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📄 deflate.c

📁 MIDI解码程序(用VC编写)
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/*    TiMidity++ -- MIDI to WAVE converter and player    Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>    Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>    This program is free software; you can redistribute it and/or modify    it under the terms of the GNU General Public License as published by    the Free Software Foundation; either version 2 of the License, or    (at your option) any later version.    This program is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    GNU General Public License for more details.    You should have received a copy of the GNU General Public License    along with this program; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*/#ifdef HAVE_CONFIG_H#include "config.h"#endif /* HAVE_CONFIG_H *//* deflate.c -- compress data using the deflation algorithm * Copyright (C) 1992-1993 Jean-loup Gailly * This is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License, see the file COPYING. *//* *  PURPOSE * *	Identify new text as repetitions of old text within a fixed- *	length sliding window trailing behind the new text. * *  DISCUSSION * *	The "deflation" process depends on being able to identify portions *	of the input text which are identical to earlier input (within a *	sliding window trailing behind the input currently being processed). * *	The most straightforward technique turns out to be the fastest for *	most input files: try all possible matches and select the longest. *	The key feature of this algorithm is that insertions into the string *	dictionary are very simple and thus fast, and deletions are avoided *	completely. Insertions are performed at each input character, whereas *	string matches are performed only when the previous match ends. So it *	is preferable to spend more time in matches to allow very fast string *	insertions and avoid deletions. The matching algorithm for small *	strings is inspired from that of Rabin & Karp. A brute force approach *	is used to find longer strings when a small match has been found. *	A similar algorithm is used in comic (by Jan-Mark Wams) and freeze *	(by Leonid Broukhis). *	   A previous version of this file used a more sophisticated algorithm *	(by Fiala and Greene) which is guaranteed to run in linear amortized *	time, but has a larger average cost, uses more memory and is patented. *	However the F&G algorithm may be faster for some highly redundant *	files if the parameter max_chain_length (described below) is too large. * *  ACKNOWLEDGEMENTS * *	The idea of lazy evaluation of matches is due to Jan-Mark Wams, and *	I found it in 'freeze' written by Leonid Broukhis. *	Thanks to many info-zippers for bug reports and testing. * *  REFERENCES * *	APPNOTE.TXT documentation file in PKZIP 1.93a distribution. * *	A description of the Rabin and Karp algorithm is given in the book *	   "Algorithms" by R. Sedgewick, Addison-Wesley, p252. * *	Fiala,E.R., and Greene,D.H. *	   Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595 * *  INTERFACE * *	void lm_init (void) *	    Initialize the "longest match" routines for a new file * *	ulg deflate (void) *	    Processes a new input file and return its compressed length. Sets *	    the compressed length, crc, deflate flags and internal file *	    attributes. */#include <stdio.h>#include <stdlib.h>#ifndef NO_STRING_H#include <string.h>#else#include <strings.h>#endif#include <ctype.h>#define FULL_SEARCH/* #define UNALIGNED_OK *//* #define DEBUG */#include "timidity.h"#include "common.h"#include "mblock.h"#include "zip.h"#define local static#define MIN_MATCH  3#define MAX_MATCH  258/* The minimum and maximum match lengths */#define BITS 16/* Compile with MEDIUM_MEM to reduce the memory requirements or * with SMALL_MEM to use as little memory as possible. Use BIG_MEM if the * entire input file can be held in memory (not possible on 16 bit systems). * Warning: defining these symbols affects HASH_BITS (see below) and thus * affects the compression ratio. The compressed output * is still correct, and might even be smaller in some cases. */#ifdef SMALL_MEM#  define LIT_BUFSIZE  0x2000#  define HASH_BITS  13	 /* Number of bits used to hash strings */#else#ifdef MEDIUM_MEM#  define LIT_BUFSIZE  0x4000#  define HASH_BITS  14#else#  define LIT_BUFSIZE  0x8000#  define HASH_BITS  15/* For portability to 16 bit machines, do not use values above 15. */#endif#endif#if LIT_BUFSIZE > INBUFSIZ    error cannot overlay l_buf and inbuf#endif#if (WSIZE<<1) > (1<<BITS)   error: cannot overlay window with tab_suffix and prev with tab_prefix0#endif#if HASH_BITS > BITS-1   error: cannot overlay head with tab_prefix1#endif#define DIST_BUFSIZE  LIT_BUFSIZE#define HASH_SIZE (unsigned)(1<<HASH_BITS)#define HASH_MASK (HASH_SIZE-1)#define WMASK	  (WSIZE-1)/* HASH_SIZE and WSIZE must be powers of two */#define NIL 0		/* Tail of hash chains */#define EQUAL 0		/* result of memcmp for equal strings */#define TOO_FAR 4096/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)/* Minimum amount of lookahead, except at the end of the input file. * See deflate.c for comments about the MIN_MATCH+1. */#define MAX_DIST  (WSIZE-MIN_LOOKAHEAD)/* In order to simplify the code, particularly on 16 bit machines, match * distances are limited to MAX_DIST instead of WSIZE. */#define SMALLEST 1/* Index within the heap array of least frequent node in the Huffman tree */#define MAX_BITS 15 /* All codes must not exceed MAX_BITS bits */#define MAX_BL_BITS 7 /* Bit length codes must not exceed MAX_BL_BITS bits */#define LENGTH_CODES 29/* number of length codes, not counting the special END_BLOCK code */#define LITERALS  256 /* number of literal bytes 0..255 */#define END_BLOCK 256 /* end of block literal code */#define L_CODES (LITERALS+1+LENGTH_CODES)/* number of Literal or Length codes, including the END_BLOCK code */#define D_CODES	  30 /* number of