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Node:<a name="C++%20Attributes">C++ Attributes</a>,

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<h3 class="section">C++-Specific Variable, Function, and Type Attributes</h3>



   <p>Some attributes only make sense for C++ programs.



     <dl>

<dt><code>init_priority (</code><var>priority</var><code>)</code>

     <dd>



     <p>In Standard C++, objects defined at namespace scope are guaranteed to be

initialized in an order in strict accordance with that of their definitions

<em>in a given translation unit</em>.  No guarantee is made for initializations

across translation units.  However, GNU C++ allows users to control the

order of initialization of objects defined at namespace scope with the

<code>init_priority</code> attribute by specifying a relative <var>priority</var>,

a constant integral expression currently bounded between 101 and 65535

inclusive.  Lower numbers indicate a higher priority.



     <p>In the following example, <code>A</code> would normally be created before

<code>B</code>, but the <code>init_priority</code> attribute has reversed that order:



     <pre class="smallexample">          Some_Class  A  __attribute__ ((init_priority (2000)));

          Some_Class  B  __attribute__ ((init_priority (543)));

          </pre>



     <p>Note that the particular values of <var>priority</var> do not matter; only their

relative ordering.



     <br><dt><code>java_interface</code>

     <dd>



     <p>This type attribute informs C++ that the class is a Java interface.  It may

only be applied to classes declared within an <code>extern "Java"</code> block. 

Calls to methods declared in this interface will be dispatched using GCJ's

interface table mechanism, instead of regular virtual table dispatch.



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