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📄 level4.a

📁 Bomber source code for the game application
💻 A
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# high island (submarine hunt)

#	NOTES
#	There must be at least one target (flags == 1)

short 7		# number of mission data shorts
short 20 	# timer

short 90 -150 0		# player start (x, y, angle)
short 400 -100 180	# enemy start (x, y, angle)

# types
# 0 - tree (byte type, short pos)
# 1 - tank (byte type, short pos)
# 2 - building (byte type, short pos, byte hitpoints)
# 3 - cloud (byte type, short x, short y, short vx)

# buildings
# 0 - barn    13
# 1 - church  15
# 2 - house   12
# 3 - factory 17
# 4 - hangar  18




byte 0	# tree
byte 2 	# palma
short 61
int 0

byte 0	# tree
byte 2 	# palma
short 125
int 0



#------------ bajte ------------------


byte 2  # building
byte 1  # cerkvica
short 90
byte 6
int	0	# flags


#byte 4  # zeppelin
#short 340	# x
#short -240	# y
#short 1024
#short 40
#int 1		# flags

byte 5  	# sub
short -50	# x
short -40	# y
int 1		# flags


byte 5  	# sub
short -120	# x
short -30	# y
int 1		# flags

byte 5  	# sub
short 270	# x
short -30	# y
int 1		# flags

byte 5  	# sub
short 330	# x
short -50	# y
int 1		# flags





# ------ oblaki
# 3 - cloud (byte type, short x, short y, short vx)

byte 3  # cloud
byte 0	# type 0
short 100
short -200
short 2

byte 3  # cloud
byte 0	# type 0
short 340
short -160
short 3

byte 3  # cloud
byte 0	# type 0
short 40
short -150
short 2

byte 3  # cloud
byte 0	# type 0
short 300
short -140
short 1

byte 3  # cloud
byte 0	# type 0
short 340
short -150
short 1

byte 3  # cloud
byte 0	# type 0
short 220
short -190
short 2



byte -1		#end

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