nativeinputserver.h

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// vi:ts=4:shiftwidth=4:expandtab/***************************************************************************                          nativeinputserver.h  -  description                             -------------------    begin                : Mon Sep 10 2001    copyright            : (C) 2001 by ejoy    email                : ejoy@users.sourceforge.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * ***************************************************************************/#ifndef NATIVEINPUTSERVER_H#define NATIVEINPUTSERVER_H//Native table based input server//use Windows98 table file(converted by win2mb)//and Ucdos *.dic file(converted by uc2win)#include <inputserver.h>#include <stack>#include "candilist.h"/**  *@author ejoy  */class WinIme;class NativeInputServer : public InputServer {    public:        NativeInputServer();        ~NativeInputServer();        void SetFullComma(bool value);        void SetFullChar(bool value);        bool ProcessKey(char key, string & rBuf);        void GetInputBuf(char * pBuf, int len);        void GetCandilist(Candilist & rList);        bool LoadImm(ImmInfo & rModule);        string GetServerType();        void SetClientBufLen(int len);        static bool SetDataPath(string datapath);    private:        static string mDataPath;        string GetFullSymbol(char c);        string Select(int n);        bool IsSymbol(char c);        void OutChar(char c, string& buf);        WinIme *mpIme;        Candilist mList;        string mInput;        stack < int > mStack;   //save last search position        int mWordOffset;        bool mAutoSelectUnique;        static struct Symbol {            char mKey;            char *mpSymbol;        }        mFullSymbolTable[];        static char mFullCharTable[];        bool mFirstComma;        bool mFirstQuote;};#endif

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