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📄 i810_reg.h

📁 是由intel提供的针对intel显卡915以上系列的linux驱动
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#define I830_VSYNCEND_MASK	0xfff0000#define I830_VSYNCSTART_MASK    0xfff#define I830_PIPEA_HORZ_MASK	0x7ff0000#define I830_PIPEA_VERT_MASK	0x7ff#define ADPA			0x61100#define ADPA_DAC_ENABLE 	(1<<31)#define ADPA_DAC_DISABLE	0#define ADPA_PIPE_SELECT_MASK	(1<<30)#define ADPA_PIPE_A_SELECT	0#define ADPA_PIPE_B_SELECT	(1<<30)#define ADPA_USE_VGA_HVPOLARITY (1<<15)#define ADPA_SETS_HVPOLARITY	0#define ADPA_VSYNC_CNTL_DISABLE (1<<11)#define ADPA_VSYNC_CNTL_ENABLE	0#define ADPA_HSYNC_CNTL_DISABLE (1<<10)#define ADPA_HSYNC_CNTL_ENABLE	0#define ADPA_VSYNC_ACTIVE_HIGH	(1<<4)#define ADPA_VSYNC_ACTIVE_LOW	0#define ADPA_HSYNC_ACTIVE_HIGH	(1<<3)#define ADPA_HSYNC_ACTIVE_LOW	0#define DVOA			0x61120#define DVOB			0x61140#define DVOC			0x61160#define DVO_ENABLE		(1<<31)#define DVOA_SRCDIM		0x61124#define DVOB_SRCDIM		0x61144#define DVOC_SRCDIM		0x61164#define LVDS			0x61180#define PIPEACONF 0x70008#define PIPEACONF_ENABLE	(1<<31)#define PIPEACONF_DISABLE	0#define PIPEACONF_DOUBLE_WIDE	(1<<30)#define PIPEACONF_SINGLE_WIDE	0#define PIPEACONF_PIPE_UNLOCKED 0#define PIPEACONF_PIPE_LOCKED	(1<<25)#define PIPEACONF_PALETTE	0#define PIPEACONF_GAMMA 	(1<<24)#define PIPEBCONF 0x71008#define PIPEBCONF_ENABLE	(1<<31)#define PIPEBCONF_DISABLE	0#define PIPEBCONF_DOUBLE_WIDE	(1<<30)#define PIPEBCONF_DISABLE	0#define PIPEBCONF_GAMMA 	(1<<24)#define PIPEBCONF_PALETTE	0#define DSPACNTR		0x70180#define DSPBCNTR		0x71180#define DISPLAY_PLANE_ENABLE 			(1<<31)#define DISPLAY_PLANE_DISABLE			0#define DISPPLANE_GAMMA_ENABLE			(1<<30)#define DISPPLANE_GAMMA_DISABLE			0#define DISPPLANE_PIXFORMAT_MASK		(0xf<<26)#define DISPPLANE_8BPP				(0x2<<26)#define DISPPLANE_15_16BPP			(0x4<<26)#define DISPPLANE_16BPP				(0x5<<26)#define DISPPLANE_32BPP_NO_ALPHA 		(0x6<<26)#define DISPPLANE_32BPP				(0x7<<26)#define DISPPLANE_STEREO_ENABLE			(1<<25)#define DISPPLANE_STEREO_DISABLE		0#define DISPPLANE_SEL_PIPE_MASK			(1<<24)#define DISPPLANE_SEL_PIPE_A			0#define DISPPLANE_SEL_PIPE_B			(1<<24)#define DISPPLANE_SRC_KEY_ENABLE		(1<<22)#define DISPPLANE_SRC_KEY_DISABLE		0#define DISPPLANE_LINE_DOUBLE			(1<<20)#define DISPPLANE_NO_LINE_DOUBLE		0#define DISPPLANE_STEREO_POLARITY_FIRST		0#define DISPPLANE_STEREO_POLARITY_SECOND	(1<<18)/* plane B only */#define DISPPLANE_ALPHA_TRANS_ENABLE		(1<<15)#define DISPPLANE_ALPHA_TRANS_DISABLE		0#define DISPPLANE_SPRITE_ABOVE_DISPLAYA		0#define DISPPLANE_SPRITE_ABOVE_OVERLAY		(1)#define DSPABASE		0x70184#define DSPASTRIDE		0x70188#define DSPBBASE		0x71184#define DSPBADDR		DSPBBASE#define DSPBSTRIDE		0x71188#define DSPAPOS			0x7018C /* reserved */#define DSPASIZE		0x70190#define DSPBPOS			