📄 gmodviewer.cpp
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// GModViewer.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "GModViewer.h"
#include "MainFrm.h"
#include "GModViewerDoc.h"
#include "GModViewerView.h"
#include "PropPage.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGModViewerApp
BEGIN_MESSAGE_MAP(CGModViewerApp, CWinApp)
//{{AFX_MSG_MAP(CGModViewerApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_SET_BACKGROUND, OnSetBackground)
ON_COMMAND(ID_SHOW_PROPERTYPAGE, OnShowPropertypage)
ON_COMMAND(ID_SETRESOURCE, OnSetResource)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGModViewerApp construction
CGModViewerApp::CGModViewerApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CGModViewerApp object
CGModViewerApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CGModViewerApp initialization
CPropertySheet *dlgPropertySheet;
CPropPage *Page;
BOOL CGModViewerApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CGModViewerDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CGModViewerView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
dlgPropertySheet = new CPropertySheet("Model PropertySheet");
Page = new CPropPage;
dlgPropertySheet->AddPage(Page);
dlgPropertySheet->Create(GetMainWnd(), -1, WS_EX_TOPMOST|WS_EX_DLGMODALFRAME);
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CGModViewerApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CGModViewerApp message handlers
extern DWORD rgbCurrent;
extern char ResFileName[MAX_PATH];
void CGModViewerApp::OnSetBackground()
{
// TODO: Add your command handler code here
CHOOSECOLOR cc;
COLORREF NewColor[16];
ZeroMemory(&cc, sizeof(cc));
cc.lStructSize = sizeof(cc);
cc.lpCustColors = (LPDWORD) NewColor;
cc.hInstance = m_pMainWnd->m_hWnd;
cc.rgbResult = rgbCurrent;
cc.Flags = CC_FULLOPEN | CC_RGBINIT;
cc.lpTemplateName = "Set Background Color";
if( ChooseColor(&cc)==TRUE )
{
byte r,g,b;
rgbCurrent = cc.rgbResult;
r = GetRValue(rgbCurrent);
g = GetGValue(rgbCurrent);
b = GetBValue(rgbCurrent);
}
}
void CGModViewerApp::OnShowPropertypage()
{
// TODO: Add your command handler code here
if( !dlgPropertySheet->m_hWnd )
{
delete dlgPropertySheet;
delete Page;
dlgPropertySheet = new CPropertySheet("Model PropertySheet");
Page = new CPropPage;
dlgPropertySheet->AddPage(Page);
dlgPropertySheet->Create(GetMainWnd(), -1, WS_EX_TOPMOST|WS_EX_DLGMODALFRAME);
}
}
void CGModViewerApp::OnSetResource()
{
// TODO: Add your command handler code here
BROWSEINFO bfn;
LPITEMIDLIST path;
char strPath[MAX_PATH];
ZeroMemory(&bfn, sizeof(BROWSEINFO));
bfn.pszDisplayName = strPath;
bfn.lpszTitle = "Choose resource folder";
bfn.ulFlags = BIF_RETURNONLYFSDIRS | BIF_STATUSTEXT | BIF_BROWSEINCLUDEFILES;
path = SHBrowseForFolder(&bfn);
if( path )
{
SHGetPathFromIDList(path,strPath);
STRCPY(ResFileName, strPath);
STRCAT(ResFileName,"\\");
}
if( Page->m_hWnd )
{
Page->UpdateRes();
Page->Invalidate();
}
}
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