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Node:<a name="Link%20Options">Link Options</a>,

Next:<a rel="next" accesskey="n" href="Directory-Options.html#Directory%20Options">Directory Options</a>,

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<h3 class="section">Options for Linking</h3>



   <p>These options come into play when the compiler links object files into

an executable output file.  They are meaningless if the compiler is

not doing a link step.



     <dl>

<dt><code></code><var>object-file-name</var><code></code>

     <dd>A file name that does not end in a special recognized suffix is

considered to name an object file or library.  (Object files are

distinguished from libraries by the linker according to the file

contents.)  If linking is done, these object files are used as input

to the linker.



     <br><dt><code>-c</code>

     <dd><dt><code>-S</code>

     <dd><dt><code>-E</code>

     <dd>If any of these options is used, then the linker is not run, and

object file names should not be used as arguments.  See <a href="Overall-Options.html#Overall%20Options">Overall Options</a>.



     <br><dt><code>-l</code><var>library</var><code></code>

     <dd><dt><code>-l </code><var>library</var><code></code>

     <dd>Search the library named <var>library</var> when linking.  (The second

alternative with the library as a separate argument is only for

POSIX compliance and is not recommended.)



     <p>It makes a difference where in the command you write this option; the

linker searches and processes libraries and object files in the order they

are specified.  Thus, <code>foo.o -lz bar.o</code> searches library <code>z</code>

after file <code>foo.o</code> but before <code>bar.o</code>.  If <code>bar.o</code> refers

to functions in <code>z</code>, those functions may not be loaded.



     <p>The linker searches a standard list of directories for the library,

which is actually a file named <code>lib</code><var>library</var><code>.a</code>.  The linker

then uses this file as if it had been specified precisely by name.



     <p>The directories searched include several standard system directories

plus any that you specify with <code>-L</code>.



     <p>Normally the files found this way are library files--archive files

whose members are object files.  The linker handles an archive file by

scanning through it for members which define symbols that have so far

been referenced but not defined.  But if the file that is found is an

ordinary object file, it is linked in the usual fashion.  The only

difference between using an <code>-l</code> option and specifying a file name

is that <code>-l</code> surrounds <var>library</var> with <code>lib</code> and <code>.a</code>

and searches several directories.



     <br><dt><code>-lobjc</code>

     <dd>You need this special case of the <code>-l</code> option in order to

link an Objective-C program.



     <br><dt><code>-nostartfiles</code>

     <dd>Do not use the standard system startup files when linking. 

The standard system libraries are used normally, unless <code>-nostdlib</code>

or <code>-nodefaultlibs</code> is used.



     <br><dt><code>-nodefaultlibs</code>

     <dd>Do not use the standard system libraries when linking. 

Only the libraries you specify will be passed to the linker. 

The standard startup files are used normally, unless <code>-nostartfiles</code>

is used.  The compiler may generate calls to memcmp, memset, and memcpy

for System V (and ISO C) environments or to bcopy and bzero for

BSD environments.  These entries are usually resolved by entries in

libc.  These entry points should be supplied through some other

mechanism when this option is specified.



     <br><dt><code>-nostdlib</code>

     <dd>Do not use the standard system startup files or libraries when linking. 

No startup files and only the libraries you specify will be passed to

the linker.  The compiler may generate calls to memcmp, memset, and memcpy

for System V (and ISO C) environments or to bcopy and bzero for

BSD environments.  These entries are usually resolved by entries in

libc.  These entry points should be supplied through some other

mechanism when this option is specified.



     <p>One of the standard libraries bypassed by <code>-nostdlib</code> and

<code>-nodefaultlibs</code> is <code>libgcc.a</code>, a library of internal subroutines

that GCC uses to overcome shortcomings of particular machines, or special

needs for some languages. 

(See <a href="../gccint/Interface.html#Interface">Interfacing to GCC Output</a>,

for more discussion of <code>libgcc.a</code>.) 

In most cases, you need <code>libgcc.a</code> even when you want to avoid

other standard libraries.  In other words, when you specify <code>-nostdlib</code>

or <code>-nodefaultlibs</code> you should usually specify <code>-lgcc</code> as well. 

This ensures that you have no unresolved references to internal GCC

library subroutines.  (For example, <code>__main</code>, used to ensure C++

constructors will be called; see <a href="../gccint/Collect2.html#Collect2"><code>collect2</code></a>.)



     <br><dt><code>-s</code>

     <dd>Remove all symbol table and relocation information from the executable.



     <br><dt><code>-static</code>

     <dd>On systems that support dynamic linking, this prevents linking with the shared

libraries.  On other systems, this option has no effect.



     <br><dt><code>-shared</code>

     <dd>Produce a shared object which can then be linked with other objects to

form an executable.  Not all systems support this option.  For predictable

results, you must also specify the same set of options that were used to

generate code (<code>-fpic</code>, <code>-fPIC</code>, or model suboptions)

when you specify this option.<a rel="footnote" href="#fn-1"><sup>1</sup></a>



     <br><dt><code>-shared-libgcc</code>

     <dd><dt><code>-static-libgcc</code>

     <dd>On systems that provide <code>libgcc</code> as a shared library, these options

force the use of either the shared or static version respectively. 

If no shared version of <code>libgcc</code> was built when the compiler was

configured, these options have no effect.



     <p>There are several situations in which an application should use the

shared <code>libgcc</code> instead of the static version.  The most common

of these is when the application wishes to throw and catch exceptions

across different shared libraries.  In that case, each of the libraries

as well as the application itself should use the shared <code>libgcc</code>.



     <p>Therefore, the G++ and GCJ drivers automatically add

<code>-shared-libgcc</code> whenever you build a shared library or a main

executable, because C++ and Java programs typically use exceptions, so

this is the right thing to do.



     <p>If, instead, you use the GCC driver to create shared libraries, you may

find that they will not always be linked with the shared <code>libgcc</code>. 

If GCC finds, at its configuration time, that you have a GNU linker that

does not support option <code>--eh-frame-hdr</code>, it will link the shared

version of <code>libgcc</code> into shared libraries by default.  Otherwise,

it will take advantage of the linker and optimize away the linking with

the shared version of <code>libgcc</code>, linking with the static version of

libgcc by default.  This allows exceptions to propagate through such

shared libraries, without incurring relocation costs at library load

time.



     <p>However, if a library or main executable is supposed to throw or catch

exceptions, you must link it using the G++ or GCJ driver, as appropriate

for the languages used in the program, or using the option

<code>-shared-libgcc</code>, such that it is linked with the shared

<code>libgcc</code>.



     <br><dt><code>-symbolic</code>

     <dd>Bind references to global symbols when building a shared object.  Warn

about any unresolved references (unless overridden by the link editor

option <code>-Xlinker -z -Xlinker defs</code>).  Only a few systems support

this option.



     <br><dt><code>-Xlinker </code><var>option</var><code></code>

     <dd>Pass <var>option</var> as an option to the linker.  You can use this to

supply system-specific linker options which GCC does not know how to

recognize.



     <p>If you want to pass an option that takes an argument, you must use

<code>-Xlinker</code> twice, once for the option and once for the argument. 

For example, to pass <code>-assert definitions</code>, you must write

<code>-Xlinker -assert -Xlinker definitions</code>.  It does not work to write

<code>-Xlinker "-assert definitions"</code>, because this passes the entire

string as a single argument, which is not what the linker expects.



     <br><dt><code>-Wl,</code><var>option</var><code></code>

     <dd>Pass <var>option</var> as an option to the linker.  If <var>option</var> contains

commas, it is split into multiple options at the commas.



     <br><dt><code>-u </code><var>symbol</var><code></code>

     <dd>Pretend the symbol <var>symbol</var> is undefined, to force linking of

library modules to define it.  You can use <code>-u</code> multiple times with

different symbols to force loading of additional library modules. 

</dl>



   <div class="footnote">

<hr>

<h4>Footnotes</h4>

<ol type="1">

<li><a name="fn-1"></a>

<p>On some systems, <code>gcc -shared</code>

needs to build supplementary stub code for constructors to work.  On

multi-libbed systems, <code>gcc -shared</code> must select the correct support

libraries to link against.  Failing to supply the correct flags may lead

to subtle defects.  Supplying them in cases where they are not necessary

is innocuous.</p>



   </ol><hr></div>



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