📄 osd902.h
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unsigned char code sDown_Brightness_Ita[] = "\x13Luminosit\x7c";
unsigned int code sDown_Brightness[] = {sDown_Brightness_Eng,sDown_Brightness_Jap,sDown_Brightness_Chi_S,
sDown_Brightness_Ger,sDown_Brightness_Fra,sDown_Brightness_Esp,
sDown_Brightness_Ita};
//---------------------------------------------------------------------------
//AUTO BALANCE
unsigned char code sAuto_Balance_Eng[] = "AUTO BALANCE";
unsigned char code sAuto_Balance_Jap[] = "\x88\x89\x83\x8a\x8b";
unsigned char code sAuto_Balance_Chi_S[] = "\x96\x97\x87\x88\x89\x8a";
unsigned char code sAuto_Balance_Ger[] = "Auto.Farbe";
unsigned char code sAuto_Balance_Fra[] = "Auto Clouleur";
unsigned char code sAuto_Balance_Esp[] = "Autoajuste de Color";
unsigned char code sAuto_Balance_Ita[] = "Auto colore";
unsigned int code sAuto_Balance[] = {sAuto_Balance_Eng,sAuto_Balance_Jap,sAuto_Balance_Chi_S,
sAuto_Balance_Ger,sAuto_Balance_Fra,sAuto_Balance_Esp,
sAuto_Balance_Ita};
//---------------------------------------------------------------------------
//ADJUSTING
unsigned char code sAdjusting_Eng[] = "ADJUSTING";
unsigned char code sAdjusting_Jap[] = "\x8a\x8b\xb7";
unsigned char code sAdjusting_Chi_S[] = "\x87\x88\x89\x8a\xa6";
unsigned char code sAdjusting_Ger[] = "Einstellen";
unsigned char code sAdjusting_Fra[] = "Ajustement";
unsigned char code sAdjusting_Esp[] = "Autoajuste";
unsigned char code sAdjusting_Ita[] = "Adjusting";
unsigned int code sAdjusting[] = {sAdjusting_Eng,sAdjusting_Jap,sAdjusting_Chi_S,
sAdjusting_Ger,sAdjusting_Fra,sAdjusting_Esp,
sAdjusting_Ita};
//---------------------------------------------------------------------------
//PHASE
unsigned char code sPhase_Eng[] = "PHASE";
unsigned char code sPhase_Jap[] = "\xa8\x93\x85\x86";
unsigned char code sPhase_Chi_S[] = "\x8b\x8c";
unsigned char code sPhase_Ger[] = "Phase";
unsigned char code sPhase_Fra[] = "Phase";
unsigned char code sPhase_Esp[] = "Fase";
unsigned char code sPhase_Ita[] = "Fase";
unsigned int code sPhase[] = {sPhase_Eng,sPhase_Jap,sPhase_Chi_S,
sPhase_Ger,sPhase_Fra,sPhase_Esp,
sPhase_Ita};
//---------------------------------------------------------------------------
//↓CLOCK
unsigned char code sDown_Clock_Eng[] = "\x13\x43LOCK";
unsigned char code sDown_Clock_Jap[] = "\x13\xa9\xaa";
unsigned char code sDown_Clock_Chi_S[] = "\x13\x8d\x8e";
unsigned char code sDown_Clock_Ger[] = "\x13Uhr";
unsigned char code sDown_Clock_Fra[] = "\x13Horloge";
unsigned char code sDown_Clock_Esp[] = "\x13Reloj";
unsigned char code sDown_Clock_Ita[] = "\x13Orologio";
unsigned int code sDown_Clock[] = {sDown_Clock_Eng,sDown_Clock_Jap,sDown_Clock_Chi_S,
sDown_Clock_Ger,sDown_Clock_Fra,sDown_Clock_Esp,
sDown_Clock_Ita};
//---------------------------------------------------------------------------
//CLOCK
unsigned char code sClock_Eng[] = "CLOCK";
unsigned char code sClock_Jap[] = "\xa9\xaa";
unsigned char code sClock_Chi_S[] = "\x8d\x8e";
unsigned char code sClock_Ger[] = "Uhr";
unsigned char code sClock_Fra[] = "Horloge";
unsigned char code sClock_Esp[] = "Reloj";
unsigned char code sClock_Ita[] = "Orologio";
unsigned int code sClock[] = {sClock_Eng,sClock_Jap,sClock_Chi_S,
sClock_Ger,sClock_Fra,sClock_Esp,
sClock_Ita};
//---------------------------------------------------------------------------
//↓PHASE
unsigned char code sDown_Phase_Eng[] = "\x13PHASE";
unsigned char code sDown_Phase_Jap[] = "\x13\xa8\x93\x85\x86";
unsigned char code sDown_Phase_Chi_S[] = "\x13\x8b\x8c";
unsigned char code sDown_Phase_Ger[] = "\x13Phase";
unsigned char code sDown_Phase_Fra[] = "\x13Phase";
unsigned char code sDown_Phase_Esp[] = "\x13\x46\x41se";
unsigned char code sDown_Phase_Ita[] = "\x13\x46\x41se";
unsigned int code sDown_Phase[] = {sDown_Phase_Eng,sDown_Phase_Jap,sDown_Phase_Chi_S,
