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📄 dom_node.hpp

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     * This function serves as a generic copy constructor for nodes.     *     * The duplicate node has no parent (     * <code>parentNode</code> returns <code>null</code>.).     * <br>Cloning an <code>Element</code> copies all attributes and their     * values, including those generated by the  XML processor to represent     * defaulted attributes, but this method does not copy any text it contains     * unless it is a deep clone, since the text is contained in a child     * <code>Text</code> node. Cloning any other type of node simply returns a     * copy of this node.     * @param deep If <code>true</code>, recursively clone the subtree under the     *   specified node; if <code>false</code>, clone only the node itself (and     *   its attributes, if it is an <code>Element</code>).     * @return The duplicate node.     */    DOM_Node         cloneNode(bool deep) const;    //@}    /** @name Functions to modify the DOM Node. */    //@{    /**     * Inserts the node <code>newChild</code> before the existing child node     * <code>refChild</code>.     *     * If <code>refChild</code> is <code>null</code>,     * insert <code>newChild</code> at the end of the list of children.     * <br>If <code>newChild</code> is a <code>DocumentFragment</code> object,     * all of its children are inserted, in the same order, before     * <code>refChild</code>. If the <code>newChild</code> is already in the     * tree, it is first removed.  Note that a <code>DOM_Node</code> that     * has never been assigned to refer to an actual node is == null.     * @param newChild The node to insert.     * @param refChild The reference node, i.e., the node before which the new     *   node must be inserted.     * @return The node being inserted.     * @exception DOMException     *   HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not     *   allow children of the type of the <code>newChild</code> node, or if     *   the node to insert is one of this node's ancestors.     *   <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created     *   from a different document than the one that created this node.     *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being     *   inserted is readonly.     *   <br>NOT_FOUND_ERR: Raised if <code>refChild</code> is not a child of     *   this node.     */    DOM_Node               insertBefore(const DOM_Node &newChild,                                        const DOM_Node &refChild);    /**     * Replaces the child node <code>oldChild</code> with <code>newChild</code>     * in the list of children, and returns the <code>oldChild</code> node.     *     * If <CODE>newChild</CODE> is a <CODE>DOM_DocumentFragment</CODE> object,     * <CODE>oldChild</CODE> is replaced by all of the <CODE>DOM_DocumentFragment</CODE>     * children, which are inserted in the same order.     *     * If the <code>newChild</code> is already in the tree, it is first removed.     * @param newChild The new node to put in the child list.     * @param oldChild The node being replaced in the list.     * @return The node replaced.     * @exception DOMException     *   HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not     *   allow children of the type of the <code>newChild</code> node, or it     *   the node to put in is one of this node's ancestors.     *   <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created     *   from a different document than the one that created this node.     *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the new node is readonly.     *   <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of     *   this node.     */    DOM_Node       replaceChild(const DOM_Node &newChild,                                const DOM_Node &oldChild);    /**     * Removes the child node indicated by <code>oldChild</code> from the list     * of children, and returns it.     *     * @param oldChild The node being removed.     * @return The node removed.     * @exception DOMException     *   NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.     *   <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of     *   this node.     */    DOM_Node        removeChild(const DOM_Node &oldChild);    /**     * Adds the node <code>newChild</code> to the end of the list of children of     * this node.     *     * If the <code>newChild</code> is already in the tree, it is     * first removed.     * @param newChild The node to add.If it is a  <code>DocumentFragment</code>     *   object, the entire contents of the document fragment are moved into     *   the child list of this node     * @return The node added.     * @exception DOMException     *   HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not     *   allow children of the type of the <code>newChild</code> node, or if     *   the node to append is one of this node's ancestors.     *   <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created     *   from a different document than the one that created this node.     *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being     *   appended is readonly.     */    DOM_Node        appendChild(const DOM_Node &newChild);    //@}    /** @name Query functions. */    //@{    /**     *  This is a convenience method to allow easy determination of whether a     * node has any children.     *     * @return  <code>true</code> if the node has any children,     *   <code>false</code> if the node has no children.     */    bool             hasChildNodes() const;    /**     * Test whether this node is null.     *     * This C++ class, <code>DOM_Node<code>     * functions much like an object reference to an underlying Node, and     * this function tests for that reference being null.  Several DOM     * APIs, <code>Node.getNextSibling()</code> for example, can return null, and     * this function is used to test for that condition.     *     * <p>Operator == provides another way to perform this null test on a     * DOM_Node.     */    bool                    isNull() const;    //@}    /** @name Set functions. */    //@{    /**    * Sets the value of the node.    *    * Any node which can have a nodeValue (@see getNodeValue) will    * also accept requests to set it to a string. The exact response to    * this varies from node to node -- Attribute, for example, stores    * its values in its children and has to replace them with a new Text    * holding the replacement value.    *    * For most types of Node, value is null and attempting to set it    * will throw DOMException(NO_MODIFICATION_ALLOWED_ERR). This will    * also be thrown if the node is read-only.    */    void              setNodeValue(const DOMString &nodeValue);    /**      * Set the user data for a node.      *      * User data allows application programs      * to attach extra data to DOM nodes, and can be retrieved using the      * function <code>DOM_Node::getUserData(p)</code>.      * <p>      * Deletion of the user data remains the responsibility of the      * application program; it will not be automatically deleted when      * the nodes themselves are reclaimed.      *      * <p> Because DOM_Node is not designed to be subclassed, userdata      * provides an alternative means for extending the the information      * kept with nodes by an application program.      *      * @param p The pointer to be kept with the node.      */    void              setUserData(void *p);    //@}    /** @name Functions introduced in DOM Level 2. */    //@{    /**     * Puts all <CODE>DOM_Text</CODE>     * nodes in the full depth of the sub-tree underneath this <CODE>DOM_Node</CODE>,     * including attribute nodes, into a "normal" form where only markup (e.g.,     * tags, comments, processing instructions, CDATA sections, and entity     * references) separates <CODE>DOM_Text</CODE>     * nodes, i.e., there are neither adjacent <CODE>DOM_Text</CODE>     * nodes nor empty <CODE>DOM_Text</CODE>     * nodes. This can be used to ensure that the DOM view of a document is the     * same as if it were saved and re-loaded, and is useful when operations     * (such as XPointer lookups) that depend on a particular document tree     * structure are to be used.     * <P><B>Note:</B> In cases where the document contains <CODE>DOM_CDATASections</CODE>,     * the normalize operation alone may not be sufficient, since XPointers do     * not differentiate between <CODE>DOM_Text</CODE>     * nodes and <CODE>DOM_CDATASection</CODE>     * nodes.</P>     *     */    void              normalize();    /**     * Tests whether the DOM implementation implements a specific     * feature and that feature is supported by this node.     *     * @param feature The string of the feature to test. This is the same     * name as what can be passed to the method <code>hasFeature</code> on     * <code>DOM_DOMImplementation</code>.     * @param version This is the version number of the feature to test. In     * Level 2, version 1, this is the string "2.0". If the version is not     * specified, supporting any version of the feature will cause the     * method to return <code>true</code>.     * @return Returns <code>true</code> if the specified feature is supported     * on this node, <code>false</code> otherwise.     */    bool              isSupported(const DOMString &feature,	                       const DOMString &version) const;    /**     * Get the <em>namespace URI</em> of     * this node, or <code>null</code> if it is unspecified.     * <p>     * This is not a computed value that is the result of a namespace lookup     * based on an examination of the namespace declarations in scope. It is     * merely the namespace URI given at creation time.     * <p>     * For nodes of any type other than <CODE>ELEMENT_NODE</CODE> and     * <CODE>ATTRIBUTE_NODE</CODE> and nodes created with a DOM Level 1 method,     * such as <CODE>createElement</CODE> from the <CODE>DOM_Document</CODE>     * interface, this is always <CODE>null</CODE>.     *     */    DOMString         getNamespaceURI() const;    /**     * Get the <em>namespace prefix</em>     * of this node, or <code>null</code> if it is unspecified.     *     */    DOMString         getPrefix() const;    /**     * Returns the local part of the <em>qualified name</em> of this node.     * <p>     * For nodes created with a DOM Level 1 method, such as     * <code>createElement</code> from the <code>DOM_Document</code> interface,     * it is null.     *     */    DOMString         getLocalName() const;    /**     * Set the <em>namespace prefix</em> of this node.     * <p>     * Note that setting this attribute, when permitted, changes     * the <CODE>nodeName</CODE> attribute, which holds the <EM>qualified     * name</EM>, as well as the <CODE>tagName</CODE> and <CODE>name</CODE>     * attributes of the <CODE>DOM_Element</CODE> and <CODE>DOM_Attr</CODE>     * interfaces, when applicable.     * <p>     * Note also that changing the prefix of an     * attribute, that is known to have a default value, does not make a new     * attribute with the default value and the original prefix appear, since the     * <CODE>namespaceURI</CODE> and <CODE>localName</CODE> do not change.     *     * @param prefix The prefix of this node.     * @exception DOMException     *   INVALID_CHARACTER_ERR: Raised if the specified prefix contains     *                          an illegal character.     * <br>     *   NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.     * <br>     *   NAMESPACE_ERR: Raised if the specified <CODE>prefix</CODE> is     *      malformed, if the <CODE>namespaceURI</CODE> of this node is     *      <CODE>null</CODE>, if the specified prefix is "xml" and the     *      <CODE>namespaceURI</CODE> of this node is different from     *      "http://www.w3.org/XML/1998/namespace", if this node is an attribute     *      and the specified prefix is "xmlns" and the     *      <CODE>namespaceURI</CODE> of this node is different from     *      "http://www.w3.org/2000/xmlns/", or if this node is an attribute and     *      the <CODE>qualifiedName</CODE> of this node is "xmlns".     */    void              setPrefix(const DOMString &prefix);    /**     *  Returns whether this node (if it is an element) has any attributes.     * @return <code>true</code> if this node has any attributes,     *   <code>false</code> otherwise.     */    bool              hasAttributes() const;    //@}protected:    NodeImpl   *fImpl;    DOM_Node(NodeImpl *);    friend class DOM_Document;    friend class DocumentImpl;    friend class TreeWalkerImpl;    friend class NodeIteratorImpl;    friend class DOM_NamedNodeMap;    friend class DOM_NodeList;    friend class DOMParser;    friend class DOM_Entity;    friend class RangeImpl;    friend class CharacterDataImpl;	friend class XUtil;};XERCES_CPP_NAMESPACE_END#endif

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