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<h4 class="subsection">C++ Named Operators</h4>



   <p>In C++, there are eleven keywords which are simply alternate spellings

of operators normally written with punctuation.  These keywords are

treated as such even in the preprocessor.  They function as operators in

<code>#if</code>, and they cannot be defined as macros or poisoned.  In C, you

can request that those keywords take their C++ meaning by including

<code>iso646.h</code>.  That header defines each one as a normal object-like

macro expanding to the appropriate punctuator.



   <p>These are the named operators and their corresponding punctuators:



   <p><table><tr align="left"><td valign="top">Named Operator </td><td valign="top">Punctuator

<br></td></tr><tr align="left"><td valign="top"><code>and</code>    </td><td valign="top"><code>&amp;&amp;</code>

<br></td></tr><tr align="left"><td valign="top"><code>and_eq</code> </td><td valign="top"><code>&amp;=</code>

<br></td></tr><tr align="left"><td valign="top"><code>bitand</code> </td><td valign="top"><code>&amp;</code>

<br></td></tr><tr align="left"><td valign="top"><code>bitor</code>  </td><td valign="top"><code>|</code>

<br></td></tr><tr align="left"><td valign="top"><code>compl</code>  </td><td valign="top"><code>~</code>

<br></td></tr><tr align="left"><td valign="top"><code>not</code>    </td><td valign="top"><code>!</code>

<br></td></tr><tr align="left"><td valign="top"><code>not_eq</code> </td><td valign="top"><code>!=</code>

<br></td></tr><tr align="left"><td valign="top"><code>or</code>     </td><td valign="top"><code>||</code>

<br></td></tr><tr align="left"><td valign="top"><code>or_eq</code>  </td><td valign="top"><code>|=</code>

<br></td></tr><tr align="left"><td valign="top"><code>xor</code>    </td><td valign="top"><code>^</code>

<br></td></tr><tr align="left"><td valign="top"><code>xor_eq</code> </td><td valign="top"><code>^=</code>

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