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<h3 class="section">Cross-Compiler Problems</h3>



   <p>You may run into problems with cross compilation on certain machines,

for several reasons.



     <ul>

<li>Cross compilation can run into trouble for certain machines because

some target machines' assemblers require floating point numbers to be

written as <em>integer</em> constants in certain contexts.



     <p>The compiler writes these integer constants by examining the floating

point value as an integer and printing that integer, because this is

simple to write and independent of the details of the floating point

representation.  But this does not work if the compiler is running on

a different machine with an incompatible floating point format, or

even a different byte-ordering.



     <p>In addition, correct constant folding of floating point values

requires representing them in the target machine's format. 

(The C standard does not quite require this, but in practice

it is the only way to win.)



     <p>It is now possible to overcome these problems by defining macros such

as <code>REAL_VALUE_TYPE</code>.  But doing so is a substantial amount of

work for each target machine. 

See <a href="../gccint/Cross-compilation.html#Cross-compilation">Cross Compilation and Floating Point</a>.



     </p><li>At present, the program <code>mips-tfile</code> which adds debug

support to object files on MIPS systems does not work in a cross

compile environment. 

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