0x7118C#define DSPBSIZE		0x71190/* Various masks for reserved bits, etc. */#define I830_FWATER1_MASK        (~((1<<11)|(1<<10)|(1<<9)|      \        (1<<8)|(1<<26)|(1<<25)|(1<<24)|(1<<5)|(1<<4)|(1<<3)|    \        (1<<2)|(1<<1)|1|(1<<20)|(1<<19)|(1<<18)|(1<<17)|(1<<16)))#define I830_FWATER2_MASK ~(0)#define DV0A_RESERVED ((1<<26)|(1<<25)|(1<<24)|(1<<23)|(1<<22)|(1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<16)|(1<<5)|(1<<1)|1)#define DV0B_RESERVED ((1<<27)|(1<<26)|(1<<25)|(1<<24)|(1<<23)|(1<<22)|(1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<16)|(1<<5)|(1<<1)|1)#define VGA0_N_DIVISOR_MASK     ((1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<17)|(1<<16))#define VGA0_M1_DIVISOR_MASK    ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8))#define VGA0_M2_DIVISOR_MASK    ((1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1)|1)#define VGA0_M1M2N_RESERVED	~(VGA0_N_DIVISOR_MASK|VGA0_M1_DIVISOR_MASK|VGA0_M2_DIVISOR_MASK)#define VGA0_POSTDIV_MASK       ((1<<7)|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1)|1)#define VGA1_POSTDIV_MASK       ((1<<15)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8))#define VGA_POSTDIV_RESERVED	~(VGA0_POSTDIV_MASK|VGA1_POSTDIV_MASK|(1<<7)|(1<<15))#define DPLLA_POSTDIV_MASK ((1<<23)|(1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<17)|(1<<16))#define DPLLA_RESERVED     ((1<<27)|(1<<26)|(1<<25)|(1<<24)|(1<<22)|(1<<15)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1)|1)#define ADPA_RESERVED	((1<<2)|(1<<1)|1|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<30)|(1<<29)|(1<<28)|(1<<27)|(1<<26)|(1<<25)|(1<<24)|(1<<23)|(1<<22)|(1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<17)|(1<<16))#define SUPER_WORD              32#define BURST_A_MASK    ((1<<11)|(1<<10)|(1<<9)|(1<<8))#define BURST_B_MASK    ((1<<26)|(1<<25)|(1<<24))#define WATER_A_MASK    ((1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1)|1)#define WATER_B_MASK    ((1<<20)|(1<<19)|(1<<18)|(1<<17)|(1<<16))#define WATER_RESERVED	((1<<31)|(1<<30)|(1<<29)|(1<<28)|(1<<27)|(1<<23)|(1<<22)|(1<<21)|(1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<7)|(1<<6))#define PIPEACONF_RESERVED ((1<<29)|(1<<28)|(1<<27)|(1<<23)|(1<<22)|(1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<17)|(1<<16)|0xffff)#define PIPEBCONF_RESERVED ((1<<30)|(1<<29)|(1<<28)|(1<<27)|(1<<26)|(1<<25)|(1<<23)|(1<<22)|(1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<17)|(1<<16)|0xffff)#define DSPACNTR_RESERVED ((1<<23)|(1<<19)|(1<<17)|(1<<16)|0xffff)#define DSPBCNTR_RESERVED ((1<<23)|(1<<19)|(1<<17)|(1<<16)|0x7ffe)#define I830_GMCH_CTRL		0x52#define I830_GMCH_ENABLED	0x4#define I830_GMCH_MEM_MASK	0x1#define I830_GMCH_MEM_64M	0x1#define I830_GMCH_MEM_128M	0#define I830_GMCH_GMS_MASK			0x70#define