📄 quantity.h
字号:
/* TiMidity++ -- MIDI to WAVE converter and player Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp> Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA quantity.h by Kentaro Sato <kentaro@ranvis.com>*/#ifndef ___QUANTITY_H_#define ___QUANTITY_H_#define QUANTITY_UNIT_TYPE(u) QUANTITY_OF_##u, QUANTITY_UNIT_NAME(u##_NUM)#define QUANTITY_UNIT_NAME(name) QUANTITY_UNIT_##nameenum quantity_units { QUANTITY_UNIT_TYPE(UNDEFINED), /* type only */ QUANTITY_UNIT_TYPE(DIRECT_INT), /* internal use */ QUANTITY_UNIT_TYPE(DIRECT_FLOAT), /* internal use */ QUANTITY_UNIT_TYPE(TREMOLO_SWEEP), /* int */ QUANTITY_UNIT_NAME(TREMOLO_SWEEP_MS), /* int */ QUANTITY_UNIT_TYPE(TREMOLO_RATE), /* int */ QUANTITY_UNIT_NAME(TREMOLO_RATE_MS), /* int */ QUANTITY_UNIT_NAME(TREMOLO_RATE_HZ), /* float */ QUANTITY_UNIT_TYPE(VIBRATO_SWEEP), /* int */ QUANTITY_UNIT_NAME(VIBRATO_SWEEP_MS), /* int */ QUANTITY_UNIT_TYPE(VIBRATO_RATE), /* int */ QUANTITY_UNIT_NAME(VIBRATO_RATE_MS), /* int */ QUANTITY_UNIT_NAME(VIBRATO_RATE_HZ), /* float */};#undef QUANTITY_UNIT_TYPE#define QUANTITY_UNIT_TYPE(u) QUANTITY_OF_##u#define INIT_QUANTITY(q) (q).type = QUANTITY_UNIT_TYPE(UNDEFINED)#define IS_QUANTITY_DEFINED(q) ((q).type != QUANTITY_UNIT_TYPE(UNDEFINED))typedef struct Quantity_ { uint16 type, unit; union { int32 i; FLOAT_T f; } value;} Quantity;extern const char *string_to_quantity(const char *string, Quantity *quantity, uint16 type);extern void int_to_quantity(int32 number, Quantity *quantity, uint16 type);extern void float_to_quantity(FLOAT_T number, Quantity *quantity, uint16 type);extern int32 quantity_to_int(const Quantity *quantity, int32 param);extern FLOAT_T quantity_to_float(const Quantity *quantity, int32 param);#ifdef ___QUANTITY_C_ /* definitions that are only used in quantity.c and will rarely change */typedef int32 (*QuantityToIntProc)(int32 value, int32 param);typedef FLOAT_T (*QuantityToFloatProc)(FLOAT_T value, int32 param);typedef union { QuantityToIntProc i; QuantityToFloatProc f;} QuantityConvertProc;typedef struct { const char *suffix; uint16 type, id; int float_type; /* is floating-point type */ QuantityConvertProc convert;} QuantityHint;#endif /* ___QUANTITY_C_ */#endif /* ___QUANTITY_H_ */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -