📄 data.h
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/*****************************************************************************
*** Date: September 9, 1994 ***
*** File: data.h ***
*** Defining a data packet for the purpose of simulating computer networks ***
*****************************************************************************/
#ifndef DATA_H
#define DATA_H
#include <stdio.h>
#define Nonsense 2
class Data { // A data packet
private:
double t; // arrival time
int addr; // destination(s) address
int tp; // type of traffic = 0 for background traffic
// = 1 for multicast or unicast
// traffic
// = 2 for nonsense, e.g. if a
// queue is empty
int pr; // priority of the traffic
unsigned long sn; // sequence number of the packet
void *srce; // points to the source node of the packet
int jStop; // to prevent jitter calculation if the cell
// is the 1st cell after a traffic source
// leaves the idle mode
public:
Data(unsigned long n = 0, int tpe = 0, int p = 0, double tt = 0,
int a = 0, void *s = NULL, int js = 0)
{ tp = tpe; pr =p; t =tt; addr = a; srce = s;
sn = n; jStop = js; };
double time() { return(t); };
void time(double tt) { t = tt; };
int address() { return(addr); };
void address(int a) { addr = a; };
int type() { return(tp); };
void type(int tt) { tp = tt; };
void *source() { return(srce); };
void source(void *s) { srce = s; };
void priority(int p) { pr = p; };
int priority() { return(pr); };
unsigned long seqNum() { return(sn); };
void seqNum(unsigned long n) { sn = n; };
void stopJitter(int js) { jStop = js; };
int stopJitter() { return(jStop); };
}; //Data
class DataList { // An element of a linked list of data packets
private:
Data *d; //pointer to a data packet
DataList *n; //pointer to the next list entry
public:
DataList() { d = new Data; };
~DataList() { delete d; };
Data *data() {
if (d == NULL) printf("NULL\n");
return(d);
};
void data(Data dd) { (*d) = dd; };
DataList *next() { return(n); };
void next(DataList *nn) { n =nn; };
}; //DataList
#endif
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