nblock || nNotDone == 0) break;
   }

   /*-- 
      Reconstruct the original block in
      eclass8 [0 .. nblock-1], since the
      previous phase destroyed it.
   --*/
   if (verb >= 4)
      VPrintf0 ( "        reconstructing block ...\n" );
   j = 0;
   for (i = 0; i < nblock; i++) {
      while (ftabCopy[j] == 0) j++;
      ftabCopy[j]--;
      eclass8[fmap[i]] = (UChar)j;
   }
   AssertH ( j < 256, 1005 );
}

#undef       SET_BH
#undef     CLEAR_BH
#undef     ISSET_BH
#undef      WORD_BH
#undef UNALIGNED_BH


/*---------------------------------------------*/
/*--- The main, O(N^2 log(N)) sorting       ---*/
/*--- algorithm.  Faster for "normal"       ---*/
/*--- non-repetitive blocks.                ---*/
/*---------------------------------------------*/

/*---------------------------------------------*/
static
__inline__
Bool mainGtU ( UInt32  i1, 
               UInt32  i2,
               UChar*  block, 
               UInt16* quadrant,
               UInt32  nblock,
               Int32*  budget )
{
   Int32  k;
   UChar  c1, c2;

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