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📄 keyset.h

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/****************************************************************************
*																			*
*					  cryptlib Keyset Interface Header File 				*
*						Copyright Peter Gutmann 1996-2005					*
*																			*
****************************************************************************/

#ifndef _KEYSET_DEFINED

#define _KEYSET_DEFINED

/* Various include files needed by the DBMS libraries */

#include <time.h>
#ifdef USE_ODBC
  #if defined( __WIN32__ ) && !defined( WIN32 )
	/* As part of the ever-changing way of identifying Win32, Microsoft 
	   changed the predefined constant from WIN32 to _WIN32 in VC++ 2.1.  
	   However the ODBC header files still expect to find WIN32, and if this 
	   isn't defined will use the default (i.e. C) calling convention 
	   instead of the Pascal convention which is actually used by the ODBC 
	   functions.  This means that both the caller and the callee clean up 
	   the stack, so that for each ODBC call the stack creeps upwards by a 
	   few bytes until eventually the local variables and/or return address 
	   get trashed.  This problem is usually hidden by the fact that 
	   something else defines WIN32 so everything works OK, but the October 
	   1997 development platform upgrade changes this so that compiling the 
	   code after this update is installed breaks things.  To avoid this 
	   problem, we define WIN32 if it isn't defined, which ensures that the 
	   ODBC header files work properly */
	#define WIN32
  #endif /* __WIN32__ && !WIN32 */
  #if defined( __BORLANDC__ )
	#include <mfc/sqltypes.h>
  #else
	#ifdef __WINDOWS__
	  /* UnixODBC defines its own version of various Windows types, if we're
		 building under Windows we have to disable this.  The UnixODBC 
		 headers have a guard ALLREADY_HAVE_WINDOWS_TYPE (sic) but this is
		 all-or-nothing, disabling the defining of Windows *and* SQL types.
		 Defining the guard value fixes most compile problems, but in order
		 to build it the commented-out typedefs also need to be defined.
		 These are already defined in the standard (Windows) sqltypes.h so
		 their use needs to be manually enabled for UnixODBC under Windows
		 (which is unlikely to occur, given that it's a Unix-only driver) */
	  #define ALLREADY_HAVE_WINDOWS_TYPE
	  #if 0
	  typedef signed short RETCODE;
	  typedef short int SWORD;
	  typedef long int SDWORD;
	  typedef signed char SQLSCHAR;
	  typedef HWND SQLHWND;
	  #endif /* 0 */
	#endif /* __WINDOWS__ */
	#include <sql.h>
	#include <sqlext.h>
  #endif /* Borland vs.everything else */
#endif /* USE_ODBC */
#ifdef USE_DATABASE
  #error Need to add database backend-specific includes
#endif /* USE_DATABASE */
#ifndef _STREAM_DEFINED
  #if defined( INC_ALL )
	#include "stream.h"
  #elif defined( INC_CHILD )
	#include "../io/stream.h"
  #else
	#include "io/stream.h"
  #endif /* Compiler-specific includes */
#endif /* _STREAM_DEFINED */

/****************************************************************************
*																			*
*							Keyset Types and Constants						*
*																			*
****************************************************************************/

/* The maximum size of a cert in binary and base64-encoded form */

#define MAX_CERT_SIZE		1536
#define MAX_ENCODED_CERT_SIZE 2048	/* base64-encoded */

/* Keyset information flags */

#define KEYSET_OPEN			0x01	/* Keyset is open */
#define KEYSET_EMPTY		0x02	/* Keyset is empty */
#define KEYSET_DIRTY		0x04	/* Keyset data has been changed */
#define KEYSET_STREAM_OPEN	0x08	/* Underlying file stream is open */

/* Some older compilers don't yet have the ANSI FILENAME_MAX define so we
   define a reasonable value here.  The length is checked when we open the
   keyset so there's no chance that it'll overflow even if the OS path limit 
   is higher than what's defined here */

#ifndef FILENAME_MAX
  #if defined( __MSDOS16__ )
	#define FILENAME_MAX	80
  #elif defined( __hpux )
	#include <sys/param.h>	/* HPUX's stdio.h defines this to be 14 (!!) */
	#define FILENAME_MAX	MAXPATHLEN
  #else
	#define FILENAME_MAX	256
  #endif /* __MSDOS16__ */
#endif /* FILENAME_MAX */

/* The precise type of the key file that we're working with.  This is used 
   for type checking to make sure we don't try to find private keys in a
   collection of certificates or whatever */

typedef enum {
	KEYSET_SUBTYPE_NONE,			/* Unknown */
	KEYSET_SUBTYPE_ERROR,			/* Bad keyset format */
	KEYSET_SUBTYPE_PGP_PUBLIC,		/* PGP public keyring */
	KEYSET_SUBTYPE_PGP_PRIVATE,		/* PGP private keyring */
	KEYSET_SUBTYPE_PKCS12,			/* PKCS #12 key mess */
	KEYSET_SUBTYPE_PKCS15,			/* PKCS #15 keys */
	KEYSET_SUBTYPE_LAST				/* Last valid keyset subtype */
	} KEYSET_SUBTYPE;

