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📄 domnode.hpp

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    /**     * Gets the last child of this node.     *     * If there is no such node, this returns <code>null</code>.     * @since DOM Level 1     */    virtual DOMNode        *getLastChild() const = 0;    /**     * Gets the node immediately preceding this node.     *     * If there is no such node, this returns <code>null</code>.     * @since DOM Level 1     */    virtual DOMNode        *getPreviousSibling() const = 0;    /**     * Gets the node immediately following this node.     *     * If there is no such node, this returns <code>null</code>.     * @since DOM Level 1     */    virtual DOMNode        *getNextSibling() const = 0;    /**     * Gets a <code>DOMNamedNodeMap</code> containing the attributes of this node (if it     * is an <code>DOMElement</code>) or <code>null</code> otherwise.     * @since DOM Level 1     */    virtual DOMNamedNodeMap  *getAttributes() const = 0;    /**     * Gets the <code>DOMDocument</code> object associated with this node.     *     * This is also     * the <code>DOMDocument</code> object used to create new nodes. When this     * node is a <code>DOMDocument</code> or a <code>DOMDocumentType</code>     * which is not used with any <code>DOMDocument</code> yet, this is     * <code>null</code>.     *     * @since DOM Level 1     */    virtual DOMDocument      *getOwnerDocument() const = 0;    // -----------------------------------------------------------------------    //  Node methods    // -----------------------------------------------------------------------    /**     * Returns a duplicate of this node.     *     * This function serves as a generic copy constructor for nodes.     *     * The duplicate node has no parent (     * <code>parentNode</code> returns <code>null</code>.).     * <br>Cloning an <code>DOMElement</code> copies all attributes and their     * values, including those generated by the  XML processor to represent     * defaulted attributes, but this method does not copy any text it contains     * unless it is a deep clone, since the text is contained in a child     * <code>DOMText</code> node. Cloning any other type of node simply returns a     * copy of this node.     * @param deep If <code>true</code>, recursively clone the subtree under the     *   specified node; if <code>false</code>, clone only the node itself (and     *   its attributes, if it is an <code>DOMElement</code>).     * @return The duplicate node.     * @since DOM Level 1     */    virtual DOMNode        * cloneNode(bool deep) const = 0;    /**     * Inserts the node <code>newChild</code> before the existing child node     * <code>refChild</code>.     *     * If <code>refChild</code> is <code>null</code>,     * insert <code>newChild</code> at the end of the list of children.     * <br>If <code>newChild</code> is a <code>DOMDocumentFragment</code> object,     * all of its children are inserted, in the same order, before     * <code>refChild</code>. If the <code>newChild</code> is already in the     * tree, it is first removed.  Note that a <code>DOMNode</code> that     * has never been assigned to refer to an actual node is == null.     * @param newChild The node to insert.     * @param refChild The reference node, i.e., the node before which the new     *   node must be inserted.     * @return The node being inserted.     * @exception DOMException     *   HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not     *   allow children of the type of the <code>newChild</code> node, or if     *   the node to insert is one of this node's ancestors.     *   <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created     *   from a different document than the one that created this node.     *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being     *   inserted is readonly.     *   <br>NOT_FOUND_ERR: Raised if <code>refChild</code> is not a child of     *   this node.     * @since DOM Level 1     */    virtual DOMNode       *insertBefore(DOMNode *newChild,                                          DOMNode *refChild) = 0;    /**     * Replaces the child node <code>oldChild</code> with <code>newChild</code>     * in the list of children, and returns the <code>oldChild</code> node.     *     * If <CODE>newChild</CODE> is a <CODE>DOMDocumentFragment</CODE> object,     * <CODE>oldChild</CODE> is replaced by all of the <CODE>DOMDocumentFragment</CODE>     * children, which are inserted in the same order.     *     * If the <code>newChild</code> is already in the tree, it is first removed.     * @param newChild The new node to put in the child list.     * @param oldChild The node being replaced in the list.     * @return The node replaced.     * @exception DOMException     *   HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not     *   allow children of the type of the <code>newChild</code> node, or it     *   the node to put in is one of this node's ancestors.     *   <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created     *   from a different document than the one that created this node.     *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the new node is readonly.     *   <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of     *   this node.     * @since DOM Level 1     */    virtual DOMNode  *replaceChild(DOMNode *newChild,                                     DOMNode *oldChild) = 0;    /**     * Removes the child node indicated by <code>oldChild</code> from the list     * of children, and returns it.     *     * @param oldChild The node being removed.     * @return The node removed.     * @exception DOMException     *   NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.     *   <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of     *   this node.     * @since DOM Level 1     */    virtual DOMNode        *removeChild(DOMNode *oldChild) = 0;    /**     * Adds the node <code>newChild</code> to the end of the list of children of     * this node.     *     * If the <code>newChild</code> is already in the tree, it is     * first removed.     * @param newChild The node to add.If it is a  <code>DOMDocumentFragment</code>     *   object, the entire contents of the document fragment are moved into     *   the child list of this node     * @return The node added.     * @exception DOMException     *   HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not     *   allow children of the type of the <code>newChild</code> node, or if     *   the node to append is one of this node's ancestors.     *   <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created     *   from a different document than the one that created this node.     *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being     *   appended is readonly.     * @since DOM Level 1     */    virtual DOMNode        *appendChild(DOMNode *newChild) = 0;    // -----------------------------------------------------------------------    //  Query methods    // -----------------------------------------------------------------------    /**     *  This is a convenience method to allow easy determination of whether a     * node has any children.     *     * @return  <code>true</code> if the node has any children,     *   <code>false</code> if the node has no children.     * @since DOM Level 1     */    virtual bool             hasChildNodes() const = 0;    // -----------------------------------------------------------------------    //  Setter methods    // -----------------------------------------------------------------------    /**     * Sets the value of the node.     *     * Any node which can have a nodeValue (@see getNodeValue) will     * also accept requests to set it to a string. The exact response to     * this varies from node to node -- Attribute, for example, stores     * its values in its children and has to replace them with a new Text     * holding the replacement value.     *     * For most types of Node, value is null and attempting to set it     * will throw DOMException(NO_MODIFICATION_ALLOWED_ERR). This will     * also be thrown if the node is read-only.     * @since DOM Level 1     */    virtual void              setNodeValue(const XMLCh  *nodeValue) = 0;    //@}    /** @name Functions introduced in DOM Level 2. */    //@{    /**     * Puts all <CODE>DOMText</CODE>     * nodes in the full depth of the sub-tree underneath this <CODE>DOMNode</CODE>,     * including attribute nodes, into a "normal" form where only markup (e.g.,     * tags, comments, processing instructions, CDATA sections, and entity     * references) separates <CODE>DOMText</CODE>     * nodes, i.e., there are neither adjacent <CODE>DOMText</CODE>     * nodes nor empty <CODE>DOMText</CODE>     * nodes. This can be used to ensure that the DOM view of a document is the     * same as if it were saved and re-loaded, and is useful when operations     * (such as XPointer lookups) that depend on a particular document tree     * structure are to be used.     * <P><B>Note:</B> In cases where the document contains <CODE>DOMCDATASections</CODE>,     * the normalize operation alone may not be sufficient, since XPointers do     * not differentiate between <CODE>DOMText</CODE>     * nodes and <CODE>DOMCDATASection</CODE>     * nodes.</P>     *     * @since DOM Level 2     */    virtual void              normalize() = 0;    /**     * Tests whether the DOM implementation implements a specific     * feature and that feature is supported by this node.     *     * @param feature The string of the feature to test. This is the same     * name as what can be passed to the method <code>hasFeature</code> on     * <code>DOMImplementation</code>.     * @param version This is the version number of the feature to test. In     * Level 2, version 1, this is the string "2.0". If the version is not     * specified, supporting any version of the feature will cause the     * method to return <code>true</code>.     * @return Returns <code>true</code> if the specified feature is supported     * on this node, <code>false</code> otherwise.     * @since DOM Level 2     */    virtual bool              isSupported(const XMLCh *feature,	                                       const XMLCh *version) const = 0;    /**     * Get the <em>namespace URI</em> of     * this node, or <code>null</code> if it is unspecified.     * <p>     * This is not a computed value that is the result of a namespace lookup     * based on an examination of the namespace declarations in scope. It is     * merely the namespace URI given at creation time.     * <p>     * For nodes of any type other than <CODE>ELEMENT_NODE</CODE> and     * <CODE>ATTRIBUTE_NODE</CODE> and nodes created with a DOM Level 1 method,     * such as <CODE>createElement</CODE> from the <CODE>DOMDocument</CODE>     * interface, this is always <CODE>null</CODE>.     *     * @since DOM Level 2     */    virtual const XMLCh *         getNamespaceURI() const = 0;    /**     * Get the <em>namespace prefix</em>     * of this node, or <code>null</code> if it is unspecified.     *     * @since DOM Level 2     */    virtual const XMLCh *          getPrefix() const = 0;    /**     * Returns the local part of the <em>qualified name</em> of this node.     * <p>     * For nodes created with a DOM Level 1 method, such as     * <code>createElement</code> from the <code>DOMDocument</code> interface,     * it is null.     *     * @since DOM Level 2     */    virtual const XMLCh *          getLocalName() const = 0;    /**     * Set the <em>namespace prefix</em> of this node.     * <p>     * Note that setting this attribute, when permitted, changes     * the <CODE>nodeName</CODE> attribute, which holds the <EM>qualified     * name</EM>, as well as the <CODE>tagName</CODE> and <CODE>name</CODE>     * attributes of the <CODE>DOMElement</CODE> and <CODE>DOMAttr</CODE>     * interfaces, when applicable.     * <p>     * Note also that changing the prefix of an     * attribute, that is known to have a default value, does not make a new     * attribute with the default value and the original prefix appear, since the     * <CODE>namespaceURI</CODE> and <CODE>localName</CODE> do not change.     *     *     * @param prefix The prefix of this node.     * @exception DOMException     *   INVALID_CHARACTER_ERR: Raised if the specified prefix contains     *                          an illegal character.     * <br>     *   NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.     * <br>     *   NAMESPACE_ERR: Raised if the specified <CODE>prefix</CODE> is     *      malformed, if the <CODE>namespaceURI</CODE> of this node is     *      <CODE>null</CODE>, if the specified prefix is "xml" and the     *      <CODE>namespaceURI</CODE> of this node is different from     *      "http://www.w3.org/XML/1998/namespace", if this node is an attribute     *      and the specified prefix is "xmlns" and the     *      <CODE>namespaceURI</CODE> of this node is different from     *      "http://www.w3.org/2000/xmlns/", or if this node is an attribute and     *      the <CODE>qualifiedName</CODE> of this node is "xmlns".     * @since DOM Level 2     */    virtual void              setPrefix(const XMLCh * prefix) = 0;    /**     *  Returns whether this node (if it is an element) has any attributes.     * @return <code>true</code> if this node has any attributes,     *   <code>false</code> otherwise.     * @since DOM Level 2     */    virtual bool              hasAttributes() const = 0;    //@}    /** @name Functions introduced in DOM Level 3. */    //@{    /**     * Returns whether this node is the same node as the given one.     * <br>This method provides a way to determine whether two     * <code>DOMNode</code> references returned by the implementation reference     * the same object. When two <code>DOMNode</code> references are references     * to the same object, even if through a proxy, the references may be     * used completely interchangeably, such that all attributes have the     * same values and calling the same DOM method on either reference     * always has exactly the same effect.     *     * <p><b>"Experimental - subject to change"</b></p>     *     * @param other The node to test against.     * @return Returns <code>true</code> if the nodes are the same,     *   <code>false</code> otherwise.     * @since DOM Level 3     */    virtual bool              isSameNode(const DOMNode* other) const = 0;    /**     * Tests whether two nodes are equal.     * <br>This method tests for equality of nodes, not sameness (i.e.,     * whether the two nodes are pointers to the same object) which can be     * tested with <code>DOMNode::isSameNode</code>. All nodes that are the same     * will also be equal, though the reverse may not be true.     * <br>Two nodes are equal if and only if the following conditions are

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