📄 domelement.hpp
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#ifndef DOMElement_HEADER_GUARD_#define DOMElement_HEADER_GUARD_/* * The Apache Software License, Version 1.1 * * Copyright (c) 2001-2002 The Apache Software Foundation. All rights * reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The end-user documentation included with the redistribution, * if any, must include the following acknowledgment: * "This product includes software developed by the * Apache Software Foundation (http://www.apache.org/)." * Alternately, this acknowledgment may appear in the software itself, * if and wherever such third-party acknowledgments normally appear. * * 4. The names "Xerces" and "Apache Software Foundation" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact apache\@apache.org. * * 5. Products derived from this software may not be called "Apache", * nor may "Apache" appear in their name, without prior written * permission of the Apache Software Foundation. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * ==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of the Apache Software Foundation, and was * originally based on software copyright (c) 2001, International * Business Machines, Inc., http://www.ibm.com . For more information * on the Apache Software Foundation, please see * <http://www.apache.org/>. *//* * $Id: DOMElement.hpp,v 1.9 2003/03/07 19:59:03 tng Exp $ */#include <xercesc/util/XercesDefs.hpp>#include "DOMNode.hpp"XERCES_CPP_NAMESPACE_BEGINclass DOMAttr;class DOMNodeList;class DOMTypeInfo;/** * By far the vast majority of objects (apart from text) that authors * encounter when traversing a document are <code>DOMElement</code> nodes. * * Assume the following XML document:<elementExample id="demo"> * <subelement1/> * <subelement2><subsubelement/></subelement2> * </elementExample> * <p>When represented using DOM, the top node is an <code>DOMElement</code> node * for "elementExample", which contains two child <code>DOMElement</code> nodes, * one for "subelement1" and one for "subelement2". "subelement1" contains no * child nodes. * <p>Elements may have attributes associated with them; since the * <code>DOMElement</code> interface inherits from <code>DOMNode</code>, the generic * <code>DOMNode</code> interface method <code>getAttributes</code> may be used * to retrieve the set of all attributes for an element. There are methods on * the <code>DOMElement</code> interface to retrieve either an <code>DOMAttr</code> * object by name or an attribute value by name. In XML, where an attribute * value may contain entity references, an <code>DOMAttr</code> object should be * retrieved to examine the possibly fairly complex sub-tree representing the * attribute value. On the other hand, in HTML, where all attributes have * simple string values, methods to directly access an attribute value can * safely be used as a convenience. * * @since DOM Level 1 */class CDOM_EXPORT DOMElement: public DOMNode {protected: // ----------------------------------------------------------------------- // Hidden constructors // ----------------------------------------------------------------------- /** @name Hidden constructors */ //@{ DOMElement() {}; //@} private: // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- /** @name Unimplemented constructors and operators */ //@{ DOMElement(const DOMElement &); DOMElement & operator = (const DOMElement &); //@}public: // ----------------------------------------------------------------------- // All constructors are hidden, just the destructor is available // ----------------------------------------------------------------------- /** @name Destructor */ //@{ /** * Destructor * */ virtual ~DOMElement() {}; //@} // ----------------------------------------------------------------------- // Virtual DOMElement interface // ----------------------------------------------------------------------- /** @name Functions introduced in DOM Level 1 */ //@{ // ----------------------------------------------------------------------- // Getter methods // ----------------------------------------------------------------------- /** * The name of the element. * * For example, in: <elementExample * id="demo"> ... </elementExample> , <code>tagName</code> has * the value <code>"elementExample"</code>. Note that this is * case-preserving in XML, as are all of the operations of the DOM. * @since DOM Level 1 */ virtual const XMLCh * getTagName() const = 0; /** * Retrieves an attribute value by name. * * @param name The name of the attribute to retrieve. * @return The <code>DOMAttr</code> value as a string, or the empty string if * that attribute does not have a specified or default value. * @since DOM Level 1 */ virtual const XMLCh * getAttribute(const XMLCh *name) const = 0; /** * Retrieves an <code>DOMAttr</code> node by name. * * @param name The name (<CODE>nodeName</CODE>) of the attribute to retrieve. * @return The <code>DOMAttr</code> node with the specified name (<CODE>nodeName</CODE>) or * <code>null</code> if there is no such attribute. * @since DOM Level 1 */ virtual DOMAttr * getAttributeNode(const XMLCh *name) const = 0; /** * Returns a <code>DOMNodeList</code> of all descendant elements with a given * tag name, in the order in which they would be encountered in a preorder * traversal of the <code>DOMElement</code> tree. * * @param name The name of the tag to match on. The special value "*" * matches all tags. * @return A list of matching <code>DOMElement</code> nodes. * @since DOM Level 1 */ virtual DOMNodeList * getElementsByTagName(const XMLCh *name) const = 0; // ----------------------------------------------------------------------- // Setter methods // ----------------------------------------------------------------------- /** * Adds a new attribute. * * If an attribute with that name is already present * in the element, its value is changed to be that of the value parameter. * This value is a simple string, it is not parsed as it is being set. So * any markup (such as syntax to be recognized as an entity reference) is * treated as literal text, and needs to be appropriately escaped by the * implementation when it is written out. In order to assign an attribute * value that contains entity references, the user must create an * <code>DOMAttr</code> node plus any <code>DOMText</code> and * <code>DOMEntityReference</code> nodes, build the appropriate subtree, and * use <code>setAttributeNode</code> to assign it as the value of an * attribute. * @param name The name of the attribute to create or alter. * @param value Value to set in string form. * @exception DOMException * INVALID_CHARACTER_ERR: Raised if the specified name contains an * illegal character. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. * @since DOM Level 1 */ virtual void setAttribute(const XMLCh *name, const XMLCh *value) = 0; /** * Adds a new attribute. * * If an attribute with that name (<CODE>nodeName</CODE>) is already present * in the element, it is replaced by the new one. * @param newAttr The <code>DOMAttr</code> node to add to the attribute list. * @return If the <code>newAttr</code> attribute replaces an existing * attribute, the replaced * <code>DOMAttr</code> node is returned, otherwise <code>null</code> is * returned. * @exception DOMException * WRONG_DOCUMENT_ERR: Raised if <code>newAttr</code> was created from a * different document than the one that created the element. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. * <br>INUSE_ATTRIBUTE_ERR: Raised if <code>newAttr</code> is already an * attribute of another <code>DOMElement</code> object. The DOM user must * explicitly clone <code>DOMAttr</code> nodes to re-use them in other * elements. * @since DOM Level 1 */ virtual DOMAttr * setAttributeNode(DOMAttr *newAttr) = 0; /** * Removes the specified attribute node. * If the removed <CODE>DOMAttr</CODE> * has a default value it is immediately replaced. The replacing attribute * has the same namespace URI and local name, as well as the original prefix, * when applicable. * * @param oldAttr The <code>DOMAttr</code> node to remove from the attribute * list. * @return The <code>DOMAttr</code> node that was removed. * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. * <br>NOT_FOUND_ERR: Raised if <code>oldAttr</code> is not an attribute * of the element. * @since DOM Level 1 */ virtual DOMAttr * removeAttributeNode(DOMAttr *oldAttr) = 0; /** * Removes an attribute by name. * * If the removed attribute
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