sDown_Phase_Ger,sDown_Phase_Fra,sDown_Phase_Esp,
sDown_Phase_Ita};
//---------------------------------------------------------------------------
//H Position
unsigned char code sH_Position_Eng[] = "H Position";
unsigned char code sH_Position_Jap[] = "\xab\x85\x86";
unsigned char code sH_Position_Chi_S[] = "\x8f\x8c\x91";
unsigned char code sH_Position_Ger[] = "H. Position";
unsigned char code sH_Position_Fra[] = "Position H";
unsigned char code sH_Position_Esp[] = "Posici\x7dn H";
unsigned char code sH_Position_Ita[] = "Posizione O";
unsigned int code sH_Position[] = {sH_Position_Eng,sH_Position_Jap,sH_Position_Chi_S,
sH_Position_Ger,sH_Position_Fra,sH_Position_Esp,
sH_Position_Ita};
//---------------------------------------------------------------------------
//↓V Position
unsigned char code sDown_V_Position_Eng[] = "\x13V Position";
unsigned char code sDown_V_Position_Jap[] = "\x13\xac\x85\x86";
unsigned char code sDown_V_Position_Chi_S[] = "\x13\x90\x8c\x91";
unsigned char code sDown_V_Position_Ger[] = "\x13V. Position";
unsigned char code sDown_V_Position_Fra[] = "\x13Position V";
unsigned char code sDown_V_Position_Esp[] = "\x13Posici\x7dn V";
unsigned char code sDown_V_Position_Ita[] = "\x13Posizione V";
unsigned int code sDown_V_Position[] = {sDown_V_Position_Eng,sDown_V_Position_Jap,sDown_V_Position_Chi_S,
sDown_V_Position_Ger,sDown_V_Position_Fra,sDown_V_Position_Esp,
sDown_V_Position_Ita};
//---------------------------------------------------------------------------
//V Position
unsigned char code sV_Position_Eng[] = "V Position";
unsigned char code sV_Position_Jap[] = "\xac\x85\x86";
unsigned char code sV_Position_Chi_S[] = "\x90\x8c\x91";
unsigned char code sV_Position_Ger[] = "V. Position";
unsigned char code sV_Position_Fra[] = "Position V";
unsigned char code sV_Position_Esp[] = "Posici\x7dn V";
unsigned char code sV_Position_Ita[] = "Posizione V";
unsigned int code sV_Position[] = {sV_Position_Eng,sV_Position_Jap,sV_Position_Chi_S,
sV_Position_Ger,sV_Position_Fra,sV_Position_Esp,
sV_Position_Ita};
//---------------------------------------------------------------------------
//↓H Position
unsigned char code sDown_H_Position_Eng[] = "\x13H Position";
unsigned char code sDown_H_Position_Jap[] = "\x13\xab\x85\x86";
unsigned char code sDown_H_Position_Chi_S[] = "\x13\x8f\x8c\x91";
unsigned char code sDown_H_Position_Ger[] = "\x13H. Position";
unsigned char code sDown_H_Position_Fra[] = "\x13Position H";
unsigned char code sDown_H_Position_Esp[] = "\x13Posici\x7dn H";
unsigned char code sDown_H_Position_Ita[] = "\x13Posizione O";
unsigned int code sDown_H_Position[] = {sDown_H_Position_Eng,sDown_H_Position_Jap,sDown_H_Position_Chi_S,
sDown_H_Position_Ger,sDown_H_Position_Fra,sDown_H_Position_Esp,
sDown_H_Position_Ita};
//---------------------------------------------------------------------------
//INFORMATION
unsigned char code sInformation_Eng[] = "INFORMATION";
unsigned char code sInformation_Jap[] = "\x9d\x99\x9f\xb0\xb1";
unsigned char code sInformation_Chi_S[] = "\x98\x99\x9a\x9b";
unsigned char code sInformation_Ger[] = "Infomation";
unsigned char code sInformation_Fra[] = "Reseignements";
unsigned char code sInformation_Esp[] = "Informacion";
unsigned char code sInformation_Ita[] = "Informazioni";
unsigned int code sInformation[] = {sInformation_Eng,sInformation_Jap,sInformation_Chi_S,
sInformation_Ger,sInformation_Fra,sInformation_Esp,
sInformation_Ita};
//---------------------------------------------------------------------------
//OSD TIMER
unsigned char code sOsd_Timer_Eng[] = "OSD TIMER";
unsigned char code sOsd_Timer_Jap[] = "OSD\x8f\x80\x81\x99\xa9\xb2";
unsigned char code sOsd_Timer_Chi_S[] = "\x81\x82\x8d\x9c";
unsigned char code sOsd_Timer_Ger[] = "OSD Zeit";
unsigned char code sOsd_Timer_Fra[] = "OSD Minuterie";
unsigned char code sOsd_Timer_Esp[] = "OSD Tiempo";