I830_GMCH_GMS_DISABLED		0x00#define I830_GMCH_GMS_LOCAL			0x10#define I830_GMCH_GMS_STOLEN_512	0x20#define I830_GMCH_GMS_STOLEN_1024	0x30#define I830_GMCH_GMS_STOLEN_8192	0x40#define I830_RDRAM_CHANNEL_TYPE		0x03010#define I830_RDRAM_ND(x)			(((x) & 0x20) >> 5)#define I830_RDRAM_DDT(x)			(((x) & 0x18) >> 3)#define I855_GMCH_GMS_MASK			(0x7 << 4)#define I855_GMCH_GMS_DISABLED			0x00#define I855_GMCH_GMS_STOLEN_1M			(0x1 << 4)#define I855_GMCH_GMS_STOLEN_4M			(0x2 << 4)#define I855_GMCH_GMS_STOLEN_8M			(0x3 << 4)#define I855_GMCH_GMS_STOLEN_16M		(0x4 << 4)#define I855_GMCH_GMS_STOLEN_32M		(0x5 << 4)#define I915G_GMCH_GMS_STOLEN_48M		(0x6 << 4)#define I915G_GMCH_GMS_STOLEN_64M		(0x7 << 4)#define I85X_CAPID			0x44#define I85X_VARIANT_MASK			0x7#define I85X_VARIANT_SHIFT			5#define I855_GME				0x0#define I855_GM					0x4#define I852_GME				0x2#define I852_GM					0x5/* BLT commands */#define COLOR_BLT_CMD		((2<<29)|(0x40<<22)|(0x3))#define COLOR_BLT_WRITE_ALPHA	(1<<21)#define COLOR_BLT_WRITE_RGB	(1<<20)#define XY_COLOR_BLT_CMD		((2<<29)|(0x50<<22)|(0x4))#define XY_COLOR_BLT_WRITE_ALPHA	(1<<21)#define XY_COLOR_BLT_WRITE_RGB		(1<<20)#define XY_SETUP_CLIP_BLT_CMD		((2<<29)|(3<<22)|1)#define XY_SRC_COPY_BLT_CMD		((2<<29)|(0x53<<22)|6)#define XY_SRC_COPY_BLT_WRITE_ALPHA	(1<<21)#define XY_SRC_COPY_BLT_WRITE_RGB	(1<<20)#define SRC_COPY_BLT_CMD		((2<<29)|(0x43<<22)|0x4)#define SRC_COPY_BLT_WRITE_ALPHA	(1<<21)#define SRC_COPY_BLT_WRITE_RGB		(1<<20)#define XY_MONO_PAT_BLT_CMD		((0x2<<29)|(0x52<<22)|0x7)#define XY_MONO_PAT_VERT_SEED		((1<<10)|(1<<9)|(1<<8))#define XY_MONO_PAT_HORT_SEED		((1<<14)|(1<<13)|(1<<12))#define XY_MONO_PAT_BLT_WRITE_ALPHA	(1<<21)#define XY_MONO_PAT_BLT_WRITE_RGB	(1<<20)#define XY_MONO_SRC_BLT_CMD		((0x2<<29)|(0x54<<22)|(0x6))#define XY_MONO_SRC_BLT_WRITE_ALPHA	(1<<21)#define XY_MONO_SRC_BLT_WRITE_RGB	(1<<20)/* 3d state */#define STATE3D_FOG_MODE		((3<<29)|(0x1d<<24)|(0x89<<16)|2)#define FOG_MODE_VERTEX 		(1<<31)#define STATE3D_MAP_COORD_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8c<<16))#define DISABLE_TEX_TRANSFORM		(1<<28)#define TEXTURE_SET(x)			(x<<29)#define STATE3D_RASTERIZATION_RULES	((3<<29)|(0x07<<24))#define POINT_RASTER_ENABLE		(1<<15)#define POINT_RASTER_OGL		(1<<13)#define STATE3D_VERTEX_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8b<<16))#define DISABLE_VIEWPORT_TRANSFORM	(1<<31)#define DISABLE_PERSPECTIVE_DIVIDE	(1<<29)#define MI_SET_CONTEXT			(0x18<<23)#define CTXT_NO_RESTORE 		(1)#define CTXT_PALETTE_SAVE_DISABLE	(1<<3)#define CTXT_PALETTE_RESTORE_DISABLE	(1<<2)/* Dword 0 */#define MI_VERTEX_BUFFER		(0x17<<23)#define MI_VERTEX_BUFFER_IDX(x) 	(x<<20)#define MI_VERTEX_BUFFER_PITCH(x)	(x<<13)#define MI_VERTEX_BUFFER_WIDTH(x)	(x<<6)/* Dword 1 */#define MI_VERTEX_BUFFER_DISABLE	(1)/* Overlay Flip */#define MI_OVERLAY_FLIP			(0x11<<23)#define MI_OVERLAY_FLIP_CONTINUE	(0<<21)#define MI_OVERLAY_FLIP_ON		(1<<21)#define MI_OVERLAY_FLIP_OFF		(2<<21)/* Wait for Events */#define MI_WAIT_FOR_EVENT		(0x03<<23)#define MI_WAIT_FOR_OVERLAY_FLIP	(1<<16)/* Flush */#define MI_FLUSH			(0x04<<23)#define MI_WRITE_DIRTY_STATE		(1<<4)#define MI_END_SCENE			(1<<3)#define MI_INHIBIT_RENDER_CACHE_FLUSH	(1<<2)#define MI_INVALIDATE_MAP_CACHE		(1<<0)/* Noop */#define MI_NOOP				0x00#define MI_NOOP_WRITE_ID		(1<<22)#define MI_NOOP_ID_MASK			(1<<22 - 1)#define STATE3D_COLOR_FACTOR	((0x3<<29)|(0x1d<<24)|(0x01<<16))/* STATE3D_FOG_MODE stuff */#define ENABLE_FOG_SOURCE	(1<<27)#define ENABLE_FOG_CONST	(1<<24)#define ENABLE_FOG_DENSITY	(1<<23)#define MAX_DISPLAY_PIPES	2typedef enum {   CrtIndex = 0,   TvIndex,   DfpIndex,   LfpIndex,   Tv2Index,   Dfp2Index,   UnknownIndex,   Unknown2Index,   NumDisplayTypes,   NumKnownDisplayTypes = UnknownIndex} DisplayType;/* What's connected to the pipes (as reported by the BIOS) */#define PIPE_ACTIVE_MASK		0xff#define PIPE_CRT_ACTIVE			(1 << CrtIndex)#define PIPE_TV_ACTIVE			(1 << TvIndex)#define PIPE_DFP_ACTIVE			(1 << DfpIndex)#define PIPE_LCD_ACTIVE			(1 << LfpIndex)#define PIPE_TV2_ACTIVE			(1 << Tv2Index)#define PIPE_DFP2_ACTIVE		(1 << Dfp2Index)#define PIPE_UNKNOWN_ACTIVE		((1 << UnknownIndex) |	\					 (1 << Unknown2Index))#define PIPE_SIZED_DISP_MASK		(PIPE_DFP_ACTIVE |	\					 PIPE_LCD_ACTIVE |	\					 PIPE_DFP2_ACTIVE)#define PIPE_A_SHIFT			0#define PIPE_B_SHIFT			8#define PIPE_SHIFT(n)			((n) == 0 ? \					 PIPE_A_SHIFT : PIPE_B_SHIFT)/* * Some BIOS scratch area registers.  The 845 (and 830?) store the amount * of video memory available to the BIOS in SWF1. */#define SWF0			0x71410#define SWF1			0x71414#define SWF2			0x71418#define SWF3			0x7141c#define SWF4			0x71420#define SWF5			0x71424#define SWF6			0x71428/* * 855 scratch registers. */#define SWF00			0x70410#define SWF01			0x70414#define SWF02			0x70418#define SWF03			0x7041c#define SWF04			0x70420#define SWF05			0x70424#define SWF06			0x70428#define SWF10			SWF0#define SWF11			SWF1#define SWF12			SWF2#define SWF13			SWF3#define SWF14			SWF4#define SWF15			SWF5#define SWF16			SWF6#define SWF30			0x72414#define SWF31			0x72418#define SWF32			0x7241c/* * Overlay registers.  These are overlay registers accessed via MMIO. * Those loaded via the overlay register page are defined in i830_video.c. */#define OVADD			0x30000#define DOVSTA			0x30008#define OC_BUF			(0x3<<20)#define OGAMC5			0x30010#define OGAMC4			0x30014#define OGAMC3			0x30018#define OGAMC2			0x3001c#define OGAMC1			0x30020#define OGAMC0			0x30024/* * Palette registers */#define PALETTE_A		0x0a000#define PALETTE_B		0x0a800#endif /* _I810_REG_H */

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