inputminpergame.h
来自「《C++Builder程序设计范例--中国象棋》配书盘自述文件」· C头文件 代码 · 共 33 行
H
33 行
//----------------------------------------------------------------------------
#ifndef InputMinPerGameH
#define InputMinPerGameH
//----------------------------------------------------------------------------
#include <vcl\System.hpp>
#include <vcl\Windows.hpp>
#include <vcl\SysUtils.hpp>
#include <vcl\Classes.hpp>
#include <vcl\Graphics.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\Controls.hpp>
#include <vcl\Buttons.hpp>
#include <vcl\ExtCtrls.hpp>
//----------------------------------------------------------------------------
class TInputMinPerGameDlg : public TForm
{
__published:
TButton *OKBtn;
TButton *CancelBtn;
TBevel *Bevel1;
TLabel *Label1;
TEdit *Edit1;
TPanel *Panel1;
private:
public:
virtual __fastcall TInputMinPerGameDlg(TComponent* AOwner);
};
//----------------------------------------------------------------------------
extern PACKAGE TInputMinPerGameDlg *InputMinPerGameDlg;
//----------------------------------------------------------------------------
#endif
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