📄 keyset.h
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/****************************************************************************
* *
* cryptlib Keyset Interface Header File *
* Copyright Peter Gutmann 1996-2005 *
* *
****************************************************************************/
#ifndef _KEYSET_DEFINED
#define _KEYSET_DEFINED
/* Various include files needed by the DBMS libraries */
#include <time.h>
#ifdef USE_ODBC
#if defined( __WIN32__ ) && !defined( WIN32 )
/* As part of the ever-changing way of identifying Win32, Microsoft
changed the predefined constant from WIN32 to _WIN32 in VC++ 2.1.
However the ODBC header files still expect to find WIN32, and if this
isn't defined will use the default (i.e. C) calling convention
instead of the Pascal convention which is actually used by the ODBC
functions. This means that both the caller and the callee clean up
the stack, so that for each ODBC call the stack creeps upwards by a
few bytes until eventually the local variables and/or return address
get trashed. This problem is usually hidden by the fact that
something else defines WIN32 so everything works OK, but the October
1997 development platform upgrade changes this so that compiling the
code after this update is installed breaks things. To avoid this
problem, we define WIN32 if it isn't defined, which ensures that the
ODBC header files work properly */
#define WIN32
#endif /* __WIN32__ && !WIN32 */
#if defined( __BORLANDC__ )
#include <mfc/sqltypes.h>
#else
#ifdef __WINDOWS__
/* UnixODBC defines its own version of various Windows types, if we're
building under Windows we have to disable this. The UnixODBC
headers have a guard ALLREADY_HAVE_WINDOWS_TYPE (sic) but this is
all-or-nothing, disabling the defining of Windows *and* SQL types.
Defining the guard value fixes most compile problems, but in order
to build it the commented-out typedefs also need to be defined.
These are already defined in the standard (Windows) sqltypes.h so
their use needs to be manually enabled for UnixODBC under Windows
(which is unlikely to occur, given that it's a Unix-only driver) */
#define ALLREADY_HAVE_WINDOWS_TYPE
#if 0
typedef signed short RETCODE;
typedef short int SWORD;
typedef long int SDWORD;
typedef signed char SQLSCHAR;
typedef HWND SQLHWND;
#endif /* 0 */
#endif /* __WINDOWS__ */
#include <sql.h>
#include <sqlext.h>
#endif /* Borland vs.everything else */
#endif /* USE_ODBC */
#ifdef USE_DATABASE
#error Need to add database backend-specific includes
#endif /* USE_DATABASE */
#ifndef _STREAM_DEFINED
#if defined( INC_ALL )
#include "stream.h"
#elif defined( INC_CHILD )
#include "../io/stream.h"
#else
#include "io/stream.h"
#endif /* Compiler-specific includes */
#endif /* _STREAM_DEFINED */
/****************************************************************************
* *
* Keyset Types and Constants *
* *
****************************************************************************/
/* The maximum size of a cert in binary and base64-encoded form */
#define MAX_CERT_SIZE 1536
#define MAX_ENCODED_CERT_SIZE 2048 /* base64-encoded */
/* Keyset information flags */
#define KEYSET_OPEN 0x01 /* Keyset is open */
#define KEYSET_EMPTY 0x02 /* Keyset is empty */
#define KEYSET_DIRTY 0x04 /* Keyset data has been changed */
#define KEYSET_STREAM_OPEN 0x08 /* Underlying file stream is open */
/* Some older compilers don't yet have the ANSI FILENAME_MAX define so we
define a reasonable value here. The length is checked when we open the
keyset so there's no chance that it'll overflow even if the OS path limit
is higher than what's defined here */
#ifndef FILENAME_MAX
#if defined( __MSDOS16__ )
#define FILENAME_MAX 80
#elif defined( __hpux )
#include <sys/param.h> /* HPUX's stdio.h defines this to be 14 (!!) */
#define FILENAME_MAX MAXPATHLEN
#else
#define FILENAME_MAX 256
#endif /* __MSDOS16__ */
#endif /* FILENAME_MAX */
/* The precise type of the key file that we're working with. This is used
for type checking to make sure we don't try to find private keys in a
collection of certificates or whatever */
typedef enum {
KEYSET_SUBTYPE_NONE, /* Unknown */
KEYSET_SUBTYPE_ERROR, /* Bad keyset format */
KEYSET_SUBTYPE_PGP_PUBLIC, /* PGP public keyring */
KEYSET_SUBTYPE_PGP_PRIVATE, /* PGP private keyring */
KEYSET_SUBTYPE_PKCS12, /* PKCS #12 key mess */
KEYSET_SUBTYPE_PKCS15, /* PKCS #15 keys */
KEYSET_SUBTYPE_LAST /* Last valid keyset subtype */
} KEYSET_SUBTYPE;
/* When perform a DBMS transaction there are several variations on the basic
operation type. The following values tell performQuery() and
performUpdate() which type of operation to perform */
typedef enum {
DBMS_QUERY_NONE, /* No DBMS query */
DBMS_QUERY_NORMAL, /* Standard data fetch */
DBMS_QUERY_CHECK, /* Check-type fetch, don't fetch data */
DBMS_QUERY_START, /* Begin an ongoing query */
DBMS_QUERY_CONTINUE, /* Continue an ongoing query */
DBMS_QUERY_CANCEL, /* Cancel ongoing query */
DBMS_QUERY_LAST /* Last valid DBMS query type */
} DBMS_QUERY_TYPE;
typedef enum {
DBMS_UPDATE_NONE, /* No DBMS update */
DBMS_UPDATE_NORMAL, /* Standard update */
DBMS_UPDATE_BEGIN, /* Begin a transaction */
DBMS_UPDATE_CONTINUE, /* Continue an ongoing transaction */
DBMS_UPDATE_COMMIT, /* Commit a transaction */
DBMS_UPDATE_ABORT, /* Abort a transaction */
DBMS_UPDATE_LAST /* Last valid DBMS update type */
} DBMS_UPDATE_TYPE;
/* To optimise database accesses, we use prepared queries that are prepared
once and then re-used whenever a new result set is required. The following
values are used to refer to the prepared query types */
typedef enum {
DBMS_CACHEDQUERY_NONE, /* No cached query */
DBMS_CACHEDQUERY_CERTID, /* Query on cert ID */
DBMS_CACHEDQUERY_ISSUERID, /* Query on issuer ID */
DBMS_CACHEDQUERY_NAMEID, /* Query in name ID */
DBMS_CACHEDQUERY_URI, /* Query on URI */
DBMS_CACHEDQUERY_LAST /* Last valid cached query type */
} DBMS_CACHEDQUERY_TYPE;
#define NO_CACHED_QUERIES 5
/****************************************************************************
* *
* Keyset Structures *
* *
****************************************************************************/
/* Database state information maintained by the database back-end specific
code. This storage is logically distinct from the keyset object storage,
and may in fact be physically distinct if the back-end is accessed via an
RPC mechanism */
typedef struct {
/* DBMS status information */
BOOLEAN needsUpdate; /* Whether data remains to be committed */
BOOLEAN hasBinaryBlobs; /* Whether back-end supports binary blobs */
char blobName[ CRYPT_MAX_TEXTSIZE + 1 ];/* Name of blob data type */
/* Pointers to error information returned by the back-end. This is
copied into the keyset object storage as required */
int errorCode;
char errorMessage[ MAX_ERRMSG_SIZE ];
/* Database-specific information */
#ifdef USE_ODBC
/* ODBC access information */
SQLHENV hEnv; /* Environment handle */
SQLHDBC hDbc; /* Connection handle */
SQLHSTMT hStmt[ NO_CACHED_QUERIES ];/* Statement handles */
BOOLEAN hStmtPrepared[ NO_CACHED_QUERIES ];/* Whether stmt is prepared on handle */
BOOLEAN transactIsDestructive; /* Whether commit/rollback destroys prep'd queries */
SQLSMALLINT blobType; /* SQL type of blob data type */
char dateTimeName[ CRYPT_MAX_TEXTSIZE + 1 ];/* Name of datetime data type */
SQLINTEGER dateTimeNameColSize; /* Back-end specific size of datetime column */
BOOLEAN needLongLength; /* Back-end needs blob length at bind.time */
char escapeChar; /* SQL query escape char */
#endif /* USE_ODBC */
#ifdef USE_DATABASE
#error Need to add database backend-specific state variables
#endif /* USE_DATABASE */
#ifdef USE_TCP
STREAM stream; /* Network I/O stream */
#endif /* USE_TCP */
} DBMS_STATE_INFO;
/* The internal fields in a keyset that hold data for the various keyset
types */
typedef enum { KEYSET_NONE, KEYSET_FILE, KEYSET_DBMS, KEYSET_LDAP,
KEYSET_HTTP } KEYSET_TYPE;
struct KI; /* Forward declaration for argument to function pointers */
typedef struct {
/* The I/O stream and file name */
STREAM stream; /* I/O stream for key file */
char fileName[ FILENAME_MAX ]; /* Name of key file */
} FILE_INFO;
typedef struct DI {
/* DBMS status information */
int flags; /* General status flags */
/* For database types that can use binary blobs we need to bind the
locations of variables and use placeholders in the SQL text rather
than passing the data as part of the SQL command. We can't leave this
on the stack since it can be referenced by the back-end an arbitrary
amount of time after we initiate the update, so we copy it to the
following staging area before we pass control to the database
back-end */
char boundData[ MAX_ENCODED_CERT_SIZE ];
/* The data being sent to the back-end can be communicated over a variety
of channels. If we're using the RPC API, there's a single dispatch
function through which all data is communicated via the RPC mechanism.
If we're not using the RPC API, there are a set of function pointers,
one for each back-end access type. In addition the state information
storage contains the state data needed for the communications
channel */
#ifdef USE_RPCAPI
void ( *dispatchFunction )( void *stateInfo, BYTE *buffer );
#else
int ( *openDatabaseBackend )( void *dbmsStateInfo, const char *name,
const int options, int *featureFlags );
void ( *closeDatabaseBackend )( void *dbmsStateInfo );
int ( *performUpdateBackend )( void *dbmsStateInfo, const char *command,
const void *boundData,
const int boundDataLength,
const time_t boundDate,
const DBMS_UPDATE_TYPE updateType );
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