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📄 domstring.hpp

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/* * The Apache Software License, Version 1.1 * * Copyright (c) 1999-2002 The Apache Software Foundation.  All rights * reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. * * 3. The end-user documentation included with the redistribution, *    if any, must include the following acknowledgment: *       "This product includes software developed by the *        Apache Software Foundation (http://www.apache.org/)." *    Alternately, this acknowledgment may appear in the software itself, *    if and wherever such third-party acknowledgments normally appear. * * 4. The names "Xerces" and "Apache Software Foundation" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written *    permission, please contact apache\@apache.org. * * 5. Products derived from this software may not be called "Apache", *    nor may "Apache" appear in their name, without prior written *    permission of the Apache Software Foundation. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED.  IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * ==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of the Apache Software Foundation, and was * originally based on software copyright (c) 1999, International * Business Machines, Inc., http://www.ibm.com .  For more information * on the Apache Software Foundation, please see * <http://www.apache.org/>. *//* * $Id: DOMString.hpp,v 1.5 2003/05/22 02:26:50 knoaman Exp $ */#ifndef DOMString_HEADER_GUARD_#define DOMString_HEADER_GUARD_#include <xercesc/util/XMemory.hpp>#ifdef XML_DEBUG#include "DOMStringImpl.hpp"XERCES_CPP_NAMESPACE_BEGIN#elseXERCES_CPP_NAMESPACE_BEGINclass DOMStringHandle;#endifclass DOM_NullPtr;/** * <code>DOMString</code> is the generic string class that stores all strings * used in the DOM C++ API. * * Though this class supports most of the common string operations to manipulate * strings, it is not meant to be a comphrehensive string class. */class CDOM_EXPORT DOMString : public XMemory{public:    /** @name Constructors and assignment operator */    //@{    /**      * Default constructor for DOMString.  The resulting DOMString      * object refers to no string at all; it will compare == 0.      *      */    DOMString();    /**      * Copy constructor.      *      * @param other The object to be copied.      */    DOMString(const DOMString &other);    /**      * Constructor to build a DOMString from an XML character array.      * (XMLCh is a 16 bit UNICODE character).      *      * @param other The null-terminated character array to be      *   that provides the initial value for the DOMString.      */    DOMString(const XMLCh *other);    /**      * Constructor to build a DOMString from a character array of given length.      *      * @param other The character array to be imported into the <code>DOMString</code>      * @param length The length of the character array to be imported      */    DOMString(const XMLCh *other, unsigned int length);    /**      * Constructor to build a DOMString from an 8 bit character array.      * The char * string will be transcoded to UNICODE using the default      * code page on the system where the code is running.      *      * @param other The character array to be imported into the <code>DOMString</code>      */    DOMString(const char *other);    /**      * Construct a null DOMString.      */    DOMString(int nullPointerValue);    /**      * Assignment operator.  Make destination DOMString refer to the same      *      underlying string in memory as the source string.      *      * @param other the source DOMString.      */    DOMString &        operator = (const DOMString &other);    DOMString &        operator = (DOM_NullPtr *other);    //@}    /** @name Destructor. */    //@{	 /**	  * Destructor for DOMString	  *	  */    ~DOMString();    //@}    /** @name Operators for string manipulation. */    //@{    /**      * Concatenate a DOMString to another.      *      * @param other The string to be concatenated.      * @return The concatenated object      */    // DOMString   operator + (const DOMString &other);    //@}    /** @name Equality and Inequality operators. */    //@{    /**      * Equality operator.      *      * @param other The object to be compared with.      * @return True if the two DOMStrings refer to the same underlying string      *  in memory.      *  <p>      *  WARNING:  operator == does NOT compare the contents of      *  the two  strings.  To do this, use the <code>DOMString::equals()</code>      *  This behavior is modelled after the String operations in Java, and      *  is also similar to operator == on the other DOM_* classes.      */    bool        operator == (const DOMString &other) const;    /**      * Inequality operator.      *      * @param other The object to be compared with.      * @return True if the two DOMStrings refer to different underlying strings in      *    memory.      * <p>      *  WARNING:  operator == does NOT compare the contents of      *  the two  strings.  To do this, use the <code>DOMString::equals()</code>      *  This behavior is modelled after the String operations in Java, and      *  is also similar to operator == on the other DOM_* classes.      */    bool        operator != (const DOMString &other) const;    /**      * Equality operator.  Test for a null DOMString, which is one that does      *   not refer to any string at all; similar to a null object reference      *   variable in Java.      *      * @param other must be 0 or null.      * @return      */    bool        operator == (const DOM_NullPtr *other) const;    /**      * Inequality operator, for null test.      *      * @param other must be 0 or null.      * @return True if the two strings are different, false otherwise      */    bool        operator != (const DOM_NullPtr *other) const;    //@}    /** @name Functions to change the string. */    //@{    /**      * Preallocate storage in the string to hold a given number of characters.      * A DOMString will grow its buffer on demand, as characters are added,      * but it can be more efficient to allocate once in advance, if the size is known.      *      * @param size The number of 16 bit characters to reserve.      */    void reserve(unsigned int size);    /**      * Appends the content of another <code>DOMString</code> to this string.      *      * @param other The object to be appended      */    void        appendData(const DOMString &other);    /**      * Append a single Unicode character to this string.      *      * @param ch The single character to be appended      */    void        appendData(XMLCh ch);     /**      * Append a null-terminated XMLCh * (Unicode) string to this string.      *      * @param other The object to be appended      */    void        appendData(const XMLCh *other);

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