unsigned char code sOsd_Timer_Ita[] = "OSD Timer";
unsigned int code sOsd_Timer[] = {sOsd_Timer_Eng,sOsd_Timer_Jap,sOsd_Timer_Chi_S,
sOsd_Timer_Ger,sOsd_Timer_Fra,sOsd_Timer_Esp,
sOsd_Timer_Ita};
//---------------------------------------------------------------------------
//COLOR
unsigned char code sColor_Eng[] = "COLOR";
unsigned char code sColor_Jap[] = "\x83\x9e\x8a\x8b";
unsigned char code sColor_Chi_S[] = "\x96\x97";
unsigned char code sColor_Ger[] = "Farbe Einstellen";
unsigned char code sColor_Fra[] = "Couleur";
unsigned char code sColor_Esp[] = "Color";
unsigned char code sColor_Ita[] = "Modifica Dei Colori";
unsigned int code sColor[] = {sColor_Eng,sColor_Jap,sColor_Chi_S,
sColor_Ger,sColor_Fra,sColor_Esp,
sColor_Ita};
//---------------------------------------------------------------------------
//LANGUAGE
unsigned char code sLanguage_Eng[] = "LANGUAGE";
unsigned char code sLanguage_Jap[] = "\x8d\x8c";
unsigned char code sLanguage_Chi_S[] = "\x9d\x9e";
unsigned char code sLanguage_Ger[] = "Sprache";
unsigned char code sLanguage_Fra[] = "Langue";
unsigned char code sLanguage_Esp[] = "Lengua";
unsigned char code sLanguage_Ita[] = "Lingua";
unsigned int code sLanguage[] = {sLanguage_Eng,sLanguage_Jap,sLanguage_Chi_S,
sLanguage_Ger,sLanguage_Fra,sLanguage_Esp,
sLanguage_Ita};
//---------------------------------------------------------------------------
//DISPLAY MODE
unsigned char code sDisplay_Mode_Eng[] = "DISPLAY MODE";
unsigned char code sDisplay_Mode_Jap[] = "\xa8\x93\x8e\x82";
unsigned char code sDisplay_Mode_Chi_S[] = "\x9f\xa0\xa1\xa2";
unsigned char code sDisplay_Mode_Ger[] = "Bild Auswaehlen";
unsigned char code sDisplay_Mode_Fra[] = "S\x7bl\x7b\x63tion de Mode";
unsigned char code sDisplay_Mode_Esp[] = "Selecci\x7dn de Imagen";
unsigned char code sDisplay_Mode_Ita[] = "DISPLAY MODE";
unsigned int code sDisplay_Mode[] = {sDisplay_Mode_Eng,sDisplay_Mode_Jap,sDisplay_Mode_Chi_S,
sDisplay_Mode_Ger,sDisplay_Mode_Fra,sDisplay_Mode_Esp,
sDisplay_Mode_Ita};
//---------------------------------------------------------------------------
//USER
unsigned char code sUser_Eng[] = "USER";
unsigned char code sUser_Jap[] = "\x9d\x99\x9f\xb3\xb4\x9e";
unsigned char code sUser_Chi_S[] = "\x98\x99\x96\x97";
unsigned char code sUser_Ger[] = "User";
unsigned char code sUser_Fra[] = "User";
unsigned char code sUser_Esp[] = "User";
unsigned char code sUser_Ita[] = "User";
unsigned int code sUser[] = {sUser_Eng,sUser_Jap,sUser_Chi_S,
sUser_Ger,sUser_Fra,sUser_Esp,
sUser_Ita};
//---------------------------------------------------------------------------
//RED
unsigned char code sRed_Eng[] = "RED";
unsigned char code sRed_Jap[] = "\x94";
unsigned char code sRed_Chi_S[] = "\xa3\x97";
unsigned char code sRed_Ger[] = "Rot";
unsigned char code sRed_Fra[] = "Rouge";
unsigned char code sRed_Esp[] = "Rojo";
unsigned char code sRed_Ita[] = "Rosso";
unsigned int code sRed[] = {sRed_Eng,sRed_Jap,sRed_Chi_S,
sRed_Ger,sRed_Fra,sRed_Esp,
sRed_Ita};
//---------------------------------------------------------------------------
//↓GREEN
unsigned char code sDown_Green_Eng[] = "\x13GREEN";
unsigned char code sDown_Green_Jap[] = "\x13\x95";
unsigned char code sDown_Green_Chi_S[] = "\x13\xa4\x97";
unsigned char code sDown_Green_Ger[] = "\x13Gruen";
unsigned char code sDown_Green_Fra[] = "\x13Vert";
unsigned char code sDown_Green_Esp[] = "\x13Verde";
unsigned char code sDown_Green_Ita[] = "\x13Verde";
unsigned int code sDown_Green[] = {sDown_Green_Eng,sDown_Green_Jap,sDown_Green_Chi_S,
sDown_Green_Ger,sDown_Green_Fra,sDown_Green_Esp,
sDown_Green_Ita};
//---------------------------------------------------------------------------
//GREEN
unsigned char code sGreen_Eng[] = "GREEN";
unsigned char code sGreen_Jap[] = "\x95";
unsigned char code sGreen_Chi_S[] = "\xa4\x97";
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