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📄 i810_dri.h

📁 是由intel提供的针对intel显卡915以上系列的linux驱动
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/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i810_dri.h,v 1.10 2002/12/10 01:27:04 dawes Exp $ */#ifndef _I810_DRI_#define _I810_DRI_#include "xf86dri.h"#include "xf86drm.h"#include "i810_common.h"#define I810_MAX_DRAWABLES 256typedef struct {   drm_handle_t regs;   drmSize regsSize;   drmAddress regsMap;   drmSize backbufferSize;   drm_handle_t backbuffer;   drmSize depthbufferSize;   drm_handle_t depthbuffer;   drm_handle_t textures;   int textureSize;   drm_handle_t agp_buffers;   drmSize agp_buf_size;   int deviceID;   int width;   int height;   int mem;   int cpp;   int bitsPerPixel;   int fbOffset;   int fbStride;   int backOffset;   int depthOffset;   int auxPitch;   int auxPitchBits;   int logTextureGranularity;   int textureOffset;   /* For non-dma direct rendering.    */   int ringOffset;   int ringSize;   drmBufMapPtr drmBufs;   int irq;   unsigned int sarea_priv_offset;} I810DRIRec, *I810DRIPtr;/* WARNING: Do not change the SAREA structure without changing the kernel * as well */#define I810_UPLOAD_TEX0IMAGE  0x1	/* handled clientside */#define I810_UPLOAD_TEX1IMAGE  0x2	/* handled clientside */#define I810_UPLOAD_CTX        0x4#define I810_UPLOAD_BUFFERS    0x8#define I810_UPLOAD_TEX0       0x10#define I810_UPLOAD_TEX1       0x20#define I810_UPLOAD_CLIPRECTS  0x40typedef struct {   unsigned char next, prev;		/* indices to form a circular LRU  */   unsigned char in_use;		/* owned by a client, or free? */   int age;				/* tracked by clients to update local LRU's */} I810TexRegionRec, *I810TexRegionPtr;typedef struct {   unsigned int ContextState[I810_CTX_SETUP_SIZE];   unsigned int BufferState[I810_DEST_SETUP_SIZE];   unsigned int TexState[2][I810_TEX_SETUP_SIZE];   unsigned int dirty;   unsigned int nbox;   drm_clip_rect_t boxes[I810_NR_SAREA_CLIPRECTS];   /* Maintain an LRU of contiguous regions of texture space.  If    * you think you own a region of texture memory, and it has an    * age different to the one you set, then you are mistaken and    * it has been stolen by another client.  If global texAge    * hasn't changed, there is no need to walk the list.    *    * These regions can be used as a proxy for the fine-grained    * texture information of other clients - by maintaining them    * in the same lru which is used to age their own textures,    * clients have an approximate lru for the whole of global    * texture space, and can make informed decisions as to which    * areas to kick out.  There is no need to choose whether to    * kick out your own texture or someone else's - simply eject    * them all in LRU order.    */    drmTextureRegion texList[I810_NR_TEX_REGIONS + 1];   /* Last elt is sentinal */   int texAge;				/* last time texture was uploaded */   int last_enqueue;			/* last time a buffer was enqueued */   int last_dispatch;			/* age of the most recently dispatched buffer */   int last_quiescent;			/*  */   int ctxOwner;			/* last context to upload state */   int vertex_prim;   int pf_enabled;                  /* is pageflipping allowed? */   int pf_active;                   /* is pageflipping active right now? */   int pf_current_page; 	    /* which buffer is being displayed? */} I810SAREARec, *I810SAREAPtr;typedef struct {   /* Nothing here yet */   int dummy;} I810ConfigPrivRec, *I810ConfigPrivPtr;typedef struct {   /* Nothing here yet */   int dummy;} I810DRIContextRec, *I810DRIContextPtr;#endif

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