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<h4 class="subsection">ISO/IEC 14882:1998 Edits for Thread-Local Storage</h4>



   <p>The following are a set of changes to ISO/IEC 14882:1998 (aka C++98)

that document the exact semantics of the language extension.



     <ul>

<b>[intro.execution]</b>



     <p>New text after paragraph 4



     <blockquote>

A <dfn>thread</dfn> is a flow of control within the abstract machine. 

It is implementation defined whether or not there may be more than

one thread. 

</blockquote>



     <p>New text after paragraph 7



     <blockquote>

It is unspecified whether additional action must be taken to

ensure when and whether side effects are visible to other threads. 

</blockquote>



     </p><li><b>[lex.key]</b>



     <p>Add <code>__thread</code>.



     </p><li><b>[basic.start.main]</b>



     <p>Add after paragraph 5



     <blockquote>

The thread that begins execution at the <code>main</code> function is called

the <dfn>main thread</dfn>.  It is implementation defined how functions

beginning threads other than the main thread are designated or typed. 

A function so designated, as well as the <code>main</code> function, is called

a <dfn>thread startup function</dfn>.  It is implementation defined what

happens if a thread startup function returns.  It is implementation

defined what happens to other threads when any thread calls <code>exit</code>. 

</blockquote>



     </p><li><b>[basic.start.init]</b>



     <p>Add after paragraph 4



     <blockquote>

The storage for an object of thread storage duration shall be

statically initialized before the first statement of the thread startup

function.  An object of thread storage duration shall not require

dynamic initialization. 

</blockquote>



     </p><li><b>[basic.start.term]</b>



     <p>Add after paragraph 3



     <blockquote>

The type of an object with thread storage duration shall not have a

non-trivial destructor, nor shall it be an array type whose elements

(directly or indirectly) have non-trivial destructors. 

</blockquote>



     </p><li><b>[basic.stc]</b>



     <p>Add "thread storage duration" to the list in paragraph 1.



     <p>Change paragraph 2



     <blockquote>

Thread, static, and automatic storage durations are associated with

objects introduced by declarations [<small class="dots">...</small>]. 

</blockquote>



     <p>Add <code>__thread</code> to the list of specifiers in paragraph 3.



     </p><li><b>[basic.stc.thread]</b>



     <p>New section before <b>[basic.stc.static]</b>



     <blockquote>

The keyword <code>__thread</code> applied to an non-local object gives the

object thread storage duration.



          <p>A local variable or class data member declared both <code>static</code>

and <code>__thread</code> gives the variable or member thread storage

duration. 

</blockquote>



     </p><li><b>[basic.stc.static]</b>



     <p>Change paragraph 1



     <blockquote>

All objects which have neither thread storage duration, dynamic

storage duration nor are local [<small class="dots">...</small>]. 

</blockquote>



     </p><li><b>[dcl.stc]</b>



     <p>Add <code>__thread</code> to the list in paragraph 1.



     <p>Change paragraph 1



     <blockquote>

With the exception of <code>__thread</code>, at most one

<var>storage-class-specifier</var> shall appear in a given

<var>decl-specifier-seq</var>.  The <code>__thread</code> specifier may

be used alone, or immediately following the <code>extern</code> or

<code>static</code> specifiers.  [<small class="dots">...</small>]

</blockquote>



     <p>Add after paragraph 5



     <blockquote>

The <code>__thread</code> specifier can be applied only to the names of objects

and to anonymous unions. 

</blockquote>



     </p><li><b>[class.mem]</b>



     <p>Add after paragraph 6



     <blockquote>

Non-<code>static</code> members shall not be <code>__thread</code>. 

</blockquote>

     </ul>



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