📄 postprocess.c
字号:
#endif
/* simple C implementation of vertical default filter */
for (x=0; x<8; x++) { /* loop left->right */
vv = &(v[x]);
p1 = (ABS(vv[0*stride]-vv[1*stride]) < QP ) ? vv[0*stride] : vv[1*stride];
p2 = (ABS(vv[8*stride]-vv[9*stride]) < QP ) ? vv[9*stride] : vv[8*stride];
/* the above may well be endian-fussy */
psum = p1 + p1 + p1 + vv[l1] + vv[l2] + vv[l3] + vv[l4] + 4;
vnew[1] = (((psum + vv[l1]) << 1) - (vv[l4] - vv[l5])) >> 4;
psum += vv[l5] - p1;
vnew[2] = (((psum + vv[l2]) << 1) - (vv[l5] - vv[l6])) >> 4;
psum += vv[l6] - p1;
vnew[3] = (((psum + vv[l3]) << 1) - (vv[l6] - vv[l7])) >> 4;
psum += vv[l7] - p1;
vnew[4] = (((psum + vv[l4]) << 1) + p1 - vv[l1] - (vv[l7] - vv[l8])) >> 4;
psum += vv[l8] - vv[l1];
vnew[5] = (((psum + vv[l5]) << 1) + (vv[l1] - vv[l2]) - vv[l8] + p2) >> 4;
psum += p2 - vv[l2];
vnew[6] = (((psum + vv[l6]) << 1) + (vv[l2] - vv[l3])) >> 4;
psum += p2 - vv[l3];
vnew[7] = (((psum + vv[l7]) << 1) + (vv[l3] - vv[l4])) >> 4;
psum += p2 - vv[l4];
vnew[8] = (((psum + vv[l8]) << 1) + (vv[l4] - vv[l5])) >> 4;
for (y=1; y<=8; y++) {
vv[y*stride] = vnew[y];
}
}
#ifdef PP_SELF_CHECK
/* use the self-check version of the filter result in selfcheck[64] to verify the filter output */
for (k=0; k<8; k++) { /* loop top->bottom */
for (j=0; j<8; j++) { /* loop left->right */
if (v[(k+1)*stride + j] != selfcheck[j+8*k]) printf("ERROR: problem with C filter in row %d\n", k+1);
}
}
#endif
}
/* Vertical deblocking filter for use in non-flat picture regions */
static void deblock_vert_default_filter(uint8_t *v, int stride, int QP) {
int x, a3_0, a3_1, a3_2, d, q;
/* define semi-constants to enable us to move up and down the picture easily... */
int l1 = 1 * stride;
int l2 = 2 * stride;
int l3 = 3 * stride;
int l4 = 4 * stride;
int l5 = 5 * stride;
int l6 = 6 * stride;
int l7 = 7 * stride;
int l8 = 8 * stride;
#ifdef PP_SELF_CHECK
int j, k, a3_0_SC, a3_1_SC, a3_2_SC, d_SC, q_SC;
uint8_t selfcheck[8][2];
#endif
#ifdef PP_SELF_CHECK
/* compute selfcheck matrix for later comparison */
for (j=0; j<8; j++) {
a3_0_SC = 2*v[l3+j] - 5*v[l4+j] + 5*v[l5+j] - 2*v[l6+j];
a3_1_SC = 2*v[l1+j] - 5*v[l2+j] + 5*v[l3+j] - 2*v[l4+j];
a3_2_SC = 2*v[l5+j] - 5*v[l6+j] + 5*v[l7+j] - 2*v[l8+j];
q_SC = (v[l4+j] - v[l5+j]) / 2;
if (ABS(a3_0_SC) < 8*QP) {
d_SC = ABS(a3_0_SC) - MIN(ABS(a3_1_SC), ABS(a3_2_SC));
if (d_SC < 0) d_SC=0;
d_SC = (5*d_SC + 32) >> 6;
d_SC *= SIGN(-a3_0_SC);
//printf("d_SC[%d] preclip=%d\n", j, d_SC);
/* clip d in the range 0 ... q */
if (q_SC > 0) {
d_SC = d_SC<0 ? 0 : d_SC;
d_SC = d_SC>q_SC ? q_SC : d_SC;
} else {
d_SC = d_SC>0 ? 0 : d_SC;
d_SC = d_SC<q_SC ? q_SC : d_SC;
}
} else {
d_SC = 0;
}
selfcheck[j][0] = v[l4+j] - d_SC;
selfcheck[j][1] = v[l5+j] + d_SC;
}
#endif
/* simple C implementation of vertical default filter */
for (x=0; x<8; x++) {
a3_0 = 2*v[l3+x] - 5*v[l4+x] + 5*v[l5+x] - 2*v[l6+x];
a3_1 = 2*v[l1+x] - 5*v[l2+x] + 5*v[l3+x] - 2*v[l4+x];
a3_2 = 2*v[l5+x] - 5*v[l6+x] + 5*v[l7+x] - 2*v[l8+x];
q = (v[l4+x] - v[l5+x]) / 2;
if (ABS(a3_0) < 8*QP) {
d = ABS(a3_0) - MIN(ABS(a3_1), ABS(a3_2));
if (d < 0) d=0;
d = (5*d + 32) >> 6;
d *= SIGN(-a3_0);
//printf("d[%d] preclip=%d\n", x, d);
/* clip d in the range 0 ... q */
if (q > 0) {
d = d<0 ? 0 : d;
d = d>q ? q : d;
} else {
d = d>0 ? 0 : d;
d = d<q ? q : d;
}
} else {
d = 0;
}
v[l4+x] -= d;
v[l5+x] += d;
}
#ifdef PP_SELF_CHECK
/* do selfcheck */
for (j=0; j<8; j++) {
for (k=0; k<2; k++) {
if (selfcheck[j][k] != v[l4+j+k*stride]) {
printf("ERROR: problem with vertical default filter in col %d, row %d\n", j, k);
printf("%d should be %d\n", v[l4+j+k*stride], selfcheck[j][k]);
}
}
}
#endif
}
/* this is a vertical deblocking filter - i.e. it will smooth _horizontal_ block edges */
void deblock_vert( uint8_t *image, int width, int height, int stride, QP_STORE_T *QP_store, int QP_stride, int chroma) {
uint64_t v_local[20];
uint64_t p1p2[4];
int Bx, y;
int QP, QPx16;
uint8_t *v;
int useDC, DC_on;
/* loop over image's block boundary rows */
for (y=8; y<height; y+=8) {
/* loop over all blocks, left to right */
for (Bx=0; Bx<width; Bx+=8) {
QP = chroma ? QP_store[y/8*QP_stride+Bx/8]
: QP_store[y/16*QP_stride+Bx/16];
QPx16 = 16 * QP;
v = &(image[y*stride + Bx]) - 5*stride;
/* decide whether to use DC mode on a block-by-block basis */
useDC = deblock_vert_useDC(v, stride);
if (useDC) {
/* we are in DC mode for this block. But we only want to filter low-energy areas */
/* decide whether the filter should be on or off for this block */
DC_on = deblock_vert_DC_on(v, stride, QP);
if (DC_on) { /* use DC offset mode */
v = &(image[y*stride + Bx])- 5*stride;
/* copy the block we're working on and unpack to 16-bit values */
/* not needed for plain C version */
//deblock_vert_copy_and_unpack(stride, &(v[stride]), &(v_local[2]), 8);
//deblock_vert_choose_p1p2(v, stride, p1p2, QP);
deblock_vert_lpf9(v_local, p1p2, v, stride, QP);
#ifdef SHOWDECISIONS_V
if (!chromaFlag) {
v[4*stride ] =
v[4*stride+1] =
v[4*stride+2] =
v[4*stride+3] =
v[4*stride+4] =
v[4*stride+5] =
v[4*stride+6] =
v[4*stride+7] = 255;
}
#endif
}
}
if (!useDC) { /* use the default filter */
v = &(image[y*stride + Bx])- 5*stride;
deblock_vert_default_filter(v, stride, QP);
#ifdef SHOWDECISIONS_V
if (!chromaFlag) {
v[4*stride ] =
v[4*stride+1] =
v[4*stride+2] =
v[4*stride+3] =
v[4*stride+4] =
v[4*stride+5] =
v[4*stride+6] =
v[4*stride+7] = 0;
}
#endif
}
}
}
}
/* this is the deringing filter */
void dering( uint8_t *image, int width, int height, int stride, QP_STORE_T *QP_store, int QP_stride, int chroma) {
int x, y, h, v, i, j;
uint8_t *b8x8, *b10x10;
uint8_t b8x8filtered[64];
int QP, max_diff;
uint8_t min, max, thr, range;
uint16_t indicesP[10]; /* bitwise array of binary indices above threshold */
uint16_t indicesN[10]; /* bitwise array of binary indices below threshold */
uint16_t indices3x3[8]; /* bitwise array of pixels where we should filter */
uint16_t sr;
/* loop over all the 8x8 blocks in the image... */
/* don't process outer row of blocks for the time being. */
for (y=8; y<height-8; y+=8) {
for (x=8; x< width-8; x+=8) {
/* QP for this block.. */
QP = chroma ? QP_store[y/8*QP_stride+x/8]
: QP_store[y/16*QP_stride+x/16];
/* pointer to the top left pixel in 8x8 block */
b8x8 = &(image[stride*y + x]);
/* pointer to the top left pixel in 10x10 block */
b10x10 = &(image[stride*(y-1) + (x-1)]);
/* Threshold detirmination - find min and max grey levels in the block */
min = 255; max = 0;
for (v=0; v<8; v++) {
for (h=0; h<8; h++) {
min = b8x8[stride*v + h] < min ? b8x8[stride*v + h] : min;
max = b8x8[stride*v + h] > max ? b8x8[stride*v + h] : max;
}
}
/* Threshold detirmination - compute threshold and dynamic range */
thr = (max + min + 1) / 2;
range = max - min;
/* Threshold rearrangement not implemented yet */
/* Index aquisition */
for (j=0; j<10; j++) {
indicesP[j] = 0;
for (i=0; i<10; i++) {
if (b10x10[j*stride+i] >= thr) indicesP[j] |= (2 << i);
}
indicesN[j] = ~indicesP[j];
}
/* Adaptive filtering */
/* need to identify 3x3 blocks of '1's in indicesP and indicesN */
for (j=0; j<10; j++) {
indicesP[j] = (indicesP[j]<<1) & indicesP[j] & (indicesP[j]>>1);
indicesN[j] = (indicesN[j]<<1) & indicesN[j] & (indicesN[j]>>1);
}
for (j=1; j<9; j++) {
indices3x3[j-1] = indicesP[j-1] & indicesP[j] & indicesP[j+1];
indices3x3[j-1] |= indicesN[j-1] & indicesN[j] & indicesN[j+1];
}
for (v=0; v<8; v++) {
sr = 4;
for (h=0; h<8; h++) {
if (indices3x3[v] & sr) {
b8x8filtered[8*v + h] = ( 8
+ 1 * b10x10[stride*(v+0) + (h+0)] + 2 * b10x10[stride*(v+0) + (h+1)] + 1 * b10x10[stride*(v+0) + (h+2)]
+ 2 * b10x10[stride*(v+1) + (h+0)] + 4 * b10x10[stride*(v+1) + (h+1)] + 2 * b10x10[stride*(v+1) + (h+2)]
+ 1 * b10x10[stride*(v+2) + (h+0)] + 2 * b10x10[stride*(v+2) + (h+1)] + 1 * b10x10[stride*(v+2) + (h+2)]
) / 16;
}
sr <<= 1;
}
}
/* Clipping */
max_diff = QP/2;
for (v=0; v<8; v++) {
sr = 4;
for (h=0; h<8; h++) {
if (indices3x3[v] & sr) {
if (b8x8filtered[8*v + h] - b8x8[stride*v + h] > max_diff) {
b8x8[stride*v + h] = b8x8[stride*v + h] + max_diff;
} else if (b8x8filtered[8*v + h] - b8x8[stride*v + h] < -max_diff) {
b8x8[stride*v + h] = b8x8[stride*v + h] - max_diff;
} else {
b8x8[stride*v + h] = b8x8filtered[8*v + h];
}
}
sr <<= 1;
}
}
}
}
}
/* This function is more or less what Andrea wanted: */
void postprocess(unsigned char * src[], int src_stride,
unsigned char * dst[], int dst_stride,
int horizontal_size, int vertical_size,
QP_STORE_T *QP_store, int QP_stride,
int mode) {
uint8_t *Y, *U, *V;
int x, y;
if (!(mode & PP_DONT_COPY)) {
/* First copy source to destination... */
/* luma */
for (y=0; y<vertical_size; y++) {
for (x=0; x<horizontal_size; x++) {
(dst[0])[y*dst_stride + x] = (src[0])[y*src_stride + x];
}
}
/* chroma */
for (y=0; y<vertical_size/2; y++) {
for (x=0; x<horizontal_size/2; x++) {
(dst[1])[y*dst_stride/2 + x] = (src[1])[y*src_stride/2 + x];
(dst[2])[y*dst_stride/2 + x] = (src[2])[y*src_stride/2 + x];
}
}
}
Y = dst[0];
U = dst[1];
V = dst[2];
if (mode & PP_DEBLOCK_Y_H) {
deblock_horiz(Y, horizontal_size, vertical_size, dst_stride, QP_store, QP_stride, 0);
}
if (mode & PP_DEBLOCK_Y_V) {
deblock_vert( Y, horizontal_size, vertical_size, dst_stride, QP_store, QP_stride, 0);
}
if (mode & PP_DEBLOCK_C_H) {
deblock_horiz(U, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);
deblock_horiz(V, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);
}
if (mode & PP_DEBLOCK_C_V) {
deblock_vert( U, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);
deblock_vert( V, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);
}
if (mode & PP_DERING_Y) {
dering( Y, horizontal_size, vertical_size, dst_stride, QP_store, QP_stride, 0);
}
if (mode & PP_DERING_C) {
dering( U, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);
dering( V, horizontal_size/2, vertical_size/2, dst_stride/2, QP_store, QP_stride, 1);
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -