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📄 oss_sound.c

📁 编译后直接运行的MP3播放器全部C语言源代码 一个包含FAT文件系统、系统引导 Boot、FLASH Driver等内容的
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/*************************************************************************** *             __________               __   ___. *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___ *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  / *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  < *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \ *                     \/            \/     \/    \/            \/ * * Copyright (C) 2002 Dave Chapman * * oss_sound - a sound driver for Linux (and others?) OSS audio * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/#include <stdio.h>#include <fcntl.h>#include <linux/soundcard.h>#include "../common/sound.h"/* We want to use the "real" open in this file */#undef openint init_sound(sound_t* sound) {  sound->fd=open("/dev/dsp", O_WRONLY);  sound->freq=-1;  sound->channels=-1;  if (sound->fd <= 0) {    fprintf(stderr,"Can not open /dev/dsp - simulating sound output\n");    sound->fd=0;  }}int config_sound(sound_t* sound, int sound_freq, int channels) {  int format=AFMT_U16_LE;  int setting=0x000C000D;  // 12 fragments size 8kb ? WHAT IS THIS?  sound->freq=sound_freq;  sound->channels=channels;  if (sound->fd) {    if (ioctl(sound->fd,SNDCTL_DSP_SETFRAGMENT,&setting)==-1) {      perror("SNDCTL_DSP_SETFRAGMENT");    }    if (ioctl(sound->fd,SNDCTL_DSP_CHANNELS,&channels)==-1) {      perror("SNDCTL_DSP_STEREO");    }    if (channels==0) { fprintf(stderr,"Warning, only mono supported\n"); }    if (ioctl(sound->fd,SNDCTL_DSP_SETFMT,&format)==-1) {      perror("SNDCTL_DSP_SETFMT");    }    if (ioctl(sound->fd,SNDCTL_DSP_SPEED,&sound_freq)==-1) {      perror("SNDCTL_DSP_SPEED");    }  }}int output_sound(sound_t* sound,const void* buf, int count) {  unsigned long long t;  if (sound->fd) {    return(write(sound->fd,buf,count));  } else {    t=(unsigned int)(((unsigned int)(1000000/sound->channels)*count)/sound->freq);//    fprintf(stderr,"writing %d bytes at %d frequency - sleeping for %u microseconds\n",count,sound->freq,t);    usleep(t);    return(count);  }}void close_sound(sound_t* sound) {  if (sound->fd) close(sound->fd);  sound->fd=-1;}

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