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📄 os_cpu_c.c

📁 在Visual C++环境下实现uC/OS-II的移植
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/*
*********************************************************************************************************
*                                               uC/OS-II
*                                         The Real-Time Kernel
*
*                         (c) Copyright 1992-2001, Jean J. Labrosse, Weston, FL
*                                          All Rights Reserved
*
*
*                                       80x86/80x88 Specific code
*                                          PROTECTED MEMORY MODEL
*
*                                          vc++6.0
*
* File         : OS_CPU_C.C
* By           : Jean J. Labrosse
changed		   : 文佳 Email: ganganwen@163.com
*********************************************************************************************************
*/

#define  OS_CPU_GLOBALS
#include "includes.h"

/*
*********************************************************************************************************
*                                        INITIALIZE A TASK'S STACK
*
* Description: This function is called by either OSTaskCreate() or OSTaskCreateExt() to initialize the
*              stack frame of the task being created.  This function is highly processor specific.
*			   在console下没有中断调用,应此也没有中断返回地址,vc编译后的保护模式下的段地址没有变的
*				应此也不用压栈,简单起见,我也没有把浮点寄存器压栈
*				
* Arguments  : task          is a pointer to the task code
*
*              pdata         is a pointer to a user supplied data area that will be passed to the task
*                            when the task first executes.
*
*              ptos          is a pointer to the top of stack.  It is assumed that 'ptos' points to
*                            a 'free' entry on the task stack.  If OS_STK_GROWTH is set to 1 then 
*                            'ptos' will contain the HIGHEST valid address of the stack.  Similarly, if
*                            OS_STK_GROWTH is set to 0, the 'ptos' will contains the LOWEST valid address
*                            of the stack.
*
*              opt           specifies options that can be used to alter the behavior of OSTaskStkInit().
*                            (see uCOS_II.H for OS_TASK_OPT_???).
*
* Returns    : Always returns the location of the new top-of-stack' once the processor registers have
*              been placed on the stack in the proper order.
*
* Note(s)    : Interrupts are enabled when your task starts executing. You can change this by setting the
*              PSW to 0x0002 instead.  In this case, interrupts would be disabled upon task startup.  The
*              application code would be responsible for enabling interrupts at the beginning of the task
*              code.  You will need to modify OSTaskIdle() and OSTaskStat() so that they enable 
*              interrupts.  Failure to do this will make your system crash!
*********************************************************************************************************
*/

OS_STK *OSTaskStkInit (void (*task)(void *pd), void *pdata, OS_STK *ptos, INT16U opt)
{
    INT32U *stk;							//console 下寄存器为32位宽


    opt    = opt;                           /* 'opt' is not used, prevent warning                      */
    stk    = (INT32U *)ptos;                /* Load stack pointer                                      */
    *--stk = (INT32U)pdata;         /* Simulate call to function with argument                 */                                    
	*--stk = (INT32U)0X00000000;	//子程序是从当前esp+4处取得传入的参数,所以此处要空出4个字节
	*--stk = (INT32U)task;          /* Put pointer to task   on top of stack                   */
    *--stk = (INT32U)0x00000202;				/* EFL = 0X00000202												*/
	*--stk = (INT32U)0xAAAAAAAA;                /* EAX = 0xAAAAAAAA                                              */
    *--stk = (INT32U)0xCCCCCCCC;                /* ECX = 0xCCCCCCCC                                             */
    *--stk = (INT32U)0xDDDDDDDD;                /* EDX = 0xDDDDDDDD                                             */
    *--stk = (INT32U)0xBBBBBBBB;                /* EBX = 0xBBBBBBBB                                             */
    *--stk = (INT32U)0x00000000;                /* ESP = 0x00000000  esp可以任意,因为                                           */
    *--stk = (INT32U)0x11111111;                /* EBP = 0x11111111                                             */
    *--stk = (INT32U)0x22222222;                /* ESI = 0x22222222                                             */
    *--stk = (INT32U)0x33333333;                /* EDI = 0x33333333                                             */
                             
    return ((OS_STK *)stk);
}



/**********************************************************************************************************
;                                          START MULTITASKING
;                                       void OSStartHighRdy(void)
;
; The stack frame is assumed to look as follows:
;
; OSTCBHighRdy->OSTCBStkPtr --> EDI                               (Low memory)                           
;                               ESI
;                               EBP
;                               ESP
;                               EBX
;                               EDX
;                               ECX
;                               EAX
;                               Flags to load in PSW
;                               OFFSET  of task code address
;								4 empty byte
;                               OFFSET  of 'pdata'					(High memory)
;                                              
;
; Note : OSStartHighRdy() MUST:
;           a) Call OSTaskSwHook() then,
;           b) Set OSRunning to TRUE,
;           c) Switch to the highest priority task.
;*********************************************************************************************************/

void OSStartHighRdy(void)
{
	OSTaskSwHook();
	OSRunning = TRUE;
	_asm{
		mov ebx, [OSTCBCur]	;OSTCBCur结构的第一个参数就是esp
		mov esp, [ebx]		;恢复堆栈

		popad		;恢复所有通用寄存器,共8个
		popfd		;恢复标志寄存器
		ret			;ret 指令相当于pop eip 但保护模式下不容许使用eip
		;永远都不返回
	}
}

 /*$PAGE*/
/*********************************************************************************************************
;                                PERFORM A CONTEXT SWITCH (From task level)
;                                           void OSCtxSw(void)
;
; Note(s): 1) 此函数为手动任务切换函数
;
;          2) The stack frame of the task to suspend looks as follows:
;
;                 SP -> OFFSET  of task to suspend    (Low memory)
;                       PSW     of task to suspend    (High memory)
;
;          3) The stack frame of the task to resume looks as follows:
;
; OSTCBHighRdy->OSTCBStkPtr --> EDI                               (Low memory)                           
;                               ESI
;                               EBP
;                               ESP
;                               EBX
;                               EDX
;                               ECX
;                               EAX
;                               Flags to load in PSW
;                               OFFSET  of task code address				(High memory)
;                                    
;*********************************************************************************************************/

void OSCtxSw(void)
{

	_asm{
		lea	 eax, nextstart	;任务切换回来后从nextstart开始
		push eax
		pushfd				;标志寄存器的值
		pushad				;保存EAX -- EDI		
		mov ebx, [OSTCBCur]
		mov [ebx], esp		;把堆栈入口的地址保存到当前TCB结构中
	}

	OSTaskSwHook();
	OSTCBCur = OSTCBHighRdy;	
	OSPrioCur = OSPrioHighRdy;

	_asm{
		mov ebx, [OSTCBCur]
		mov esp, [ebx]		;得到OSTCBHighRdy的esp
		
		popad				;恢复所有通用寄存器,共8个
		popfd				;恢复标志寄存器
		ret					;跳转到指定任务运行
	}
nextstart:			//任务切换回来的运行地址
		return;
}

/*********************************************************************************************************
;                                PERFORM A CONTEXT SWITCH (From an ISR)
;                                        void OSIntCtxSw(void)
;
; Note(s): 1) Context保存了主线程所以的上下文,因此切换起来比较简单,先保存相应寄存器
			  然后把要运行的任务的上下文填入Context结构并保存,完成切换,堆栈内容如下	:
;
; OSTCBHighRdy->OSTCBStkPtr --> EDI                               (Low memory)                           
;                               ESI
;                               EBP
;                               ESP
;                               EBX
;                               EDX
;                               ECX
;                               EAX
;                               Flags to load in PSW
;                               OFFSET  of task code address				(High memory)
;*********************************************************************************************************/

void OSIntCtxSw(void)
{
	OS_STK *sp;
	OSTaskSwHook();

	sp = (OS_STK *)Context.Esp;	//得到主线程当前堆栈指针
	//在堆栈中保存相应寄存器。
	*--sp = Context.Eip;	//先保存eip
	*--sp = Context.EFlags;	//保存efl
	*--sp = Context.Eax;
	*--sp = Context.Ecx;
	*--sp = Context.Edx;
	*--sp = Context.Ebx;
	*--sp = Context.Esp;	//此时保存的esp是错误的,但OSTCBCur保存了正确的
	*--sp = Context.Ebp;
	*--sp = Context.Esi;
	*--sp = Context.Edi;	
	OSTCBCur->OSTCBStkPtr = (OS_STK *)sp;	//保存当前esp
	
	OSTCBCur = OSTCBHighRdy;		//得到当前就绪最高优先级任务的tcb
	OSPrioCur = OSPrioHighRdy;		//得到当前就绪任务最高优先级数
	sp = OSTCBHighRdy->OSTCBStkPtr;	//得到重新执行的任务的堆栈指针
	

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