📄 sdemo.m
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% SNAKE DEMO ver 1.0 beta
%
% Interface by
%
% Dejan Tomazevic (e-mail dejan.tomazevic@kiss.uni-lj.si) 10/2/98
% Copyright (c) 1998 by Dejan Tomazevic
% BIPROG, Faculty of Electrical Engineering, University of Ljubljana
%
% Snake and GVF functions by
% Chenyang Xu and Jerry L. Prince 6/17/97
% Copyright (c) 1996-97 by Chenyang Xu and Jerry L. Prince
% Image Analysis and Communications Lab, Johns Hopkins University
%
%
% This program was written during Dejan Tomazevic visit Johns Hopkins University in
% purpose to show the use of traditional snakes and GVF snakes M fuctions.
%
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%% PROGRAM BEGINS %%%%%%%%%%
%%%%%%% INICIALIZATIONA %%%%%%%%%%%%%%
clear;
% Add the tools to the current path
p = path;
path(p, './snake;./subf');
%%%%%%%%%%%%% define global variables %%%%%%%%%%%%%%%%%%%
%%%% image processing variables
global Image1; % original image
global sigma;
global mu;
global alpha beta gamma kappa dmin dmax; % parameters for the snake
global NoGVFIterations; % number of GVF iterations
global NoSnakeIterations; % number of Snake iterations
global SchangeInFieldType;
global VectorFieldButt; % define the type of vector filed
global SnakeON; % indicate if snake is visible
global IncSnakeRadius; % inicializaton snake radius
global CircleOn; % inicalization snake will be circle
global SnakeDotsON; % 1 if snake dots should be displeyed
global GradientOn; % 1 if gradient is applayed with blur
global XSnake YSnake; % conture of the snake
global XSnakeInc YSnakeInc; % incicialization conture of the snake
sigma=0;
mu=0.1;
alpha=0.05;
beta=0;
gamma=1;
kappa=0.6;
dmin=0.5;
dmax=2;
SchangeInFieldType=1;
NoGVFIterations=80;
NoSnakeIterations=40;
VectorFieldButt(1)=1; % standard field
VectorFieldButt(2)=0; % GVF filed
VectorFieldButt(3)=1; % normalized GVF
SnakeON=0; % snake is not drown on the picture at the begining
IncSnakeRadius=0.5;
CircleOn=1;
SnakeDotsON=1;
GradientOn=0;
%%%% interface variables
global VectorOfLocalMenuHD; %vector of local objects that can be arased
VectorOfLocalMenuHD=[];
global HDmainf; %main figure handle
global HDorigPic; %original picture axes handle
global HDbluredPic; %blured picture axes handle
global HDvectorFPic; %handle of vector field picture
global HDhelpAxes; %handle of help window
global HDhelpSlider1 HDhelpSlider2; %handle of the slider for help text
global HDvectorOfTexthd; % vector of help text handels
global xsize ysize; %size of the picture
global HDMenuAxes; %Axes for the help
global HDSnakeLine; %vector of Handles of Snake lines on the picture
global FileName PathName; % name of the file
global ExampleNo; % number of exampel
global DotsSize; % size in pixels of the dots on the snake
global HDRadioButton1;
HDRadioButton1=[];
HDbluredPic=[];
HDvectorFPic=[];
HDSnakeLine=[];
HDvectorOfTexthd=[];
ExampleNo=1;
global adgeD MinSize MenuSizeX MenuSizeY MenuPosX MenuPosY;
global ButtHeight ButtWidth ButtDist TextHeight;
adgeD=30; % picture distance form the edge of the figure and each other
MinSize=180; % min size of picture in pixel on the scren (othewise picture is scaled larger)
MenuSizeX=135; % menu x size
MenuSizeY=300;
MenuPosX=0; %% % menu position on the figure
MenuPosY=0; %%
ButtHeight=22; % size of the button
ButtWidth=50; %%%
ButtDist=7; % Button distance from the adge of the menu bar
TextHeight=20;
DotsSize=5;
menu0;
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