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📄 nnodedlg.cpp

📁 用于抑郁症状检测的人工神经网络程序
💻 CPP
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// nNodeDlg.cpp : implementation file
//

#include "stdafx.h"
#include "ANNdemo.h"
#include "nNodeDlg.h"
#include <fstream.h>
#include <assert.h>


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CnNodeDlg dialog


CnNodeDlg::CnNodeDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CnNodeDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CnNodeDlg)
	m_nNodeinput = 0;
	m_nNodeoutput= 0;
	
	//}}AFX_DATA_INIT

	
}


void CnNodeDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CnNodeDlg)
	DDX_Control(pDX, IDC_nLayer_LIST, m_nLayer);
	DDX_Text(pDX, IDC_nNodeinput_EDIT, m_nNodeinput);
	DDV_MinMaxInt(pDX, m_nNodeinput, 0, 10000);
	DDX_Text(pDX, IDC_nNodeoutput_EDIT, m_nNodeoutput);
	DDV_MinMaxInt(pDX, m_nNodeoutput, 0, 10000);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CnNodeDlg, CDialog)
	//{{AFX_MSG_MAP(CnNodeDlg)
	ON_LBN_SELCHANGE(IDC_nLayer_LIST, OnSelchangenLayerLIST)
	ON_EN_CHANGE(IDC_nNodeinput_EDIT, OnChangenNodeinputEDIT)
	ON_BN_CLICKED(ID_Save_Button, OnSaveButton)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CnNodeDlg message handlers

BOOL CnNodeDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	
		CString str;
	
        for (int i=1;i<nLay_num-1;i++)
		{
          str.Format(_T("第%d隐层节点数"), i);
          m_nLayer.AddString( str );
		}
        str.Format(_T("输出层节点数"));
        m_nLayer.AddString( str );

		str.Format(_T("输入层节点数"));
		m_nLayer.InsertString(0,str);
			
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CnNodeDlg::OnSelchangenLayerLIST() 
{
	// TODO: Add your control notification handler code here

	
	
	m_cursel=m_nLayer.GetCurSel();
	m_nNodeoutput=nNodes[m_cursel];
	m_nNodeinput=0;
	UpdateData(0);
}

void CnNodeDlg::OnChangenNodeinputEDIT() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here

    m_cursel=m_nLayer.GetCurSel();
	UpdateData(1);
	nNodes[m_cursel]=m_nNodeinput;

   



	
}

void CnNodeDlg::OnSaveButton() 
{
	// TODO: Add your control notification handler code here
	
	

    OnOK();
}

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