distance codes */#define BL_CODES  19 /* number of codes used to transfer the bit lengths */#define REP_3_6	  16/* repeat previous bit length 3-6 times (2 bits of repeat count) */#define REPZ_3_10 17/* repeat a zero length 3-10 times  (3 bits of repeat count) */#define REPZ_11_138 18/* repeat a zero length 11-138 times  (7 bits of repeat count) */#define HEAP_SIZE (2*L_CODES+1)		/* maximum heap size */#define H_SHIFT	 ((HASH_BITS+MIN_MATCH-1)/MIN_MATCH)/* Number of bits by which ins_h and del_h must be shifted at each * input step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: *   H_SHIFT * MIN_MATCH >= HASH_BITS *//* Data structure describing a single value and its code string. */typedef struct ct_data {    union {	ush  freq;	 /* frequency count */	ush  code;	 /* bit string */    } fc;    union {	ush  dad;	 /* father node in Huffman tree */	ush  len;	 /* length of bit string */    } dl;} ct_data;#define Freq fc.freq#define Code fc.code#define Dad  dl.dad#define Len  dl.lentypedef struct tree_desc {    ct_data near *dyn_tree;	 /* the dynamic tree */    ct_data near *static_tree;	 /* corresponding static tree or NULL */    int	    near *extra_bits;	 /* extra bits for each code or NULL */    int	    extra_base;		 /* base index for extra_bits */    int	    elems;		 /* max number of elements in the tree */    int	    max_length;		 /* max bit length for the codes */    int	    max_code;		 /* largest code with non zero frequency */} tree_desc;local int near extra_lbits[LENGTH_CODES] /* extra bits for each length code */   = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};local int near extra_dbits[D_CODES] /* extra bits for each distance code */   = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};local int near extra_blbits[BL_CODES]/* extra bits for each bit length code */   = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};local uch near bl_order[BL_CODES]   = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};/* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. *//* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */local struct{   ush good_length; /* reduce lazy search above this match length */   ush max_lazy;    /* do not perform lazy search above this match length */   ush nice_length; /* quit search above this match length */   ush max_chain;} configuration_table[10] = {/*	good lazy nice chain *//* 0 */ {0,    0,  0,	 0},  /* store only *//* 1 */ {4,    4,  8,	 4},  /* maximum speed, no lazy matches *//* 2 */ {4,    5, 16,	 8},/* 3 */ {4,    6, 32,	32},/* 4 */ {4,    4, 16,	16},  /* lazy matches *//* 5 */ {8,   16, 32,	32},/* 6 */ {8,   16, 128, 128},/* 7 */ {8,   32, 128, 256},/* 8 */ {32, 128, 258, 1024},/* 9 */ {32, 258, 258, 4096}}; /* maximum compression */struct deflate_buff_queue{    struct deflate_buff_queue *next;    unsigned len;    uch *ptr;};local struct deflate_buff_queue *free_queue = NULL;local void reuse_queue(struct deflate_buff_queue *p){    p->next = free_queue;    free_queue = p;}local struct deflate_buff_queue *new_queue(void){    struct deflate_buff_queue *p;    if(free_queue)    {	p = free_queue;	free_queue = free_queue->next;    }    else	p = (struct deflate_buff_queue *)	    safe_malloc(sizeof(struct deflate_buff_queue) + OUTBUFSIZ);    p->next = NULL;    p->len = 0;    p->ptr = (uch *)p + sizeof(struct deflate_buff_queue);    return p;}struct _DeflateHandler{    void *user_val;    long (* read_func)(char *buf, long size, void *user_val);    int initflag;    struct deflate_buff_queue *qhead;    struct deflate_buff_queue *qtail;    uch outbuf[OUTBUFSIZ];    unsigned outcnt, outoff;    int complete;#define window_size ((ulg)2*WSIZE)    uch window[window_size];    ush d_buf[DIST_BUFSIZE];		 /* buffer for distances */    uch l_buf[INBUFSIZ + INBUF_EXTRA]; /* buffer for literals or lengths */    ush prev[1L<<BITS];    unsigned short bi_buf;    int bi_valid;    long block_start;/* window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */    unsigned ins_h;		/* hash index of string to be inserted */    unsigned hash_head;		/* head of hash chain */    unsigned prev_match;	/* previous match */    int match_available;	/* set if previous match exists */    unsigned match_length;	/* length of best match */    unsigned int near prev_length;/* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */    unsigned near strstart;	/* start of string to insert */    unsigned near match_start;	/* start of matching string */    int		  eofile;	/* flag set at end of input file */    unsigned	  lookahead;	/* number of valid bytes ahead in window */    unsigned near max_chain_length;/* To speed up deflation, hash chains are never searched beyond this length. * A higher limit improves compression ratio but degrades the speed. */    unsigned int max_lazy_match;/* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */    int compr_level;		/* compression level (1..9) */    unsigned near good_match;/* Use a faster search when the previous match is longer than this */#ifndef FULL_SEARCH    int near nice_match; /* Stop searching when current match exceeds this */#endif    ct_data near dyn_ltree[HEAP_SIZE];	 /* literal and length tree */    ct_data near dyn_dtree[2*D_CODES+1]; /* distance tree */    ct_data near static_ltree[L_CODES+2];/* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see ct_init * below). */    ct_data near static_dtree[D_CODES];/* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */    ct_data near bl_tree[2*BL_CODES+1];/* Huffman tree for the bit lengths */    tree_desc near l_desc;    tree_desc near d_desc;    tree_desc near bl_desc;    ush near bl_count[MAX_BITS+1];/* number of codes at each bit length for an optimal tree */    int near heap[2*L_CODES+1];	/* heap used to build the Huffman trees */    int heap_len;		/* number of elements in the heap */    int heap_max;		/* element of largest frequency *//* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.

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