/* When perform a DBMS transaction there are several variations on the basic
   operation type.  The following values tell performQuery() and
   performUpdate() which type of operation to perform */

typedef enum {
	DBMS_QUERY_NONE,				/* No DBMS query */
	DBMS_QUERY_NORMAL,				/* Standard data fetch */
	DBMS_QUERY_CHECK,				/* Check-type fetch, don't fetch data */
	DBMS_QUERY_START,				/* Begin an ongoing query */
	DBMS_QUERY_CONTINUE,			/* Continue an ongoing query */
	DBMS_QUERY_CANCEL,				/* Cancel ongoing query */
	DBMS_QUERY_LAST					/* Last valid DBMS query type */
	} DBMS_QUERY_TYPE;

typedef enum {
	DBMS_UPDATE_NONE,				/* No DBMS update */
	DBMS_UPDATE_NORMAL,				/* Standard update */
	DBMS_UPDATE_BEGIN,				/* Begin a transaction */
	DBMS_UPDATE_CONTINUE,			/* Continue an ongoing transaction */
	DBMS_UPDATE_COMMIT,				/* Commit a transaction */
	DBMS_UPDATE_ABORT,				/* Abort a transaction */
	DBMS_UPDATE_LAST				/* Last valid DBMS update type */
	} DBMS_UPDATE_TYPE;

/* To optimise database accesses, we use prepared queries that are prepared
   once and then re-used whenever a new result set is required.  The following
   values are used to refer to the prepared query types */

typedef enum {
	DBMS_CACHEDQUERY_NONE,			/* No cached query */
	DBMS_CACHEDQUERY_CERTID,		/* Query on cert ID */
	DBMS_CACHEDQUERY_ISSUERID,		/* Query on issuer ID */
	DBMS_CACHEDQUERY_NAMEID,		/* Query in name ID */
	DBMS_CACHEDQUERY_URI,			/* Query on URI */
	DBMS_CACHEDQUERY_LAST			/* Last valid cached query type */
	} DBMS_CACHEDQUERY_TYPE;

#define NO_CACHED_QUERIES	5

/****************************************************************************
*																			*
*								Keyset Structures							*
*																			*
****************************************************************************/

/* Database state information maintained by the database back-end specific
   code.  This storage is logically distinct from the keyset object storage,
   and may in fact be physically distinct if the back-end is accessed via an
   RPC mechanism */

typedef struct {
	/* DBMS status information */
	BOOLEAN needsUpdate;			/* Whether data remains to be committed */
	BOOLEAN hasBinaryBlobs;			/* Whether back-end supports binary blobs */
	char blobName[ CRYPT_MAX_TEXTSIZE + 1 ];/* Name of blob data type */

	/* Pointers to error information returned by the back-end.  This is 
	   copied into the keyset object storage as required */
	int errorCode;
	char errorMessage[ MAX_ERRMSG_SIZE ];

	/* Database-specific information */
  #ifdef USE_ODBC
	/* ODBC access information */
	SQLHENV hEnv;					/* Environment handle */
	SQLHDBC hDbc;					/* Connection handle */
	SQLHSTMT hStmt[ NO_CACHED_QUERIES ];/* Statement handles */
	BOOLEAN hStmtPrepared[ NO_CACHED_QUERIES ];/* Whether stmt is prepared on handle */
	BOOLEAN transactIsDestructive;	/* Whether commit/rollback destroys prep'd queries */
	SQLSMALLINT blobType;			/* SQL type of blob data type */
	char dateTimeName[ CRYPT_MAX_TEXTSIZE + 1 ];/* Name of datetime data type */
	SQLINTEGER dateTimeNameColSize;	/* Back-end specific size of datetime column */
	BOOLEAN needLongLength;			/* Back-end needs blob length at bind.time */
	char escapeChar;				/* SQL query escape char */
  #endif /* USE_ODBC */
  #ifdef USE_DATABASE
	#error Need to add database backend-specific state variables
  #endif /* USE_DATABASE */
  #ifdef USE_TCP
	STREAM stream;					/* Network I/O stream */
  #endif /* USE_TCP */
	} DBMS_STATE_INFO;

/* The internal fields in a keyset that hold data for the various keyset
   types */

typedef enum { KEYSET_NONE, KEYSET_FILE, KEYSET_DBMS, KEYSET_LDAP,
			   KEYSET_HTTP } KEYSET_TYPE;

struct KI;	/* Forward declaration for argument to function pointers */

typedef struct {
	/* The I/O stream and file name */
	STREAM stream;					/* I/O stream for key file */
	char fileName[ FILENAME_MAX ];	/* Name of key file */
	} FILE_INFO;

typedef struct DI {
	/* DBMS status information */
	int flags;						/* General status flags */

	/* For database types that can use binary blobs we need to bind the
	   locations of variables and use placeholders in the SQL text rather
	   than passing the data as part of the SQL command.  We can't leave this
	   on the stack since it can be referenced by the back-end an arbitrary 
	   amount of time after we initiate the update, so we copy it to the
	   following staging area before we pass control to the database 
	   back-end */
	char boundData[ MAX_ENCODED_CERT_SIZE ];

	/* The data being sent to the back-end can be communicated over a variety
	   of channels.  If we're using the RPC API, there's a single dispatch 
	   function through which all data is communicated via the RPC mechanism.  
	   If we're not using the RPC API, there are a set of function pointers,
	   one for each back-end access type.  In addition the state information 
	   storage contains the state data needed for the communications 
	   channel */
#ifdef USE_RPCAPI
	void ( *dispatchFunction )( void *stateInfo, BYTE *buffer );
#else
	int ( *openDatabaseBackend )( void *dbmsStateInfo, const char *name,
								  const int options, int *featureFlags );
	void ( *closeDatabaseBackend )( void *dbmsStateInfo );
	int ( *performUpdateBackend )( void *dbmsStateInfo, const char *command,
								   const void *boundData, 
								   const int boundDataLength,
								   const time_t boundDate,
								   const DBMS_UPDATE_TYPE updateType );

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