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📄 filter.c

📁 MIDI解码程序(用VC编写)
💻 C
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/*    TiMidity++ -- MIDI to WAVE converter and player    Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>    Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>    This program is free software; you can redistribute it and/or modify    it under the terms of the GNU General Public License as published by    the Free Software Foundation; either version 2 of the License, or    (at your option) any later version.    This program is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    GNU General Public License for more details.    You should have received a copy of the GNU General Public License    along with this program; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA   filter.c: written by Vincent Pagel ( pagel@loria.fr )   implements fir antialiasing filter : should help when setting sample   rates as low as 8Khz.   April 95      - first draft   22/5/95      - modify "filter" so that it simulate leading and trailing 0 in the buffer   */#ifdef HAVE_CONFIG_H#include "config.h"#endif /* HAVE_CONFIG_H */#include <stdio.h>#ifndef NO_STRING_H#include <string.h>#else#include <strings.h>#endif#include <math.h>#include <stdlib.h>#include "timidity.h"#include "common.h"#include "controls.h"#include "instrum.h"#include "filter.h"/*  bessel  function   */static FLOAT_T ino(FLOAT_T x){    FLOAT_T y, de, e, sde;    int i;    y = x / 2;    e = 1.0;    de = 1.0;    i = 1;    do {	de = de * y / (FLOAT_T) i;	sde = de * de;	e += sde;    } while (!( (e * 1.0e-08 - sde > 0) || (i++ > 25) ));    return(e);}/* Kaiser Window (symetric) */static void kaiser(FLOAT_T *w,int n,FLOAT_T beta){    FLOAT_T xind, xi;    int i;    xind = (2*n - 1) * (2*n - 1);    for (i =0; i<n ; i++)	{	    xi = i + 0.5;	    w[i] = ino((FLOAT_T)(beta * sqrt((double)(1. - 4 * xi * xi / xind))))		/ ino((FLOAT_T)beta);	}}/* * fir coef in g, cuttoff frequency in fc */static void designfir(FLOAT_T *g , FLOAT_T fc){    int i;    FLOAT_T xi, omega, att, beta ;    FLOAT_T w[ORDER2];    for (i =0; i < ORDER2 ;i++)	{	    xi = (FLOAT_T) i + 0.5;	    omega = M_PI * xi;	    g[i] = sin( (double) omega * fc) / omega;	}    att = 40.; /* attenuation  in  db */    beta = (FLOAT_T) exp(log((double)0.58417 * (att - 20.96)) * 0.4) + 0.07886	* (att - 20.96);    kaiser( w, ORDER2, beta);    /* Matrix product */    for (i =0; i < ORDER2 ; i++)	g[i] = g[i] * w[i];}/* * FIR filtering -> apply the filter given by coef[] to the data buffer * Note that we simulate leading and trailing 0 at the border of the * data buffer */static void filter(int16 *result,int16 *data, int32 length,FLOAT_T coef[]){    int32 sample,i,sample_window;    int16 peak = 0;    FLOAT_T sum;    /* Simulate leading 0 at the begining of the buffer */     for (sample = 0; sample < ORDER2 ; sample++ )	{	    sum = 0.0;	    sample_window= sample - ORDER2;	    for (i = 0; i < ORDER ;i++)		sum += coef[i] *		    ((sample_window<0)? 0.0 : data[sample_window++]) ;	    /* Saturation ??? */	    if (sum> 32767.) { sum=32767.; peak++; }	    if (sum< -32768.) { sum=-32768; peak++; }	    result[sample] = (int16) sum;	}    /* The core of the buffer  */    for (sample = ORDER2; sample < length - ORDER + ORDER2 ; sample++ )	{	    sum = 0.0;	    sample_window= sample - ORDER2;	    for (i = 0; i < ORDER ;i++)		sum += data[sample_window++] * coef[i];	    /* Saturation ??? */	    if (sum> 32767.) { sum=32767.; peak++; }	    if (sum< -32768.) { sum=-32768; peak++; }	    result[sample] = (int16) sum;	}    /* Simulate 0 at the end of the buffer */    for (sample = length - ORDER + ORDER2; sample < length ; sample++ )	{	    sum = 0.0;	    sample_window= sample - ORDER2;	    for (i = 0; i < ORDER ;i++)		sum += coef[i] *		    ((sample_window>=length)? 0.0 : data[sample_window++]) ;	    /* Saturation ??? */	    if (sum> 32767.) { sum=32767.; peak++; }	    if (sum< -32768.) { sum=-32768; peak++; }	    result[sample] = (int16) sum;	}    if (peak)	ctl->cmsg(CMSG_INFO, VERB_NOISY,		  "Saturation %2.3f %%.", 100.0*peak/ (FLOAT_T) length);}/***********************************************************************//* Prevent aliasing by filtering any freq above the output_rate        *//*                                                                     *//* I don't worry about looping point -> they will remain soft if they  *//* were already                                                        *//***********************************************************************/void antialiasing(int16 *data, int32 data_length,		  int32 sample_rate, int32 output_rate){    int16 *temp;    int i;    FLOAT_T fir_symetric[ORDER];    FLOAT_T fir_coef[ORDER2];    FLOAT_T freq_cut;  /* cutoff frequency [0..1.0] FREQ_CUT/SAMP_FREQ*/    ctl->cmsg(CMSG_INFO, VERB_NOISY, "Antialiasing: Fsample=%iKHz",	      sample_rate);    /* No oversampling  */    if (output_rate>=sample_rate)	return;    freq_cut= (FLOAT_T)output_rate / (FLOAT_T)sample_rate;    ctl->cmsg(CMSG_INFO, VERB_NOISY, "Antialiasing: cutoff=%f%%",	      freq_cut*100.);    designfir(fir_coef,freq_cut);    /* Make the filter symetric */    for (i = 0 ; i<ORDER2 ;i++)	fir_symetric[ORDER-1 - i] = fir_symetric[i] = fir_coef[ORDER2-1 - i];    /* We apply the filter we have designed on a copy of the patch */    temp = (int16 *)safe_malloc(2 * data_length);    memcpy(temp, data, 2 * data_length);    filter(data, temp, data_length, fir_symetric);    free(temp);}

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