📄 step1view.h
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// Step1View.h : interface of the CStep1View class
//
/////////////////////////////////////////////////////////////////////////////
#include "gl\gl.h"
#include "gl\glu.h"
#if !defined(AFX_STEP1VIEW_H__4D9DCF8F_170C_11D2_83B2_0080C832FCF3__INCLUDED_)
#define AFX_STEP1VIEW_H__4D9DCF8F_170C_11D2_83B2_0080C832FCF3__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CStep1View : public CView
{
protected: // create from serialization only
CStep1View();
DECLARE_DYNCREATE(CStep1View)
// Attributes
public:
CStep1Doc* GetDocument();
CClientDC *m_pDC;
CRect m_oldRect;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStep1View)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
void DrawScene();
BOOL bSetupPixelFormat();
void Init();
virtual ~CStep1View();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CStep1View)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in Step1View.cpp
inline CStep1Doc* CStep1View::GetDocument()
{ return (CStep1Doc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STEP1VIEW_H__4D9DCF8F_170C_11D2_83B2_0080C832FCF3__INCLUDED_)
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