📄 audioplayerdlg.cpp
字号:
// AudioPlayerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "AudioPlayer.h"
#include "AudioPlayerDlg.h"
#include <mmsystem.h>
#include "conio.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
HWAVEOUT shWaveOut = 0;
unsigned int baseAdd;
int Receiver(void);
CString stopBits,port,parity,dataBits,baudRate;
unsigned int LSB,MSB,dataFormat,temp;
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
UINT MYThread(LPVOID v)
{
sndPlaySound( "kitty.wav",0);
return (0);
}
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAudioPlayerDlg dialog
CAudioPlayerDlg::CAudioPlayerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CAudioPlayerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CAudioPlayerDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CAudioPlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAudioPlayerDlg)
DDX_Control(pDX, IDC_EDIT_FILENAME, m_text1);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAudioPlayerDlg, CDialog)
//{{AFX_MSG_MAP(CAudioPlayerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_PLAY, OnButtonPlay)
ON_BN_CLICKED(IDC_BUTTON_STOP, OnButtonStop)
ON_BN_CLICKED(IDC_BUTT_REPLAY, OnButtReplay)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAudioPlayerDlg message handlers
BOOL CAudioPlayerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
baseAdd = 0x3f8;
LSB = 0x03;
MSB = 0x00;
dataFormat = 0x03;
_outp(baseAdd+3,dataFormat); // setting dataformat register
temp = _inp(baseAdd+3);
temp = temp | 0x10;
_outp(baseAdd+3,temp); //setting DLAb bit to 1
_outp(baseAdd,LSB); // setting Baud Rate
_outp(baseAdd+1,MSB);
temp = _inp(baseAdd+3);
temp = temp & 0x7f;
_outp(baseAdd+3,temp);
AfxBeginThread((AFX_THREADPROC)Receiver,NULL);
m_text1.SetWindowText("kitty.wav");
return TRUE; // return TRUE unless you set the focus to a control
}
void CAudioPlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CAudioPlayerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CAudioPlayerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CAudioPlayerDlg::OnButtonPlay()
{
// TODO: Add your control notification handler code here
AfxBeginThread(MYThread,THREAD_PRIORITY_NORMAL);
}
void CAudioPlayerDlg::OnButtonStop()
{
// TODO: Add your control notification handler code here
PlaySound( NULL, NULL, NULL );
}
int Receiver()
{
char ch;
CAudioPlayerDlg *xx=(CAudioPlayerDlg*)AfxGetMainWnd()->GetDlgItem(IDD_AUDIOPLAYER_DIALOG);
while(1)
{
while(!(_inp(baseAdd+5)&0x01));
ch = _inp(baseAdd);
switch(ch)
{
case '2':
xx->OnButtonPlay();
break;
case '3':
xx->OnButtonStop();
break;
case '4':
xx->OnButtonPlay();
}
}
return 0;
}
void CAudioPlayerDlg::OnButtReplay()
{
// TODO: Add your control notification handler code here
AfxBeginThread(MYThread,THREAD_PRIORITY_NORMAL);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -