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<h4 class="subsection">What you can and what you cannot do in <code>+load</code></h4>



   <p>The <code>+load</code> implementation in the GNU runtime guarantees you the following

things:



     <ul>



     <li>you can write whatever C code you like;



     <li>you can send messages to Objective-C constant strings (<code>@"this is a

constant string"</code>);



     <li>you can allocate and send messages to objects whose class is implemented

in the same file;



     <li>the <code>+load</code> implementation of all super classes of a class are executed before the <code>+load</code> of that class is executed;



     <li>the <code>+load</code> implementation of a class is executed before the

<code>+load</code> implementation of any category.



   </ul>



   <p>In particular, the following things, even if they can work in a

particular case, are not guaranteed:



     <ul>



     <li>allocation of or sending messages to arbitrary objects;



     <li>allocation of or sending messages to objects whose classes have a

category implemented in the same file;



   </ul>



   <p>You should make no assumptions about receiving <code>+load</code> in sibling

classes when you write <code>+load</code> of a class.  The order in which

sibling classes receive <code>+load</code> is not guaranteed.



   <p>The order in which <code>+load</code> and <code>+initialize</code> are called could

be problematic if this matters.  If you don't allocate objects inside

<code>+load</code>, it is guaranteed that <code>+load</code> is called before

<code>+initialize</code>.  If you create an object inside <code>+load</code> the

<code>+initialize</code> method of object's class is invoked even if

<code>+load</code> was not invoked.  Note if you explicitly call <code>+load</code>

on a class, <code>+initialize</code> will be called first.  To avoid possible

problems try to implement only one of these methods.



   <p>The <code>+load</code> method is also invoked when a bundle is dynamically

loaded into your running program.  This happens automatically without any

intervening operation from you.  When you write bundles and you need to

write <code>+load</code> you can safely create and send messages to objects whose

classes already exist in the running program.  The same restrictions as

above apply to classes defined in bundle.



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