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📄 adler32.c

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/* adler32.c -- compute the Adler-32 checksum of a data stream
 * Copyright (C) 1995-2004 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/* @(#) $Id$ */

#if defined( __MVS__ )	/* pcg */
  /* MVS control section (CSECT) names default to the file name and cannot
	 match any extern function name in the file.  This only applies to the
	 CSECT compiler option.  Without a csect name, when maintenance is
	 applied to an MVS program the newly introduced csect is ordered ahead
	 of the previos csects.  With csect names, the new csect replaces the
	 old csect.  So without csect names, as maintenance is applied
	 throughout the life of the executable, the executable size
	 continually increases--not a good thing.

	 These files required the pragma since they contained external function
	 names that matched the file names, which is the default csect name
	 generated by the compiler with the csect option.  You cannot have the
	 same externally visible name defined for two different entities */
  #pragma csect( CODE, "adler32C" )
  #pragma csect( STATIC, "adler32S" )
  #pragma csect( TEST, "adler32T" )
#endif /* __MVS__ */

#define ZLIB_INTERNAL
#if defined( INC_ALL ) || defined( INC_CHILD )
  #include "zlib.h"
#else
  #include "zlib/zlib.h"
#endif /* Compiler-specific includes */

#define BASE 65521UL    /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */

#define DO1(buf,i)  {adler += (buf)[i]; sum2 += adler;}
#define DO2(buf,i)  DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i)  DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i)  DO4(buf,i); DO4(buf,i+4);
#define DO16(buf)   DO8(buf,0); DO8(buf,8);

/* use NO_DIVIDE if your processor does not do division in hardware */
#ifdef NO_DIVIDE
#  define MOD(a) \
    do { \
        if (a >= (BASE << 16)) a -= (BASE << 16); \
        if (a >= (BASE << 15)) a -= (BASE << 15); \
        if (a >= (BASE << 14)) a -= (BASE << 14); \
        if (a >= (BASE << 13)) a -= (BASE << 13); \
        if (a >= (BASE << 12)) a -= (BASE << 12); \
        if (a >= (BASE << 11)) a -= (BASE << 11); \
        if (a >= (BASE << 10)) a -= (BASE << 10); \
        if (a >= (BASE << 9)) a -= (BASE << 9); \
        if (a >= (BASE << 8)) a -= (BASE << 8); \
        if (a >= (BASE << 7)) a -= (BASE << 7); \
        if (a >= (BASE << 6)) a -= (BASE << 6); \
        if (a >= (BASE << 5)) a -= (BASE << 5); \
        if (a >= (BASE << 4)) a -= (BASE << 4); \
        if (a >= (BASE << 3)) a -= (BASE << 3); \
        if (a >= (BASE << 2)) a -= (BASE << 2); \
        if (a >= (BASE << 1)) a -= (BASE << 1); \
        if (a >= BASE) a -= BASE; \
    } while (0)
#  define MOD4(a) \
    do { \
        if (a >= (BASE << 4)) a -= (BASE << 4); \
        if (a >= (BASE << 3)) a -= (BASE << 3); \
        if (a >= (BASE << 2)) a -= (BASE << 2); \
        if (a >= (BASE << 1)) a -= (BASE << 1); \
        if (a >= BASE) a -= BASE; \
    } while (0)
#else
#  define MOD(a) a %= BASE
#  define MOD4(a) a %= BASE
#endif

/* ========================================================================= */
uLong ZEXPORT adler32(uLong adler, const Bytef *buf, uInt len)
{
    unsigned long sum2;
    unsigned n;

    /* split Adler-32 into component sums */
    sum2 = (adler >> 16) & 0xffff;
    adler &= 0xffff;

    /* in case user likes doing a byte at a time, keep it fast */
    if (len == 1) {
        adler += buf[0];
        if (adler >= BASE)
            adler -= BASE;
        sum2 += adler;
        if (sum2 >= BASE)
            sum2 -= BASE;
        return adler | (sum2 << 16);
    }

    /* initial Adler-32 value (deferred check for len == 1 speed) */
    if (buf == Z_NULL)
        return 1L;

    /* in case short lengths are provided, keep it somewhat fast */
    if (len < 16) {
        while (len--) {
            adler += *buf++;
            sum2 += adler;
        }
        if (adler >= BASE)
            adler -= BASE;
        MOD4(sum2);             /* only added so many BASE's */
        return adler | (sum2 << 16);
    }

    /* do length NMAX blocks -- requires just one modulo operation */
    while (len >= NMAX) {
        len -= NMAX;
        n = NMAX / 16;          /* NMAX is divisible by 16 */
        do {
            DO16(buf);          /* 16 sums unrolled */
            buf += 16;
        } while (--n);
        MOD(adler);
        MOD(sum2);
    }

    /* do remaining bytes (less than NMAX, still just one modulo) */
    if (len) {                  /* avoid modulos if none remaining */
        while (len >= 16) {
            len -= 16;
            DO16(buf);
            buf += 16;
        }
        while (len--) {
            adler += *buf++;
            sum2 += adler;
        }
        MOD(adler);
        MOD(sum2);
    }

    /* return recombined sums */
    return adler | (sum2 << 16);
}

/* ========================================================================= */
uLong ZEXPORT adler32_combine(uLong adler1, uLong adler2, z_off_t len2)
{
    unsigned long sum1;
    unsigned long sum2;
    unsigned rem;

    /* the derivation of this formula is left as an exercise for the reader */
    rem = (unsigned)(len2 % BASE);
    sum1 = adler1 & 0xffff;
    sum2 = rem * sum1;
    MOD(sum2);
    sum1 += (adler2 & 0xffff) + BASE - 1;
    sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
    if (sum1 > BASE) sum1 -= BASE;
    if (sum1 > BASE) sum1 -= BASE;
    if (sum2 > (BASE << 1)) sum2 -= (BASE << 1);
    if (sum2 > BASE) sum2 -= BASE;
    return sum1 | (sum2 << 16);
}

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